Player Matchup

Medusa
Medusa
Silver I
SrtaSavage
Medusa
Silver I
Level 157
God Stats
2W - 6L
1,418 SR
Queue Stats
51W - 68L
1,386 MMR
Solo
Nox
Nox
Bronze IV
clasanz
Nox
Bronze IV
Level 122
God Stats
3W - 5L
1,564 SR
Queue Stats
10W - 14L
1,374 MMR
Solo
Achilles
Achilles
Bronze IV
mma42732
Achilles
Bronze IV
Level 148
God Stats
0W - 1L
1,890 SR
Queue Stats
2W - 6L
1,407 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 142
1,624 SR
1,389 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,505 SR
1,372 MMR
Rama
Rama
Silver I
AEMG_RM88_GGNR
Rama
Silver I
Level 89
God Stats
24W - 24L
1,473 SR
Queue Stats
60W - 63L
1,237 MMR
Solo
Thoth
Thoth
Gold III
KANGAROOBACON
Thoth
Gold III
Level 146
God Stats
39W - 46L
1,537 SR
Queue Stats
619W - 693L
1,420 MMR
Solo
Cerberus
Cerberus
Silver II
jorge2002vargas
Cerberus
Silver II
Level 128
God Stats
1W - 1L
1,506 SR
Queue Stats
5W - 8L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
SrtaSavage
Medusa
14
3 / 5 / 1
9,588
639
10,497
10,856
3,103
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
14
1 / 5 / 3
9,218
615
5,343
11,040
3,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
mma42732
Achilles
14
1 / 7 / 4
9,143
610
8,154
17,889
15,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Bans
BastetZeusGebPersephoneGilgamesh

VS

Bans
TiamatHou YiCthulhuChaacAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 7
10,942
729
11,688
12,304
5,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
9 / 0 / 7
11,650
777
12,658
8,208
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
16
3 / 1 / 12
11,148
743
6,617
16,283
18,342
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
5
Kills
17
17
Deaths
5
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
4
7
2.13
W
9
0
7
12.5
L
Medusa
SrtaSavage
Medusa
3
5
1
0.7
L
Nox
1
5
3
0.5
W
Cerberus
3
1
12
9
L
Achilles
mma42732
Achilles
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,994
Damage
30,963
39,785
Taken
36,795
22,029
Mitigated
26,087
6,378
Healing
10,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,688
6,766
0
3,599
12,304
5,005
1,010
1,175
10,978
0
51,132
W
12,658
262
0
2,480
8,208
2,740
1,575
1,971
6,028
38,565
0
L
Medusa
SrtaSavage
Medusa
10,497
4,193
0
1,335
10,856
3,103
0
7,898
2,958
0
48,410
L
Nox
5,343
369
0
710
11,040
3,578
84
6,702
4,338
22,911
0
W
Cerberus
6,617
584
0
4,342
16,283
18,342
55
2,500
13,462
27,632
0
L
Achilles
mma42732
Achilles
8,154
2,002
311
4,022
17,889
15,348
0
5,656
12,233
0
26,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,949
Gold Earned
33,740
155
Minions Killed
194
6
Camps Cleared
8
790,338
Distance Traveled
825,496
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,942
729
79
5
4
237,646
1
W
Thoth
11,650
777
58
4
1
302,971
5
L
Medusa
9,588
639
84
6
3
249,196
2
L
Nox
9,218
615
38
3
3
279,977
0
W
Cerberus
11,148
743
57
4
3
284,879
2
L
Achilles
9,143
610
33
2
0
261,165
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role