Player Matchup

Jing Wei
Jing Wei
Asamidori
Jing Wei
Level 122
God Stats
5W - 2L
1,500 SR
Queue Stats
238W - 242L
1,345 Elo+
Solo
Yemoja
Yemoja
DanteStix
Yemoja
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 66L
1,485 Elo+
Solo
Nu Wa
Nu Wa
Flooksi
Nu Wa
Level 103
God Stats
4W - 0L
1,857 SR
Queue Stats
68W - 55L
1,529 Elo+
Solo
Janus
Janus
obarjaweo
Janus
Level 46
God Stats
1W - 1L
1,432 SR
Queue Stats
27W - 19L
1,544 Elo+
Solo
Cerberus
Cerberus
zX ASCE Xz
Cerberus
Level 126
God Stats
9W - 5L
1,677 SR
Queue Stats
350W - 349L
1,521 Elo+
Solo
Team Averages
Level 91
1,593 SR
1,485 Elo+

VS

Team Averages
Level 109
1,463 SR
1,461 Elo+
Hachiman
Hachiman
 
Hachiman
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ByOne
Sol
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,475 Elo+
Solo
Freya
Freya
Farrsidee
Freya
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 51L
1,331 Elo+
Solo
Ullr
Ullr
Mrfreeze_dgf
Ullr
Level 81
God Stats
4W - 5L
1,314 SR
Queue Stats
83W - 94L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Asamidori
Jing Wei
16
3 / 8 / 15
10,247
683
9,662
16,312
7,730
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
DanteStix
Yemoja
19
2 / 3 / 26
11,912
794
8,265
18,524
23,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Flooksi
Nu Wa
20
16 / 3 / 15
13,874
925
27,406
9,323
4,448
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
obarjaweo
Janus
20
15 / 2 / 16
14,597
973
29,111
15,311
8,212
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
zX ASCE Xz
Cerberus
14
1 / 3 / 23
10,285
686
7,618
24,772
19,984
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
6 / 10 / 8
11,924
795
17,756
17,908
5,298
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hel
 
Hel
17
1 / 6 / 8
10,006
667
9,150
21,431
7,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sol
ByOne
Sol
20
6 / 5 / 7
11,897
793
18,264
15,578
5,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Freya
Farrsidee
Freya
16
2 / 9 / 7
9,546
636
10,300
16,938
4,692
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 7 / 11
10,604
707
8,499
15,896
4,698
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
59
37
Kills
18
19
Deaths
37
95
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
6
10
8
1
L
Hel
 
Hel
1
6
8
0.83
W
Jing Wei
Asamidori
Jing Wei
3
8
15
1.31
L
Sol
ByOne
Sol
6
5
7
1.9
W
Yemoja
DanteStix
Yemoja
2
3
26
5
L
Freya
Farrsidee
Freya
2
9
7
0.61
W
Nu Wa
Flooksi
Nu Wa
16
3
15
7.83
L
3
7
11
1.21
W
Janus
obarjaweo
Janus
15
2
16
11.5
W
Cerberus
zX ASCE Xz
Cerberus
1
3
23
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,062
Damage
63,969
84,242
Taken
87,751
63,888
Mitigated
27,355
35,171
Healing
30,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
17,756
7,800
554
1,020
17,908
5,298
631
13,965
3,943
0
31,082
L
Hel
 
Hel
9,150
876
9,648
9,436
21,431
7,610
331
17,687
3,744
25,414
0
W
Jing Wei
Asamidori
Jing Wei
9,662
5,701
1,579
1,781
16,312
7,730
2,499
6,985
9,327
0
16,837
L
Sol
ByOne
Sol
18,264
1,874
824
5,200
15,578
5,057
0
13,551
2,027
44,191
0
W
Yemoja
DanteStix
Yemoja
8,265
1,083
7,482
4,702
18,524
23,514
353
9,662
8,862
11,805
0
L
Freya
Farrsidee
Freya
10,300
4,029
494
1,417
16,938
4,692
0
13,134
3,804
24,983
0
W
Nu Wa
Flooksi
Nu Wa
27,406
5,167
510
957
9,323
4,448
1,518
2,587
6,736
51,231
0
L
8,499
4,016
802
1,548
15,896
4,698
813
14,063
1,833
0
23,048
W
Janus
obarjaweo
Janus
29,111
316
875
4,827
15,311
8,212
1,402
8,069
7,242
67,260
0
W
Cerberus
zX ASCE Xz
Cerberus
7,618
244
2,675
9,783
24,772
19,984
404
10,411
14,361
13,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,915
Gold Earned
53,977
188
Minions Killed
177
0
Camps Cleared
0
1,306,669
Distance Traveled
1,283,405
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,924
795
27
2
0
220,915
0
L
Hel
10,006
667
39
3
0
288,173
0
W
Jing Wei
10,247
683
13
1
0
241,979
3
L
Sol
11,897
793
59
4
0
292,574
0
W
Yemoja
11,912
794
8
1
0
269,616
0
L
Freya
9,546
636
21
1
0
221,278
0
W
Nu Wa
13,874
925
34
2
0
260,576
1
L
Ullr
10,604
707
31
2
0
260,465
0
W
Janus
14,597
973
105
7
0
301,792
0
W
Cerberus
10,285
686
28
2
0
232,706
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role