Player Matchup

Nike
Nike
EndThisLie_
Nike
Level 85
God Stats
4W - 3L
1,702 SR
Queue Stats
181W - 194L
1,457 Elo+
Solo
Susano
Susano
FallingSkies2011
Susano
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,786 Elo+
Solo
Cthulhu
Cthulhu
Kenshina
Cthulhu
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 94L
1,426 Elo+
Solo
Guan Yu
Guan Yu
Rudi_Li
Guan Yu
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
166W - 174L
1,413 Elo+
Solo
Set
Set
WideEyedNerd
Set
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,357 Elo+
Solo
Team Averages
Level 109
1,540 SR
1,488 Elo+

VS

Team Averages
Level 79
1,420 SR
1,430 Elo+
Chang'e
Chang'e
 
Chang'e
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Floppydisk8891
Gilgamesh
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Apollo
Apollo
Wanderhund1
Apollo
Level 27
God Stats
12W - 16L
1,102 SR
Queue Stats
730W - 720L
1,319 Elo+
Solo
Sun Wukong
Sun Wukong
supersimo07
Sun Wukong
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 158L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 6
10,666
820
16,652
16,508
22,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 8 / 4
8,612
662
11,713
12,425
4,740
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cthulhu
Kenshina
Cthulhu
19
3 / 2 / 9
10,073
775
16,788
23,098
16,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Guan Yu
Rudi_Li
Guan Yu
16
4 / 5 / 10
9,647
742
11,323
13,401
7,318
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 6 / 10
8,414
647
5,815
13,069
11,643
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
7 / 3 / 14
10,359
797
13,506
14,540
5,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
 
Heimdallr
16
6 / 4 / 13
10,177
783
11,272
11,627
4,234
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
Floppydisk8891
Gilgamesh
16
3 / 4 / 17
9,471
729
11,701
15,078
9,385
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Bow

Short Bow

+15%
Attack Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
18
6 / 2 / 12
10,163
782
15,664
10,704
4,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
supersimo07
Sun Wukong
17
5 / 3 / 14
10,219
786
13,941
18,055
15,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
97
16
Kills
27
27
Deaths
16
39
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
3
14
4.67
W
Heimdallr
 
Heimdallr
6
4
13
3.13
L
6
6
6
1.5
L
3
8
4
0.63
W
Gilgamesh
Floppydisk8891
Gilgamesh
3
4
17
2.88
L
Cthulhu
Kenshina
Cthulhu
3
2
9
3.75
L
Guan Yu
Rudi_Li
Guan Yu
4
5
10
1.8
W
Apollo
6
2
12
6
L
0
6
10
0.83
W
Sun Wukong
supersimo07
Sun Wukong
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,291
Damage
66,084
78,501
Taken
70,004
62,090
Mitigated
38,897
28,489
Healing
33,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
13,506
1,139
7,080
8,107
14,540
5,551
244
3,823
10,159
28,408
0
W
Heimdallr
 
Heimdallr
11,272
5,026
768
1,643
11,627
4,234
0
2,212
8,934
0
19,836
L
16,652
2,408
500
2,952
16,508
22,192
334
3,375
12,931
3,319
26,855
L
11,713
1,484
1,101
1,174
12,425
4,740
0
2,816
9,434
0
18,194
W
Gilgamesh
Floppydisk8891
Gilgamesh
11,701
1,234
737
2,064
15,078
9,385
0
4,049
10,343
2,710
12,318
L
Cthulhu
Kenshina
Cthulhu
16,788
994
1,208
10,989
23,098
16,197
93
4,645
18,010
37,584
0
L
Guan Yu
Rudi_Li
Guan Yu
11,323
827
3,890
3,772
13,401
7,318
1,026
3,428
9,875
0
17,668
W
Apollo
15,664
11,595
515
4,224
10,704
4,160
990
3,095
7,430
0
27,959
L
5,815
2,179
1,391
1,512
13,069
11,643
34
3,905
9,041
0
13,849
W
Sun Wukong
supersimo07
Sun Wukong
13,941
1,572
1,556
6,515
18,055
15,567
216
3,756
13,742
5,657
22,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,412
Gold Earned
50,389
122
Minions Killed
128
0
Camps Cleared
0
1,258,634
Distance Traveled
1,211,474
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,359
797
43
3
0
229,303
0
W
Heimdallr
10,177
783
14
1
0
218,912
0
L
Nike
10,666
820
45
3
0
275,173
3
L
Susano
8,612
662
16
1
0
231,369
1
W
Gilgamesh
9,471
729
12
1
0
267,318
0
L
Cthulhu
10,073
775
32
2
0
272,178
0
L
Guan Yu
9,647
742
10
1
0
248,428
0
W
Apollo
10,163
782
34
3
0
212,639
1
L
Set
8,414
647
19
1
0
231,486
0
W
Sun Wukong
10,219
786
25
2
0
283,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role