Player Matchup

Hachiman
Hachiman
DemiseX
Hachiman
Level 101
God Stats
7W - 5L
1,435 SR
Queue Stats
282W - 255L
1,432 Elo+
Party 1
Hercules
Hercules
Eragon074
Hercules
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
128W - 128L
1,510 Elo+
Party 1
Cthulhu
Cthulhu
Xh0ck3yfr3akX
Cthulhu
Level 45
God Stats
3W - 4L
1,224 SR
Queue Stats
29W - 43L
1,414 Elo+
Party 1
Chang'e
Chang'e
berry-cutie
Chang'e
Level 68
God Stats
14W - 12L
1,392 SR
Queue Stats
45W - 47L
1,441 Elo+
Party 3
Chaac
Chaac
toopro4umate
Chaac
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,784 Elo+
Party 3
Team Averages
Level 72
1,410 SR
1,516 Elo+

VS

Team Averages
Level 51
1,643 SR
1,589 Elo+
Vamana
Vamana
DrDrAxIs_fr
Vamana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,635 Elo+
Party 4
Scylla
Scylla
LB204_Palko
Scylla
Level 68
God Stats
5W - 6L
1,914 SR
Queue Stats
125W - 132L
1,891 Elo+
Party 4
Cupid
Cupid
durex_0complexes
Cupid
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,500 Elo+
Party 4
Chaac
Chaac
se3da1223
Chaac
Level 103
God Stats
306W - 325L
1,571 SR
Queue Stats
310W - 339L
1,497 Elo+
Party 2
Arachne
Arachne
sherif_tarek96
Arachne
Level 49
God Stats
12W - 14L
1,733 SR
Queue Stats
163W - 246L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DemiseX
Hachiman
13
7 / 3 / 1
8,033
536
11,220
10,654
3,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Eragon074
Hercules
16
2 / 0 / 3
9,804
654
9,263
10,512
7,239
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
13
2 / 2 / 8
8,153
544
7,455
10,143
9,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
berry-cutie
Chang'e
13
6 / 1 / 3
8,270
551
8,929
7,377
2,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
6 / 0 / 2
8,946
596
5,126
7,461
4,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
11
0 / 5 / 1
6,159
411
6,929
13,406
8,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
12
0 / 3 / 1
6,536
436
3,969
6,754
2,167
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
4 / 5 / 0
6,973
465
5,859
11,185
2,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
se3da1223
Chaac
11
0 / 4 / 1
6,641
443
7,204
11,898
6,526
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 6 / 1
7,422
495
3,421
15,099
4,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
23
Kills
6
6
Deaths
23
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
DemiseX
Hachiman
7
3
1
2.5
L
Vamana
0
5
1
0.1
W
Hercules
Eragon074
Hercules
2
0
3
3.5
L
Scylla
0
3
1
0.17
W
Cthulhu
2
2
8
3
W
Chang'e
berry-cutie
Chang'e
6
1
3
7.5
L
4
5
0
0.8
L
Chaac
se3da1223
Chaac
0
4
1
0.13
L
2
6
1
0.42
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,993
Damage
27,382
46,147
Taken
58,342
27,489
Mitigated
25,262
18,116
Healing
19,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
DemiseX
Hachiman
11,220
7,166
0
3,612
10,654
3,477
500
391
10,098
0
50,684
L
Vamana
6,929
3,032
0
3,136
13,406
8,858
0
4,035
9,288
0
34,042
W
Hercules
Eragon074
Hercules
9,263
3,932
0
4,240
10,512
7,239
0
410
10,102
0
65,705
L
Scylla
3,969
475
0
978
6,754
2,167
174
3,677
2,749
40,771
0
W
Cthulhu
7,455
541
565
1,443
10,143
9,881
225
762
9,096
22,671
9,872
W
Chang'e
berry-cutie
Chang'e
8,929
384
492
4,292
7,377
2,663
432
1,127
6,159
40,008
0
L
5,859
2,469
132
4,531
11,185
2,777
192
3,168
7,975
0
21,271
L
Chaac
se3da1223
Chaac
7,204
1,304
0
4,325
11,898
6,526
0
1,436
10,410
0
39,800
L
3,421
2,082
0
6,451
15,099
4,934
0
2,565
12,338
0
34,898
W
5,126
1,122
0
3,472
7,461
4,229
0
1,279
6,153
0
53,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,206
Gold Earned
33,731
483
Minions Killed
330
0
Camps Cleared
0
1,464,385
Distance Traveled
1,443,819
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,033
536
83
6
0
256,028
1
L
Vamana
6,159
411
56
4
0
278,925
3
W
Hercules
9,804
654
156
10
0
302,409
5
L
Scylla
6,536
436
77
5
0
296,710
4
W
Cthulhu
8,153
544
39
3
0
282,119
3
W
Chang'e
8,270
551
86
6
0
276,968
6
L
Cupid
6,973
465
44
3
0
264,654
0
L
Chaac
6,641
443
76
5
0
290,859
0
L
Arachne
7,422
495
77
5
0
312,671
0
W
Chaac
8,946
596
119
8
0
346,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role