Player Matchup

Achilles
Achilles
Kandendu59
Achilles
Level 49
God Stats
4W - 1L
1,857 SR
Queue Stats
76W - 87L
1,411 Elo+
Solo
Hera
Hera
MrBelvedereVodka
Hera
Level 106
God Stats
1W - 0L
1,318 SR
Queue Stats
10W - 9L
1,411 Elo+
Solo
Cthulhu
Cthulhu
Oficial_Kumashi
Cthulhu
Level 120
God Stats
4W - 1L
1,890 SR
Queue Stats
247W - 235L
1,438 Elo+
Solo
Skadi
Skadi
Taz_Supreme
Skadi
Level 149
God Stats
31W - 23L
1,642 SR
Queue Stats
120W - 106L
1,556 Elo+
Solo
Ravana
Ravana
onclehowie
Ravana
Level 97
God Stats
3W - 1L
1,316 SR
Queue Stats
9W - 12L
1,223 Elo+
Solo
Team Averages
Level 104
1,604 SR
1,408 Elo+

VS

Team Averages
Level 71
1,502 SR
1,388 Elo+
Shiva
Shiva
 
Shiva
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Soki_45170
Loki
Level 106
God Stats
11W - 10L
1,512 SR
Queue Stats
19W - 22L
1,389 Elo+
Solo
Sol
Sol
TravisCunha
Sol
Level 41
God Stats
2W - 3L
1,424 SR
Queue Stats
183W - 187L
1,455 Elo+
Solo
Eset
Eset
penguin_liam
Eset
Level 65
God Stats
9W - 13L
1,611 SR
Queue Stats
233W - 253L
1,374 Elo+
Solo
Neith
Neith
wilverine
Neith
Level 36
God Stats
2W - 4L
1,462 SR
Queue Stats
167W - 218L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kandendu59
Achilles
13
2 / 2 / 4
7,937
567
5,232
10,266
6,163
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 1 / 2
7,097
507
4,072
5,539
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
6 / 2 / 8
8,213
587
6,428
16,568
13,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

14
5 / 1 / 11
8,060
576
9,447
7,511
2,220
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
onclehowie
Ravana
14
5 / 1 / 4
7,981
570
6,065
8,239
3,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
4 / 3 / 1
8,076
577
9,131
11,022
11,060
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 3 / 2
6,921
494
2,619
10,267
3,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 1 / 1
8,293
592
6,159
6,533
1,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 6 / 2
6,417
458
4,958
9,287
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
wilverine
Neith
11
2 / 6 / 1
6,464
462
6,651
10,399
2,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
19
Kills
7
7
Deaths
19
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
4
3
1
1.5
W
Achilles
Kandendu59
Achilles
2
2
4
2
W
1
1
2
2
W
6
2
8
5
L
0
3
2
0.33
W
5
1
11
10.5
L
0
1
1
0.5
W
Ravana
onclehowie
Ravana
5
1
4
7
L
1
6
2
0.33
L
Neith
wilverine
Neith
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,244
Damage
29,518
48,123
Taken
47,508
27,857
Mitigated
20,161
13,838
Healing
14,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
9,131
2,704
367
2,302
11,022
11,060
368
1,803
9,219
0
45,260
W
Achilles
Kandendu59
Achilles
5,232
1,954
0
2,663
10,266
6,163
27
150
10,116
0
44,328
W
4,072
1,073
0
1,340
5,539
1,715
60
2,329
3,210
41,167
0
W
6,428
296
697
6,357
16,568
13,854
0
5,454
11,114
28,237
0
L
2,619
365
125
3,723
10,267
3,166
0
2,608
7,659
0
33,828
W
9,447
3,255
0
1,789
7,511
2,220
1,082
1,834
5,677
0
47,540
L
6,159
2,808
0
3,716
6,533
1,920
1,452
1,842
4,691
60,369
0
W
Ravana
onclehowie
Ravana
6,065
1,142
0
992
8,239
3,905
0
1,350
6,889
0
52,116
L
4,958
483
419
1,949
9,287
1,989
0
1,957
7,330
26,850
0
L
Neith
wilverine
Neith
6,651
3,217
0
2,149
10,399
2,026
0
2,290
8,109
0
29,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,288
Gold Earned
36,171
395
Minions Killed
371
0
Camps Cleared
0
1,447,531
Distance Traveled
1,329,553
26
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,076
577
79
6
0
287,386
1
W
Achilles
7,937
567
97
7
0
288,834
5
W
Hera
7,097
507
86
6
0
287,397
8
W
Cthulhu
8,213
587
38
3
0
280,347
5
L
Loki
6,921
494
75
5
0
296,179
2
W
Skadi
8,060
576
71
5
0
279,811
6
L
Sol
8,293
592
118
8
0
261,886
1
W
Ravana
7,981
570
103
7
0
311,142
2
L
Eset
6,417
458
57
4
0
239,026
3
L
Neith
6,464
462
42
3
0
245,076
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role