Player Matchup

Hercules
Hercules
DeityPerseus
Hercules
Level 123
God Stats
9W - 7L
1,673 SR
Queue Stats
115W - 98L
1,568 Elo+
Party 2
Ra
Ra
DirePlains2
Ra
Level 113
God Stats
16W - 14L
1,453 SR
Queue Stats
429W - 373L
1,529 Elo+
Party 2
Danzaburou
Danzaburou
Sp1derBen1250
Danzaburou
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 64L
1,500 Elo+
Party 3
Ymir
Ymir
YogiPlays
Ymir
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
s1pdermatt
Cliodhna
Level 155
God Stats
13W - 7L
1,669 SR
Queue Stats
285W - 264L
1,653 Elo+
Party 3
Team Averages
Level 119
1,559 SR
1,550 Elo+

VS

Team Averages
Level 104
1,570 SR
1,546 Elo+
Izanami
Izanami
 
Izanami
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BLIZARTH
Ah Muzen Cab
Level 118
God Stats
18W - 15L
1,665 SR
Queue Stats
600W - 524L
1,556 Elo+
Party 1
Sun Wukong
Sun Wukong
Dojo-Demon83169
Sun Wukong
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
362W - 292L
1,575 Elo+
Party 1
Arachne
Arachne
Il_Mitico_Gandhi
Arachne
Level 107
God Stats
12W - 15L
1,597 SR
Queue Stats
520W - 455L
1,541 Elo+
Party 1
Olorun
Olorun
Your1Last1Shadow
Olorun
Level 104
God Stats
8W - 6L
1,589 SR
Queue Stats
687W - 555L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DeityPerseus
Hercules
14
3 / 1 / 0
8,752
583
8,205
10,157
7,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
5 / 0 / 4
8,981
599
9,026
4,800
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Sp1derBen1250
Danzaburou
15
5 / 0 / 1
8,548
570
8,709
6,540
2,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
11
1 / 0 / 2
7,139
476
2,913
7,016
3,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
s1pdermatt
Cliodhna
14
3 / 2 / 4
8,628
575
6,860
8,473
2,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 5 / 1
6,492
433
2,126
9,812
2,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
BLIZARTH
Ah Muzen Cab
13
1 / 4 / 0
7,301
487
2,585
10,004
3,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sun Wukong
Dojo-Demon83169
Sun Wukong
12
0 / 3 / 1
7,094
473
4,599
13,471
6,516
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
0 / 2 / 1
6,603
440
4,133
11,049
9,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 3 / 0
7,273
485
2,876
7,707
2,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
17
Kills
1
3
Deaths
17
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
5
1
0.1
L
Ah Muzen Cab
BLIZARTH
Ah Muzen Cab
1
4
0
0.25
W
Hercules
DeityPerseus
Hercules
3
1
0
3
W
5
0
4
7
L
Sun Wukong
Dojo-Demon83169
Sun Wukong
0
3
1
0.17
L
0
2
1
0.25
W
Danzaburou
Sp1derBen1250
Danzaburou
5
0
1
5.5
W
Ymir
1
0
2
2
L
0
3
0
0
W
Cliodhna
s1pdermatt
Cliodhna
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,713
Damage
16,319
36,986
Taken
52,043
18,332
Mitigated
23,911
16,930
Healing
14,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,126
885
0
2,016
9,812
2,431
0
2,558
7,254
0
46,545
L
Ah Muzen Cab
BLIZARTH
Ah Muzen Cab
2,585
1,641
0
3,868
10,004
3,067
0
1,544
8,460
0
42,169
W
Hercules
DeityPerseus
Hercules
8,205
3,301
0
5,209
10,157
7,590
0
0
10,157
10,287
46,240
W
9,026
1,525
521
2,493
4,800
1,829
0
1,449
3,351
59,796
0
L
Sun Wukong
Dojo-Demon83169
Sun Wukong
4,599
1,517
0
2,976
13,471
6,516
0
2,675
10,796
0
42,333
L
4,133
3,506
96
2,495
11,049
9,504
0
3,293
7,756
0
15,924
W
Danzaburou
Sp1derBen1250
Danzaburou
8,709
3,415
0
2,807
6,540
2,383
32
0
6,540
0
68,042
W
Ymir
2,913
208
0
2,379
7,016
3,705
286
336
6,680
14,734
0
L
2,876
1,522
0
2,638
7,707
2,393
688
3,440
4,267
51,282
6,004
W
Cliodhna
s1pdermatt
Cliodhna
6,860
727
0
3,521
8,473
2,825
302
665
7,808
0
60,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,048
Gold Earned
34,763
505
Minions Killed
434
0
Camps Cleared
0
1,464,772
Distance Traveled
1,326,521
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,492
433
103
7
0
248,519
5
L
Ah Muzen Cab
7,301
487
95
6
0
284,007
1
W
Hercules
8,752
583
116
8
0
276,859
4
W
Ra
8,981
599
124
8
0
306,820
8
L
Sun Wukong
7,094
473
93
6
0
265,504
0
L
Arachne
6,603
440
27
2
0
305,927
2
W
Danzaburou
8,548
570
125
8
0
272,894
1
W
Ymir
7,139
476
27
2
0
279,541
3
L
Olorun
7,273
485
116
8
0
222,564
1
W
Cliodhna
8,628
575
113
8
0
328,658
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role