Player Matchup

Odin
Odin
AkaIi
Odin
Level 126
God Stats
1W - 0L
1,548 SR
Queue Stats
95W - 65L
1,597 Elo+
Solo
Chronos
Chronos
Bluegito
Chronos
Level 121
God Stats
7W - 7L
1,282 SR
Queue Stats
422W - 242L
1,759 Elo+
Party 1
Osiris
Osiris
Sheepgodx
Osiris
Level 104
God Stats
7W - 3L
2,037 SR
Queue Stats
181W - 63L
1,912 Elo+
Party 1
Team Averages
Level 117
1,622 SR
1,756 Elo+

VS

Team Averages
Level 30
1,263 SR
1,247 Elo+
Atlas
Atlas
ASAPGRVY
Atlas
Level 44
God Stats
7W - 7L
1,487 SR
Queue Stats
17W - 36L
1,330 Elo+
Party 2
Bellona
Bellona
PrismBlue
Bellona
Level 17
God Stats
24W - 23L
1,155 SR
Queue Stats
49W - 64L
1,301 Elo+
Party 2
Scylla
Scylla
Recursive1
Scylla
Level 29
God Stats
4W - 10L
1,148 SR
Queue Stats
46W - 77L
1,109 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
AkaIi
Odin
10
1 / 0 / 16
6,667
833
4,410
9,818
5,597
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
Bluegito
Chronos
12
8 / 0 / 8
8,101
1,013
8,051
7,149
2,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
Sheepgodx
Osiris
11
8 / 1 / 8
8,138
1,017
8,616
10,978
10,269
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ASAPGRVY
Atlas
9
1 / 7 / 0
6,021
753
5,666
10,544
5,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
PrismBlue
Bellona
8
0 / 5 / 0
4,957
620
4,104
11,168
6,574
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Recursive1
Scylla
8
0 / 5 / 1
5,230
654
4,855
5,788
1,621
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
2
17
Kills
1
1
Deaths
17
32
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Atlas
ASAPGRVY
Atlas
1
7
0
0.14
W
Odin
AkaIi
Odin
1
0
16
9
W
Chronos
Bluegito
Chronos
8
0
8
12
L
Bellona
PrismBlue
Bellona
0
5
0
0
L
Scylla
Recursive1
Scylla
0
5
1
0.1
W
Osiris
Sheepgodx
Osiris
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,077
Damage
14,625
27,945
Taken
27,500
18,364
Mitigated
13,352
9,355
Healing
3,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
ASAPGRVY
Atlas
5,666
1,215
101
940
10,544
5,157
0
4,772
5,772
15,914
0
W
Odin
AkaIi
Odin
4,410
1,378
721
2,553
9,818
5,597
0
3,590
6,228
0
10,340
W
Chronos
Bluegito
Chronos
8,051
4,619
0
2,063
7,149
2,498
2,023
3,215
3,934
33,350
0
L
Bellona
PrismBlue
Bellona
4,104
620
0
1,805
11,168
6,574
0
2,516
8,652
0
10,954
L
Scylla
Recursive1
Scylla
4,855
816
0
186
5,788
1,621
0
829
4,959
13,019
0
W
Osiris
Sheepgodx
Osiris
8,616
2,774
668
3,350
10,978
10,269
208
4,367
6,611
0
21,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,906
Gold Earned
16,208
96
Minions Killed
55
5
Camps Cleared
2
489,972
Distance Traveled
382,458
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,021
753
27
3
0
115,042
0
W
Odin
6,667
833
7
1
0
169,958
3
W
Chronos
8,101
1,013
62
8
3
154,548
0
L
Bellona
4,957
620
18
2
1
138,095
1
L
Scylla
5,230
654
10
1
1
129,321
0
W
Osiris
8,138
1,017
27
3
2
165,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role