Player Matchup

Geb
Geb
 
Geb
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Deathtiny1218
Guan Yu
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 31L
1,151 Elo+
Party 4
Ao Kuang
Ao Kuang
HONKERS_1632
Ao Kuang
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 77L
1,472 Elo+
Party 3
Medusa
Medusa
SadBoiRayne
Medusa
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 22L
1,134 Elo+
Party 4
Nu Wa
Nu Wa
actuallyjess_
Nu Wa
Level 46
God Stats
7W - 5L
1,500 SR
Queue Stats
49W - 67L
1,399 Elo+
Party 3
Team Averages
Level 55
1,500 SR
1,331 Elo+

VS

Team Averages
Level 55
1,441 SR
1,319 Elo+
Cupid
Cupid
Anthony_cs97
Cupid
Level 127
God Stats
16W - 18L
1,539 SR
Queue Stats
303W - 296L
1,471 Elo+
Party 2
Gilgamesh
Gilgamesh
BIack_Labyrinth
Gilgamesh
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 43L
1,126 Elo+
Party 1
Cerberus
Cerberus
SHARP_ANTITODO
Cerberus
Level 47
God Stats
14W - 11L
1,512 SR
Queue Stats
267W - 273L
1,426 Elo+
Party 2
Ratatoskr
Ratatoskr
paytowin29
Ratatoskr
Level 26
God Stats
0W - 2L
1,213 SR
Queue Stats
14W - 39L
1,137 Elo+
Party 1
Nu Wa
Nu Wa
txingu97
Nu Wa
Level 33
God Stats
3W - 8L
1,439 SR
Queue Stats
255W - 281L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 2 / 5
5,242
524
3,598
8,494
3,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
10
0 / 1 / 1
5,482
548
1,538
6,357
4,212
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
HONKERS_1632
Ao Kuang
10
5 / 1 / 5
6,020
602
3,737
7,018
1,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
8
1 / 3 / 2
4,884
488
2,401
4,899
1,143
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
6 / 1 / 3
6,227
623
6,297
4,476
1,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 0
7,055
706
4,565
5,667
1,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
BIack_Labyrinth
Gilgamesh
8
0 / 0 / 0
5,022
502
1,744
4,355
1,731
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
8
1 / 4 / 3
5,582
558
3,015
10,570
5,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
paytowin29
Ratatoskr
8
0 / 3 / 1
4,966
497
3,812
6,737
1,876
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
txingu97
Nu Wa
9
0 / 5 / 2
5,371
537
3,811
5,487
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
12
Kills
7
8
Deaths
12
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
2
5
1.25
L
6
0
0
6
L
Gilgamesh
BIack_Labyrinth
Gilgamesh
0
0
0
0
W
Guan Yu
0
1
1
0.5
W
Ao Kuang
HONKERS_1632
Ao Kuang
5
1
5
7.5
L
Cerberus
1
4
3
0.63
W
Medusa
1
3
2
0.67
W
6
1
3
7.5
L
Ratatoskr
paytowin29
Ratatoskr
0
3
1
0.17
L
Nu Wa
txingu97
Nu Wa
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,571
Damage
16,947
31,244
Taken
32,816
11,578
Mitigated
11,684
10,578
Healing
10,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,598
1,038
1,101
2,270
8,494
3,103
26
1,295
7,167
15,013
0
L
4,565
2,493
0
4,227
5,667
1,608
0
2,021
3,610
0
37,225
L
Gilgamesh
BIack_Labyrinth
Gilgamesh
1,744
641
0
92
4,355
1,731
252
382
3,937
0
16,260
W
Guan Yu
1,538
416
0
1,902
6,357
4,212
343
616
5,661
0
20,883
W
Ao Kuang
HONKERS_1632
Ao Kuang
3,737
870
0
4,099
7,018
1,995
260
1,611
5,317
25,441
0
L
Cerberus
3,015
366
261
3,301
10,570
5,018
20
4,570
5,844
16,341
0
W
Medusa
2,401
1,272
0
161
4,899
1,143
405
720
4,147
0
17,235
W
6,297
1,662
0
1,045
4,476
1,125
560
2,174
2,126
27,031
0
L
Ratatoskr
paytowin29
Ratatoskr
3,812
1,656
0
2,579
6,737
1,876
0
2,579
4,096
0
24,378
L
Nu Wa
txingu97
Nu Wa
3,811
1,477
0
525
5,487
1,451
42
3,642
1,697
20,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,855
Gold Earned
27,996
200
Minions Killed
240
0
Camps Cleared
0
972,460
Distance Traveled
971,822
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,242
524
25
3
0
207,834
4
L
Cupid
7,055
706
74
7
0
186,209
3
L
Gilgamesh
5,022
502
39
4
0
191,030
1
W
Guan Yu
5,482
548
44
4
0
212,450
0
W
Ao Kuang
6,020
602
45
5
0
211,265
0
L
Cerberus
5,582
558
35
4
0
186,670
2
W
Medusa
4,884
488
31
3
0
174,230
0
W
Nu Wa
6,227
623
55
6
0
166,681
1
L
Ratatoskr
4,966
497
51
5
0
223,969
0
L
Nu Wa
5,371
537
41
4
0
183,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role