Player Matchup

Medusa
Medusa
Silver II
Juval007
Medusa
Silver II
Level 65
God Stats
2W - 6L
1,765 SR
Queue Stats
12W - 27L
1,339 MMR
Solo
Cernunnos
Cernunnos
Gold V
LgTv_Ger-ESport
Cernunnos
Gold V
Level 124
God Stats
7W - 11L
1,481 SR
Queue Stats
410W - 404L
1,344 MMR
Solo
Cthulhu
Cthulhu
Gold V
MaXiMuS-BZH
Cthulhu
Gold V
Level 103
God Stats
13W - 10L
1,544 SR
Queue Stats
379W - 390L
1,455 MMR
Solo
Sylvanus
Sylvanus
Silver III
Stup is back
Sylvanus
Silver III
Level 67
God Stats
6W - 6L
1,651 SR
Queue Stats
19W - 21L
1,465 MMR
Solo
Scylla
Scylla
Silver III
Uncle bestya
Scylla
Silver III
Level 93
God Stats
0W - 2L
1,523 SR
Queue Stats
38W - 43L
1,329 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 90
1,593 SR
1,386 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 83
1,528 SR
1,398 MMR
Cliodhna
Cliodhna
Silver III
Javisito_pro_18
Cliodhna
Silver III
Level 83
God Stats
5W - 2L
1,459 SR
Queue Stats
18W - 17L
1,453 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze IV
KayyCiii
Ah Muzen Cab
Bronze IV
Level 48
God Stats
158W - 100L
1,500 SR
Queue Stats
451W - 452L
1,453 MMR
Party 1
Osiris
Osiris
Silver I
TheZvoz
Osiris
Silver I
Level 107
God Stats
10W - 7L
1,498 SR
Queue Stats
49W - 55L
1,306 MMR
Solo
Agni
Agni
Bronze IV
WeiZi_SwYZz
Agni
Bronze IV
Level 55
God Stats
1W - 0L
1,687 SR
Queue Stats
321W - 316L
1,453 MMR
Party 1
Bacchus
Bacchus
Gold V
bblizzybaby
Bacchus
Gold V
Level 121
God Stats
9W - 8L
1,497 SR
Queue Stats
616W - 623L
1,326 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Juval007
Medusa
20
7 / 7 / 2
14,464
482
20,252
23,429
9,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
LgTv_Ger-ESport
Cernunnos
20
9 / 6 / 2
16,364
545
21,880
25,675
8,670
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
MaXiMuS-BZH
Cthulhu
20
2 / 3 / 6
14,952
498
23,557
34,192
28,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Stup is back
Sylvanus
19
2 / 3 / 9
12,243
408
11,692
24,216
34,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
20
5 / 5 / 6
14,762
492
14,764
15,555
4,618
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
GilgameshBellonaLokiGeb

VS

Bans
AtlasPersephoneArachneBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
20
13 / 2 / 5
18,871
629
23,325
24,000
9,271
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
KayyCiii
Ah Muzen Cab
20
2 / 9 / 12
17,032
568
21,087
26,233
9,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
TheZvoz
Osiris
20
2 / 4 / 11
15,845
528
17,564
31,788
32,903
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
6 / 6 / 8
16,258
542
22,699
18,719
6,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
bblizzybaby
Bacchus
19
1 / 4 / 12
13,644
455
11,426
25,854
35,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
72
25
Kills
24
24
Deaths
25
25
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
13
2
5
7.75
L
Medusa
Juval007
Medusa
7
7
2
1.14
W
Ah Muzen Cab
KayyCiii
Ah Muzen Cab
2
9
12
0.89
L
Cernunnos
LgTv_Ger-ESport
Cernunnos
9
6
2
1.67
L
Cthulhu
MaXiMuS-BZH
Cthulhu
2
3
6
1.67
L
Sylvanus
Stup is back
Sylvanus
2
3
9
2.17
W
Osiris
TheZvoz
Osiris
2
4
11
1.88
L
Scylla
5
5
6
1.6
W
6
6
8
1.67
W
Bacchus
bblizzybaby
Bacchus
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,145
Damage
96,101
123,067
Taken
126,594
85,267
Mitigated
92,813
36,900
Healing
42,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
23,325
1,600
0
11,533
24,000
9,271
0
7,581
16,071
0
158,400
L
Medusa
Juval007
Medusa
20,252
8,291
0
3,044
23,429
9,291
0
4,782
18,607
0
133,914
W
Ah Muzen Cab
KayyCiii
Ah Muzen Cab
21,087
4,206
0
6,185
26,233
9,074
5,685
5,659
20,574
0
169,464
L
Cernunnos
LgTv_Ger-ESport
Cernunnos
21,880
8,947
0
10,004
25,675
8,670
1,650
8,593
16,830
0
152,290
L
Cthulhu
MaXiMuS-BZH
Cthulhu
23,557
3,183
441
13,852
34,192
28,480
612
8,276
25,767
112,073
0
L
Sylvanus
Stup is back
Sylvanus
11,692
2,046
2,011
5,960
24,216
34,208
0
7,581
15,484
39,294
20,402
W
Osiris
TheZvoz
Osiris
17,564
8,676
0
12,674
31,788
32,903
1,626
18,216
12,052
0
102,704
L
Scylla
14,764
344
0
1,588
15,555
4,618
0
4,407
11,028
107,670
0
W
22,699
1,625
1,022
5,614
18,719
6,361
840
6,956
11,475
122,430
0
W
Bacchus
bblizzybaby
Bacchus
11,426
1,667
688
5,093
25,854
35,204
129
8,028
17,516
47,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,785
Gold Earned
81,650
880
Minions Killed
846
0
Camps Cleared
0
2,756,676
Distance Traveled
2,880,168
32
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
18,871
629
205
7
0
649,973
0
L
Medusa
14,464
482
167
6
0
560,777
3
W
Ah Muzen Cab
17,032
568
237
8
0
538,178
3
L
Cernunnos
16,364
545
235
8
0
532,539
10
L
Cthulhu
14,952
498
194
6
0
619,162
5
L
Sylvanus
12,243
408
95
3
0
532,648
7
W
Osiris
15,845
528
179
6
0
534,596
7
L
Scylla
14,762
492
189
6
0
511,550
7
W
Agni
16,258
542
161
5
0
569,184
5
W
Bacchus
13,644
455
64
2
0
588,237
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role