Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Adil1988
Jormungandr
Level 28
God Stats
1W - 4L
1,186 SR
Queue Stats
9W - 39L
1,126 Elo+
Party 1
Thoth
Thoth
Justmahdi
Thoth
Level 47
God Stats
2W - 9L
1,350 SR
Queue Stats
30W - 72L
1,212 Elo+
Party 1
Team Averages
Level 54
1,346 SR
1,279 Elo+

VS

Team Averages
Level 33
1,398 SR
1,371 Elo+
Hades
Hades
Badie4
Hades
Level 5
God Stats
3W - 4L
1,194 SR
Queue Stats
9W - 8L
1,519 Elo+
Party 2
Jormungandr
Jormungandr
HappyandSad
Jormungandr
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 31L
1,506 Elo+
Party 2
Jing Wei
Jing Wei
MrcheesyBOI
Jing Wei
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,089 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
5 / 5 / 1
8,989
691
8,190
8,392
2,799
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Adil1988
Jormungandr
13
1 / 2 / 3
8,072
621
6,019
9,519
6,342
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Justmahdi
Thoth
11
0 / 5 / 3
8,043
619
6,911
7,170
2,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Badie4
Hades
14
4 / 2 / 5
9,221
709
4,127
9,247
4,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
HappyandSad
Jormungandr
15
7 / 1 / 5
10,726
825
14,412
13,788
16,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
MrcheesyBOI
Jing Wei
13
1 / 3 / 7
8,628
664
2,365
6,481
2,564
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
6
Kills
12
12
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
5
5
1
1.1
L
Jormungandr
Adil1988
Jormungandr
1
2
3
1.25
W
Hades
Badie4
Hades
4
2
5
3.25
W
Jormungandr
HappyandSad
Jormungandr
7
1
5
9.5
L
Thoth
Justmahdi
Thoth
0
5
3
0.3
W
Jing Wei
MrcheesyBOI
Jing Wei
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,120
Damage
20,904
25,081
Taken
29,516
11,514
Mitigated
23,727
1,323
Healing
5,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
8,190
2,596
0
0
8,392
2,799
0
5,528
2,663
0
23,521
L
Jormungandr
Adil1988
Jormungandr
6,019
928
27
505
9,519
6,342
0
7,073
2,286
18,688
0
W
Hades
Badie4
Hades
4,127
1,476
27
2,398
9,247
4,268
159
3,462
5,593
23,370
0
W
Jormungandr
HappyandSad
Jormungandr
14,412
4,364
327
2,377
13,788
16,895
0
5,537
7,773
39,297
0
L
Thoth
Justmahdi
Thoth
6,911
1,017
90
701
7,170
2,373
0
5,862
1,125
27,183
0
W
Jing Wei
MrcheesyBOI
Jing Wei
2,365
2,242
0
461
6,481
2,564
350
3,523
2,740
0
13,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,104
Gold Earned
28,575
113
Minions Killed
116
5
Camps Cleared
7
676,977
Distance Traveled
702,704
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,989
691
42
3
2
219,894
2
L
Jormungandr
8,072
621
20
2
0
241,086
1
W
Hades
9,221
709
46
4
6
237,850
0
W
Jormungandr
10,726
825
41
3
1
243,194
2
L
Thoth
8,043
619
51
4
3
215,997
2
W
Jing Wei
8,628
664
29
2
0
221,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role