Player Matchup

Rama
Rama
 
Rama
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Woidus
Zhong Kui
Level 22
God Stats
10W - 11L
1,556 SR
Queue Stats
15W - 25L
1,418 Elo+
Party 2
Team Averages
Level 95
1,519 SR
1,473 Elo+

VS

Team Averages
Level 47
1,534 SR
1,694 Elo+
Scylla
Scylla
BelovedAleckiel
Scylla
Level 63
God Stats
10W - 1L
1,774 SR
Queue Stats
112W - 31L
1,800 Elo+
Party 1
Artemis
Artemis
Houge
Artemis
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,485 Elo+
Solo
Loki
Loki
N1n1Th3H4c03uR
Loki
Level 22
God Stats
11W - 4L
1,328 SR
Queue Stats
262W - 87L
1,796 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
4 / 6 / 0
7,448
745
4,267
8,706
2,755
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
 
Kuzenbo
9
0 / 6 / 4
6,519
652
4,298
12,507
14,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
Woidus
Zhong Kui
10
1 / 8 / 4
6,531
653
5,700
10,515
4,983
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 10
8,598
860
10,854
5,622
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
Houge
Artemis
11
2 / 4 / 15
7,486
749
10,872
7,411
2,158
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
10 / 1 / 8
9,306
931
6,046
5,991
2,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
5
Kills
20
20
Deaths
5
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
4
6
0
0.67
L
Kuzenbo
 
Kuzenbo
0
6
4
0.33
W
8
0
10
13
W
Artemis
Houge
Artemis
2
4
15
2.38
W
10
1
8
14
L
Zhong Kui
Woidus
Zhong Kui
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,265
Damage
27,772
31,728
Taken
19,024
22,250
Mitigated
5,914
4,823
Healing
2,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,267
3,116
0
1,051
8,706
2,755
0
3,125
5,361
0
21,080
L
Kuzenbo
 
Kuzenbo
4,298
871
19
2,653
12,507
14,512
0
2,112
10,256
13,225
0
W
10,854
927
0
393
5,622
1,682
390
2,836
2,786
24,428
0
W
Artemis
Houge
Artemis
10,872
5,407
0
1,225
7,411
2,158
548
5,521
1,890
0
21,080
W
6,046
2,477
0
897
5,991
2,074
492
2,009
3,982
0
30,999
L
Zhong Kui
Woidus
Zhong Kui
5,700
331
0
1,100
10,515
4,983
0
4,948
5,213
13,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,498
Gold Earned
25,390
80
Minions Killed
135
2
Camps Cleared
8
480,721
Distance Traveled
534,080
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,448
745
46
5
1
150,493
1
L
Kuzenbo
6,519
652
17
2
1
178,975
3
W
Scylla
8,598
860
36
4
2
190,760
3
W
Artemis
7,486
749
37
4
0
153,789
2
W
Loki
9,306
931
62
6
6
189,531
1
L
Zhong Kui
6,531
653
17
2
0
151,253
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role