Player Matchup

Janus
Janus
 
Janus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Biene_Mara_
Ne Zha
Level 154
God Stats
3W - 0L
1,500 SR
Queue Stats
235W - 141L
1,496 Elo+
Party 2
Chernobog
Chernobog
x_CH_xGuardian
Chernobog
Level 118
God Stats
5W - 6L
1,454 SR
Queue Stats
462W - 346L
1,540 Elo+
Party 2
Team Averages
Level 130
1,485 SR
1,512 Elo+

VS

Team Averages
Level 32
1,415 SR
1,055 Elo+
Vulcan
Vulcan
LittleoneKa
Vulcan
Level 27
God Stats
1W - 3L
1,692 SR
Queue Stats
5W - 28L
1,055 Elo+
Party 1
Artemis
Artemis
The97BestCop_187
Artemis
Level 17
God Stats
0W - 5L
1,043 SR
Queue Stats
19W - 59L
1,055 Elo+
Party 1
Chaac
Chaac
Tr4ckSaint_187
Chaac
Level 52
God Stats
0W - 4L
1,511 SR
Queue Stats
19W - 59L
1,055 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
9 / 1 / 6
10,223
852
11,047
6,096
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
13
1 / 3 / 11
9,135
761
7,110
13,751
6,437
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
x_CH_xGuardian
Chernobog
16
9 / 1 / 7
10,859
905
11,683
9,842
3,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
0 / 5 / 3
7,282
607
2,604
8,087
1,985
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 7 / 2
7,512
626
8,468
10,373
2,806
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 7 / 1
9,135
761
12,765
15,310
9,019
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
19
Kills
5
5
Deaths
19
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
9
1
6
12
W
Ne Zha
1
3
11
2.17
L
Vulcan
0
5
3
0.3
L
1
7
2
0.29
L
4
7
1
0.64
W
Chernobog
x_CH_xGuardian
Chernobog
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,840
Damage
23,837
29,689
Taken
33,770
11,722
Mitigated
13,810
7,809
Healing
4,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,047
992
0
1,030
6,096
1,496
962
187
5,909
35,934
0
W
Ne Zha
7,110
2,032
180
3,649
13,751
6,437
388
2,440
11,311
0
23,660
L
Vulcan
2,604
580
0
249
8,087
1,985
0
4,472
3,615
18,560
0
L
8,468
2,906
315
476
10,373
2,806
0
3,653
6,720
0
20,053
L
12,765
1,386
277
2,847
15,310
9,019
0
3,203
12,107
131
23,587
W
Chernobog
x_CH_xGuardian
Chernobog
11,683
8,665
0
2,950
9,842
3,789
1,297
647
9,195
0
54,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,217
Gold Earned
23,929
176
Minions Killed
86
9
Camps Cleared
2
708,973
Distance Traveled
548,388
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,223
852
57
5
3
236,430
1
W
Ne Zha
9,135
761
34
3
2
235,413
5
L
Vulcan
7,282
607
31
3
1
184,226
0
L
Artemis
7,512
626
32
3
1
165,399
1
L
Chaac
9,135
761
23
2
0
198,763
3
W
Chernobog
10,859
905
85
7
4
237,130
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role