Player Matchup

Arachne
Arachne
 
Arachne
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Albitastar12
Anubis
Level 117
God Stats
5W - 2L
1,500 SR
Queue Stats
174W - 168L
1,507 Elo+
Party 2
Ymir
Ymir
Riedler99
Ymir
Level 68
God Stats
21W - 13L
1,620 SR
Queue Stats
26W - 24L
1,551 Elo+
Party 3
Hou Yi
Hou Yi
Viper2409
Hou Yi
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 24L
1,569 Elo+
Party 3
Nike
Nike
xX_Felurian_Xx
Nike
Level 94
God Stats
5W - 5L
1,533 SR
Queue Stats
256W - 262L
1,427 Elo+
Party 2
Team Averages
Level 84
1,531 SR
1,511 Elo+

VS

Team Averages
Level 114
1,612 SR
1,472 Elo+
Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Huguitoo_Gonz
Arachne
Level 105
God Stats
3W - 1L
1,862 SR
Queue Stats
20W - 25L
1,485 Elo+
Party 1
Nu Wa
Nu Wa
MaRqUiTos__03
Nu Wa
Level 119
God Stats
6W - 10L
1,438 SR
Queue Stats
53W - 66L
1,462 Elo+
Party 1
Artemis
Artemis
victorvt10
Artemis
Level 107
God Stats
18W - 16L
1,580 SR
Queue Stats
29W - 50L
1,418 Elo+
Party 1
Bellona
Bellona
widowmakerbruva
Bellona
Level 111
God Stats
20W - 23L
1,678 SR
Queue Stats
123W - 148L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
5 / 1 / 3
7,373
567
6,469
10,863
3,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
14
3 / 0 / 2
8,360
643
4,950
5,673
2,585
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
10
0 / 1 / 7
6,240
480
3,457
8,317
5,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
Viper2409
Hou Yi
11
3 / 2 / 3
6,450
496
5,253
7,792
2,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 0 / 1
6,815
524
6,458
12,860
7,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 3 / 2
6,566
505
5,134
10,932
9,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
11
0 / 3 / 0
6,186
476
2,469
9,919
3,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 2 / 1
6,558
504
6,566
7,030
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
victorvt10
Artemis
11
2 / 2 / 1
6,484
499
5,448
4,825
1,511
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 2 / 0
7,100
546
7,255
9,621
9,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
12
Kills
4
4
Deaths
12
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
1
3
6.5
L
Bacchus
 
Bacchus
1
3
2
0.67
W
Anubis
3
0
2
4
L
Arachne
0
3
0
0
L
1
2
1
0.75
W
Ymir
0
1
7
3.5
W
Hou Yi
Viper2409
Hou Yi
3
2
3
2.25
L
Artemis
victorvt10
Artemis
2
2
1
1.25
L
0
2
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,587
Damage
26,872
45,505
Taken
42,327
22,049
Mitigated
25,407
17,569
Healing
15,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,469
4,069
0
3,832
10,863
3,852
0
3,457
7,234
0
45,563
L
Bacchus
 
Bacchus
5,134
612
231
3,234
10,932
9,814
0
2,683
8,249
22,054
0
W
Anubis
4,950
204
0
4,112
5,673
2,585
0
2,760
2,711
57,528
0
L
Arachne
2,469
2,096
0
4,418
9,919
3,040
0
588
9,331
0
32,988
L
6,566
843
28
2,718
7,030
1,592
0
3,480
3,550
36,478
0
W
Ymir
3,457
1,344
422
2,608
8,317
5,843
0
2,300
5,939
14,968
0
W
Hou Yi
Viper2409
Hou Yi
5,253
2,224
0
2,089
7,792
2,357
0
2,237
5,527
0
35,333
L
Artemis
victorvt10
Artemis
5,448
1,623
0
1,050
4,825
1,511
0
1,656
3,169
0
36,324
L
7,255
654
0
4,179
9,621
9,450
0
0
8,560
0
41,993
W
6,458
311
0
4,506
12,860
7,412
0
432
11,435
0
35,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,238
Gold Earned
32,894
372
Minions Killed
324
0
Camps Cleared
0
1,299,984
Distance Traveled
1,225,116
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,373
567
76
6
0
287,223
1
L
Bacchus
6,566
505
27
2
0
245,694
3
W
Anubis
8,360
643
128
10
0
252,725
4
L
Arachne
6,186
476
71
5
0
291,441
0
L
Nu Wa
6,558
504
71
5
0
227,370
5
W
Ymir
6,240
480
22
2
0
256,589
3
W
Hou Yi
6,450
496
70
5
0
224,625
3
L
Artemis
6,484
499
71
5
0
196,935
1
L
Bellona
7,100
546
84
6
0
263,676
5
W
Nike
6,815
524
76
6
0
278,822
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role