Player Matchup

Chang'e
Chang'e
Anthony21R
Chang'e
Level 29
God Stats
19W - 14L
1,224 SR
Queue Stats
708W - 774L
1,464 Elo+
Party 1
Ne Zha
Ne Zha
Robertooxx
Ne Zha
Level 72
God Stats
2W - 1L
1,230 SR
Queue Stats
5W - 8L
1,215 Elo+
Solo
Nike
Nike
ferdinandocatt8
Nike
Level 37
God Stats
5W - 5L
1,606 SR
Queue Stats
191W - 227L
1,451 Elo+
Party 1
Team Averages
Level 46
1,353 SR
1,377 Elo+

VS

Team Averages
Level 116
1,558 SR
1,288 Elo+
Loki
Loki
Bavoska
Loki
Level 107
God Stats
7W - 12L
1,460 SR
Queue Stats
185W - 328L
1,282 Elo+
Party 2
King Arthur
King Arthur
ErieDevil
King Arthur
Level 140
God Stats
6W - 7L
1,715 SR
Queue Stats
284W - 470L
1,272 Elo+
Party 2
Thoth
Thoth
Wenegries
Thoth
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Anthony21R
Chang'e
15
4 / 7 / 13
10,581
814
8,201
13,426
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
Robertooxx
Ne Zha
16
8 / 7 / 10
11,878
914
12,887
13,038
5,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
7 / 5 / 12
11,223
863
10,498
12,236
4,833
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Bavoska
Loki
13
2 / 9 / 8
9,265
713
7,067
10,397
3,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
ErieDevil
King Arthur
16
6 / 6 / 10
10,957
843
8,007
16,127
9,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
Wenegries
Thoth
16
11 / 4 / 7
11,567
890
17,159
10,873
2,517
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
44
19
Kills
19
19
Deaths
19
35
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Anthony21R
Chang'e
4
7
13
1.5
L
Loki
Bavoska
Loki
2
9
8
0.67
L
King Arthur
ErieDevil
King Arthur
6
6
10
1.83
W
Ne Zha
Robertooxx
Ne Zha
8
7
10
1.86
L
Thoth
Wenegries
Thoth
11
4
7
3.63
W
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,586
Damage
32,233
38,700
Taken
37,397
12,993
Mitigated
14,956
7,876
Healing
6,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Anthony21R
Chang'e
8,201
1,902
953
3,148
13,426
2,934
1,437
8,151
5,128
25,255
0
L
Loki
Bavoska
Loki
7,067
1,583
338
1,109
10,397
3,052
0
2,407
7,860
0
21,930
L
King Arthur
ErieDevil
King Arthur
8,007
1,479
153
3,590
16,127
9,387
360
3,392
12,395
0
26,450
W
Ne Zha
Robertooxx
Ne Zha
12,887
2,732
0
2,727
13,038
5,226
772
3,837
8,986
0
36,257
L
Thoth
Wenegries
Thoth
17,159
332
0
900
10,873
2,517
1,065
2,615
8,062
44,940
0
W
10,498
868
0
1,048
12,236
4,833
748
5,711
6,302
0
33,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,682
Gold Earned
31,789
142
Minions Killed
134
5
Camps Cleared
6
663,552
Distance Traveled
667,580
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,581
814
55
4
2
200,596
1
L
Loki
9,265
713
24
2
2
207,693
3
L
King Arthur
10,957
843
36
3
1
230,807
4
W
Ne Zha
11,878
914
41
3
1
220,435
3
L
Thoth
11,567
890
74
6
3
229,080
2
W
Nike
11,223
863
46
4
2
242,521
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role