Player Matchup

Ganesha
Ganesha
IngrownMulehair
Ganesha
Level 138
God Stats
1W - 1L
1,800 SR
Queue Stats
128W - 51L
1,854 Elo+
Party 1
Hun Batz
Hun Batz
Level9Anger
Hun Batz
Level 148
God Stats
2W - 1L
1,741 SR
Queue Stats
169W - 83L
1,914 Elo+
Party 1
Zhong Kui
Zhong Kui
MrTokie
Zhong Kui
Level 158
God Stats
4W - 2L
1,715 SR
Queue Stats
111W - 54L
1,891 Elo+
Party 1
Anubis
Anubis
NecessaryEvil5
Anubis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 24L
1,966 Elo+
Party 1
Nox
Nox
YeaOneTime
Nox
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 68L
1,797 Elo+
Party 1
Team Averages
Level 124
1,651 SR
1,885 Elo+

VS

Team Averages
Level 36
1,457 SR
1,443 Elo+
Sun Wukong
Sun Wukong
Checko-420
Sun Wukong
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Hachiman
Hachiman
CrashRaihnin
Hachiman
Level 98
God Stats
3W - 3L
1,581 SR
Queue Stats
240W - 240L
1,428 Elo+
Solo
Merlin
Merlin
Montain3180
Merlin
Level 24
God Stats
0W - 2L
1,204 SR
Queue Stats
18W - 20L
1,550 Elo+
Solo
Loki
Loki
Staci_beendat
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 44L
1,284 Elo+
Solo
Jing Wei
Jing Wei
Sylvarthas
Jing Wei
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 20L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 36
9,791
890
9,780
14,432
15,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hun Batz
Level9Anger
Hun Batz
15
8 / 3 / 16
10,134
921
8,849
10,679
4,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
MrTokie
Zhong Kui
18
15 / 1 / 19
10,890
990
14,212
13,841
10,950
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
8 / 3 / 21
10,302
937
9,887
10,853
5,642
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
11 / 1 / 25
10,810
983
10,732
9,167
3,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Checko-420
Sun Wukong
15
2 / 8 / 3
9,022
820
7,186
13,440
12,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
CrashRaihnin
Hachiman
11
0 / 10 / 1
6,582
598
6,377
11,384
3,532
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
16
2 / 6 / 5
8,581
780
20,514
10,488
2,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
3 / 9 / 4
8,343
758
5,356
9,565
2,352
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jing Wei
Sylvarthas
Jing Wei
12
0 / 9 / 2
7,006
637
2,943
11,624
2,755
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
22
42
Kills
7
9
Deaths
42
117
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Checko-420
Sun Wukong
2
8
3
0.44
L
Hachiman
CrashRaihnin
Hachiman
0
10
1
0.05
W
0
1
36
18
W
Hun Batz
Level9Anger
Hun Batz
8
3
16
5.33
L
Merlin
2
6
5
0.75
W
Zhong Kui
MrTokie
Zhong Kui
15
1
19
24.5
W
8
3
21
6.17
L
3
9
4
0.56
L
Jing Wei
Sylvarthas
Jing Wei
0
9
2
0.11
W
11
1
25
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,460
Damage
42,376
58,972
Taken
56,501
40,874
Mitigated
23,889
26,179
Healing
3,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Checko-420
Sun Wukong
7,186
681
0
817
13,440
12,363
0
9,245
4,195
195
17,676
L
Hachiman
CrashRaihnin
Hachiman
6,377
2,504
0
59
11,384
3,532
0
9,506
1,878
0
10,524
W
9,780
522
2,955
4,905
14,432
15,735
81
4,844
9,206
14,962
0
W
Hun Batz
Level9Anger
Hun Batz
8,849
1,780
1,024
1,491
10,679
4,569
866
2,592
7,859
242
21,772
L
Merlin
20,514
882
323
1,950
10,488
2,887
0
9,013
1,475
37,763
0
W
Zhong Kui
MrTokie
Zhong Kui
14,212
965
1,983
5,997
13,841
10,950
1,110
4,958
8,304
30,599
0
W
9,887
466
1,301
3,763
10,853
5,642
1,316
2,530
8,020
22,090
0
L
5,356
1,573
0
54
9,565
2,352
0
7,351
2,214
0
7,423
L
Jing Wei
Sylvarthas
Jing Wei
2,943
1,536
0
736
11,624
2,755
0
9,582
2,042
0
7,818
W
10,732
1,445
1,910
850
9,167
3,978
1,410
4,359
4,446
25,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,927
Gold Earned
39,534
126
Minions Killed
92
0
Camps Cleared
0
1,031,008
Distance Traveled
791,268
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,022
820
37
3
0
180,510
0
L
Hachiman
6,582
598
2
0
0
137,012
1
W
Ganesha
9,791
890
0
0
0
207,068
0
W
Hun Batz
10,134
921
18
2
0
191,093
1
L
Merlin
8,581
780
34
3
0
187,862
0
W
Zhong Kui
10,890
990
47
4
0
230,204
3
W
Anubis
10,302
937
29
3
0
188,994
1
L
Loki
8,343
758
2
0
0
127,441
0
L
Jing Wei
7,006
637
17
2
0
158,443
1
W
Nox
10,810
983
32
3
0
213,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role