Player Matchup

Hel
Hel
 
Hel
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
BigBagMakavELI
Bastet
Level 108
God Stats
1W - 4L
1,238 SR
Queue Stats
16W - 20L
1,323 Elo+
Party 3
Chiron
Chiron
EurosS
Chiron
Level 45
God Stats
59W - 28L
1,765 SR
Queue Stats
245W - 161L
1,678 Elo+
Party 2
Shiva
Shiva
SpamlaughOP
Shiva
Level 105
God Stats
6W - 0L
1,500 SR
Queue Stats
42W - 21L
1,320 Elo+
Party 2
Merlin
Merlin
iBeSirx
Merlin
Level 61
God Stats
3W - 2L
1,697 SR
Queue Stats
197W - 119L
1,680 Elo+
Party 2
Team Averages
Level 95
1,540 SR
1,500 Elo+

VS

Team Averages
Level 54
1,526 SR
1,422 Elo+
Nu Wa
Nu Wa
Eternal_Leader_
Nu Wa
Level 160
God Stats
140W - 132L
1,703 SR
Queue Stats
211W - 247L
1,534 Elo+
Party 1
Ymir
Ymir
Hippiez52
Ymir
Level 8
God Stats
0W - 4L
1,200 SR
Queue Stats
3W - 7L
1,426 Elo+
Solo
Cu Chulainn
Cu Chulainn
SappyLoveStick
Cu Chulainn
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 131L
1,577 Elo+
Party 1
Olorun
Olorun
SupremeSellOut78
Olorun
Level 9
God Stats
0W - 1L
1,748 SR
Queue Stats
0W - 2L
1,179 Elo+
Solo
Artemis
Artemis
Zsantos128
Artemis
Level 26
God Stats
29W - 26L
1,481 SR
Queue Stats
85W - 103L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
2 / 4 / 4
12,103
712
4,665
13,146
5,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
5 / 3 / 9
11,952
703
13,068
12,101
4,389
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

Chiron
EurosS
Chiron
20
4 / 0 / 9
13,333
784
15,107
12,084
5,189
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
5 / 2 / 11
12,368
728
10,962
17,841
20,053
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
iBeSirx
Merlin
20
6 / 0 / 7
13,123
772
17,061
8,602
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 7
10,878
640
12,138
5,027
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
19
3 / 3 / 3
11,642
685
5,321
17,798
18,134
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
SappyLoveStick
Cu Chulainn
17
1 / 2 / 4
10,650
626
8,137
13,476
10,960
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
0 / 9 / 3
9,729
572
4,702
15,643
5,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Zsantos128
Artemis
19
3 / 6 / 4
11,271
663
12,761
18,521
6,338
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
30
22
Kills
9
9
Deaths
22
40
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
4
4
1
W
5
3
9
3.17
L
2
2
7
2.75
W
Chiron
EurosS
Chiron
4
0
9
8.5
L
Ymir
3
3
3
1.5
L
Cu Chulainn
SappyLoveStick
Cu Chulainn
1
2
4
1.5
W
5
2
11
5.25
L
0
9
3
0.17
L
Artemis
Zsantos128
Artemis
3
6
4
0.83
W
Merlin
iBeSirx
Merlin
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,863
Damage
43,059
63,774
Taken
70,465
38,230
Mitigated
42,724
19,762
Healing
10,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,665
0
2,070
5,556
13,146
5,135
2,721
4,339
8,807
40,469
0
W
13,068
1,677
0
1,440
12,101
4,389
2,396
4,539
7,562
0
24,828
L
12,138
4,367
0
787
5,027
1,565
98
2,979
2,048
35,789
0
W
Chiron
EurosS
Chiron
15,107
4,881
2,028
3,015
12,084
5,189
1,958
5,130
6,954
0
74,645
L
Ymir
5,321
1,221
270
1,827
17,798
18,134
27
7,689
9,899
33,878
0
L
Cu Chulainn
SappyLoveStick
Cu Chulainn
8,137
1,064
0
1,328
13,476
10,960
0
4,444
7,710
5,883
36,310
W
10,962
1,432
964
3,166
17,841
20,053
843
6,181
11,660
0
29,387
L
4,702
1,764
193
2,508
15,643
5,727
0
2,394
13,249
23,791
0
L
Artemis
Zsantos128
Artemis
12,761
4,426
0
3,788
18,521
6,338
783
3,696
14,633
0
39,174
W
Merlin
iBeSirx
Merlin
17,061
359
0
1,523
8,602
3,464
2,027
3,111
5,491
81,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,879
Gold Earned
54,170
380
Minions Killed
289
0
Camps Cleared
0
1,681,143
Distance Traveled
1,331,998
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,103
712
89
5
0
296,766
1
W
Bastet
11,952
703
26
2
0
354,347
0
L
Nu Wa
10,878
640
47
3
0
257,402
3
W
Chiron
13,333
784
123
7
0
326,686
0
L
Ymir
11,642
685
71
4
0
286,429
0
L
Cu Chulainn
10,650
626
76
4
0
276,209
2
W
Shiva
12,368
728
30
2
0
370,123
3
L
Olorun
9,729
572
32
2
0
204,979
1
L
Artemis
11,271
663
63
4
0
306,979
2
W
Merlin
13,123
772
112
7
0
333,221
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role