Player Matchup

Sol
Sol
Silver III
EduardoPiedra
Sol
Silver III
Level 108
God Stats
12W - 20L
1,304 SR
Queue Stats
271W - 374L
970 MMR
Party 1
Ymir
Ymir
Silver IV
MandaChuvaa
Ymir
Silver IV
Level 110
God Stats
2W - 2L
1,500 SR
Queue Stats
67W - 86L
906 MMR
Solo
Neith
Neith
Silver III
fxcf1996
Neith
Silver III
Level 104
God Stats
89W - 128L
1,216 SR
Queue Stats
270W - 370L
1,045 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,340 SR
974 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 79
1,420 SR
986 MMR
Kukulkan
Kukulkan
Silver III
Gold137
Kukulkan
Silver III
Level 69
God Stats
16W - 19L
1,504 SR
Queue Stats
159W - 207L
845 MMR
Solo
Chiron
Chiron
Silver III
KillaMcScrilla
Chiron
Silver III
Level 102
God Stats
36W - 52L
1,325 SR
Queue Stats
93W - 105L
1,069 MMR
Party 2
Bellona
Bellona
Silver II
iROC x Dr0
Bellona
Silver II
Level 67
God Stats
15W - 18L
1,431 SR
Queue Stats
19W - 26L
1,044 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 2
11,095
693
10,639
9,913
3,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
1 / 1 / 4
10,983
686
3,551
14,439
14,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
fxcf1996
Neith
16
1 / 2 / 5
10,818
676
8,867
9,295
3,590
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
BastetChaacAtlasZeusGilgamesh

VS

Bans
PoseidonZhong KuiBacchusAnubisKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gold137
Kukulkan
15
2 / 2 / 2
10,091
631
9,324
7,331
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 2 / 2
10,228
639
11,387
10,278
3,689
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
iROC x Dr0
Bellona
13
0 / 2 / 3
9,921
620
5,699
11,646
12,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
6
Kills
5
5
Deaths
6
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
2
2
2.5
L
Kukulkan
Gold137
Kukulkan
2
2
2
1.5
L
3
2
2
2
W
1
1
4
3
W
Neith
fxcf1996
Neith
1
2
5
1.75
L
Bellona
iROC x Dr0
Bellona
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,057
Damage
26,410
33,647
Taken
29,255
22,304
Mitigated
18,564
8,056
Healing
8,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,639
1,394
163
3,238
9,913
3,758
1,919
3,399
6,254
53,701
0
L
Kukulkan
Gold137
Kukulkan
9,324
1,020
0
1,380
7,331
2,385
405
4,066
3,265
38,595
0
L
11,387
2,681
1,199
2,927
10,278
3,689
1,302
4,503
5,775
0
45,500
W
3,551
324
0
2,808
14,439
14,956
156
3,858
10,148
15,615
0
W
Neith
fxcf1996
Neith
8,867
2,538
495
1,352
9,295
3,590
1,122
1,470
7,659
0
52,410
L
Bellona
iROC x Dr0
Bellona
5,699
716
195
2,566
11,646
12,490
54
5,947
5,699
0
10,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,896
Gold Earned
30,240
214
Minions Killed
164
10
Camps Cleared
4
860,294
Distance Traveled
795,551
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,095
693
94
6
7
297,153
5
L
Kukulkan
10,091
631
75
5
1
267,534
7
L
Chiron
10,228
639
80
5
2
269,751
1
W
Ymir
10,983
686
29
2
1
279,700
4
W
Neith
10,818
676
91
6
2
283,441
3
L
Bellona
9,921
620
9
1
1
258,266
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role