Player Matchup

Hera
Hera
 
Hera
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Caramella0102
Zeus
Level 64
God Stats
2W - 0L
1,801 SR
Queue Stats
220W - 243L
1,354 Elo+
Party 1
Bacchus
Bacchus
MelloMarcy
Bacchus
Level 78
God Stats
6W - 3L
1,500 SR
Queue Stats
685W - 697L
1,348 Elo+
Party 1
Guan Yu
Guan Yu
cLaSiCoo_
Guan Yu
Level 110
God Stats
3W - 1L
1,500 SR
Queue Stats
521W - 556L
1,382 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
esmodus
Morgan Le Fay
Level 94
God Stats
1W - 1L
1,261 SR
Queue Stats
21W - 25L
1,325 Elo+
Solo
Team Averages
Level 82
1,512 SR
1,382 Elo+

VS

Team Averages
Level 83
1,542 SR
1,360 Elo+
Chernobog
Chernobog
 
Chernobog
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
B_erfin
Ravana
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,199 Elo+
Solo
Sylvanus
Sylvanus
Setentayseis
Sylvanus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,390 Elo+
Solo
Bellona
Bellona
loizacrash
Bellona
Level 58
God Stats
4W - 1L
1,715 SR
Queue Stats
269W - 262L
1,451 Elo+
Solo
Merlin
Merlin
sn4ke pliskin55
Merlin
Level 144
God Stats
10W - 12L
1,496 SR
Queue Stats
545W - 763L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
10 / 2 / 17
13,919
870
20,936
9,402
4,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
11 / 4 / 10
12,343
771
25,715
11,223
4,269
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
MelloMarcy
Bacchus
18
5 / 5 / 17
11,303
706
7,534
19,161
14,292
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
cLaSiCoo_
Guan Yu
16
2 / 7 / 18
10,704
669
4,414
14,876
7,309
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
esmodus
Morgan Le Fay
20
8 / 5 / 24
13,234
827
20,873
15,789
6,681
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
20
5 / 6 / 7
11,156
697
11,609
17,786
6,966
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ravana
B_erfin
Ravana
18
7 / 8 / 6
11,687
730
11,714
18,048
10,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
Setentayseis
Sylvanus
13
0 / 8 / 8
8,410
526
4,810
15,482
16,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
loizacrash
Bellona
19
2 / 4 / 13
10,811
676
13,601
18,779
26,724
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
7 / 10 / 8
11,636
727
14,421
16,036
5,120
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
63
36
Kills
21
23
Deaths
36
86
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
10
2
17
9.25
L
Chernobog
 
Chernobog
5
6
7
1.42
L
Ravana
B_erfin
Ravana
7
8
6
1.25
W
11
4
10
4
W
Bacchus
MelloMarcy
Bacchus
5
5
17
2.7
L
Sylvanus
Setentayseis
Sylvanus
0
8
8
0.5
W
Guan Yu
cLaSiCoo_
Guan Yu
2
7
18
1.57
W
Morgan Le Fay
esmodus
Morgan Le Fay
8
5
24
4
L
Bellona
loizacrash
Bellona
2
4
13
2.13
L
7
10
8
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,472
Damage
56,155
70,451
Taken
86,131
36,792
Mitigated
65,513
27,275
Healing
20,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
20,936
6,057
1,415
1,796
9,402
4,241
805
2,490
6,832
46,432
0
L
Chernobog
 
Chernobog
11,609
5,977
1,356
5,235
17,786
6,966
1,026
14,871
2,680
0
44,423
L
Ravana
B_erfin
Ravana
11,714
3,382
802
2,740
18,048
10,546
0
16,616
1,202
0
21,794
W
25,715
1,800
2,303
2,259
11,223
4,269
1,595
4,351
6,804
43,864
0
W
Bacchus
MelloMarcy
Bacchus
7,534
1,109
1,714
5,614
19,161
14,292
468
4,387
14,431
14,383
0
L
Sylvanus
Setentayseis
Sylvanus
4,810
130
1,442
2,524
15,482
16,157
0
13,004
2,186
6,779
0
W
Guan Yu
cLaSiCoo_
Guan Yu
4,414
905
4,267
2,767
14,876
7,309
834
2,662
12,074
0
14,315
W
Morgan Le Fay
esmodus
Morgan Le Fay
20,873
1,894
1,046
4,094
15,789
6,681
1,467
5,341
10,192
40,147
0
L
Bellona
loizacrash
Bellona
13,601
1,889
1,868
3,078
18,779
26,724
154
16,076
2,425
0
22,063
L
14,421
717
625
1,205
16,036
5,120
0
13,318
2,580
27,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,503
Gold Earned
53,700
185
Minions Killed
135
0
Camps Cleared
0
1,411,826
Distance Traveled
1,188,275
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,919
870
65
4
0
282,681
0
L
Chernobog
11,156
697
78
5
0
237,356
0
L
Ravana
11,687
730
17
1
0
250,258
0
W
Zeus
12,343
771
44
3
0
281,396
0
W
Bacchus
11,303
706
13
1
0
298,559
1
L
Sylvanus
8,410
526
5
0
0
178,443
1
W
Guan Yu
10,704
669
25
2
0
252,168
0
W
Morgan Le Fay
13,234
827
38
2
0
297,022
0
L
Bellona
10,811
676
8
1
0
296,000
0
L
Merlin
11,636
727
27
2
0
226,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role