Player Matchup

Kukulkan
Kukulkan
AdamCC
Kukulkan
Level 49
God Stats
2W - 13L
1,150 SR
Queue Stats
2W - 15L
1,062 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Black Hawk Daz
Ah Muzen Cab
Level 23
God Stats
1W - 7L
1,140 SR
Queue Stats
1W - 10L
1,062 Elo+
Party 1
Ymir
Ymir
brawlyx
Ymir
Level 39
God Stats
1W - 4L
1,481 SR
Queue Stats
1W - 11L
1,196 Elo+
Party 1
Team Averages
Level 37
1,257 SR
1,107 Elo+

VS

Team Averages
Level 104
1,496 SR
1,363 Elo+
Shiva
Shiva
BOWEN_IS_BACK
Shiva
Level 25
God Stats
3W - 5L
1,473 SR
Queue Stats
3W - 8L
1,297 Elo+
Party 2
Xing Tian
Xing Tian
c3nouRa1989-1995
Xing Tian
Level 140
God Stats
3W - 3L
1,571 SR
Queue Stats
138W - 239L
1,364 Elo+
Party 2
Nox
Nox
hidra_15
Nox
Level 146
God Stats
3W - 4L
1,445 SR
Queue Stats
73W - 134L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AdamCC
Kukulkan
15
2 / 5 / 3
11,671
614
16,453
12,926
5,526
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
Black Hawk Daz
Ah Muzen Cab
16
2 / 7 / 2
10,831
570
7,537
12,027
5,286
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
brawlyx
Ymir
15
1 / 5 / 3
11,910
627
4,103
16,599
21,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 10
12,123
638
6,387
18,869
12,030
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
18
4 / 0 / 11
13,796
726
9,318
17,606
22,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 1 / 4
14,454
761
18,229
8,155
3,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
5
Kills
17
17
Deaths
5
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AdamCC
Kukulkan
2
5
3
0.7
W
2
4
10
1.75
L
Ah Muzen Cab
Black Hawk Daz
Ah Muzen Cab
2
7
2
0.43
L
Ymir
brawlyx
Ymir
1
5
3
0.5
W
Xing Tian
4
0
11
9.5
W
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,093
Damage
33,934
41,552
Taken
44,630
32,377
Mitigated
38,101
7,539
Healing
7,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AdamCC
Kukulkan
16,453
1,033
520
2,053
12,926
5,526
0
8,890
4,036
50,090
0
W
6,387
399
247
2,863
18,869
12,030
511
11,591
7,278
302
30,572
L
Ah Muzen Cab
Black Hawk Daz
Ah Muzen Cab
7,537
2,383
0
1,535
12,027
5,286
0
8,973
3,054
0
29,465
L
Ymir
brawlyx
Ymir
4,103
594
0
3,431
16,599
21,565
0
10,149
6,450
19,806
0
W
Xing Tian
9,318
412
0
3,017
17,606
22,279
220
6,261
11,345
38,375
0
W
18,229
425
0
1,718
8,155
3,792
1,639
3,463
4,692
76,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,412
Gold Earned
40,373
142
Minions Killed
238
2
Camps Cleared
10
756,673
Distance Traveled
1,014,295
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,671
614
79
4
0
245,781
0
W
Shiva
12,123
638
53
3
2
344,417
0
L
Ah Muzen Cab
10,831
570
36
2
1
291,866
2
L
Ymir
11,910
627
27
1
1
219,026
0
W
Xing Tian
13,796
726
62
3
4
338,414
7
W
Nox
14,454
761
123
6
4
331,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role