Player Matchup

Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Elian12790
Hel
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,553 Elo+
Party 1
Osiris
Osiris
Stonedxmushroom
Osiris
Level 160
God Stats
2W - 8L
1,354 SR
Queue Stats
550W - 466L
1,545 Elo+
Solo
Tiamat
Tiamat
VampireJulah
Tiamat
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 72L
1,561 Elo+
Solo
Cliodhna
Cliodhna
fabimnm12
Cliodhna
Level 79
God Stats
6W - 6L
1,726 SR
Queue Stats
260W - 278L
1,627 Elo+
Party 1
Team Averages
Level 106
1,516 SR
1,557 Elo+

VS

Team Averages
Level 91
1,380 SR
1,524 Elo+
King Arthur
King Arthur
EndGrim
King Arthur
Level 127
God Stats
10W - 11L
1,327 SR
Queue Stats
159W - 160L
1,566 Elo+
Solo
Cliodhna
Cliodhna
IX SAD IKO XI
Cliodhna
Level 127
God Stats
18W - 20L
1,465 SR
Queue Stats
507W - 537L
1,478 Elo+
Solo
Xing Tian
Xing Tian
KazumaX-02
Xing Tian
Level 29
God Stats
7W - 2L
1,500 SR
Queue Stats
21W - 15L
1,506 Elo+
Party 2
Xbalanque
Xbalanque
Khang_916
Xbalanque
Level 65
God Stats
4W - 7L
1,110 SR
Queue Stats
30W - 18L
1,581 Elo+
Party 2
Discordia
Discordia
Mikey_Lopo12
Discordia
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 46L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 4 / 0
8,071
425
4,401
9,173
2,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 10 / 1
7,688
405
5,391
15,099
5,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
8 / 4 / 0
10,711
564
11,999
19,338
17,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
12
1 / 6 / 2
8,109
427
4,566
10,463
5,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
fabimnm12
Cliodhna
14
1 / 9 / 4
8,872
467
6,304
17,464
6,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EndGrim
King Arthur
16
2 / 4 / 9
10,837
570
10,605
17,232
14,096
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cliodhna
IX SAD IKO XI
Cliodhna
17
6 / 4 / 5
11,406
600
9,342
14,176
5,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
KazumaX-02
Xing Tian
16
3 / 1 / 12
10,897
574
5,430
13,941
16,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
Khang_916
Xbalanque
20
10 / 0 / 8
13,018
685
13,904
10,507
4,084
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
Mikey_Lopo12
Discordia
19
12 / 4 / 4
12,656
666
10,780
10,436
3,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
71
13
Kills
33
33
Deaths
13
7
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
4
0
0.5
L
1
10
1
0.15
W
King Arthur
EndGrim
King Arthur
2
4
9
1.63
W
Cliodhna
IX SAD IKO XI
Cliodhna
6
4
5
2.13
W
Xing Tian
KazumaX-02
Xing Tian
3
1
12
9
W
Xbalanque
Khang_916
Xbalanque
10
0
8
14
W
Discordia
Mikey_Lopo12
Discordia
12
4
4
3.5
L
8
4
0
2
L
Tiamat
1
6
2
0.33
L
Cliodhna
fabimnm12
Cliodhna
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,661
Damage
50,061
71,537
Taken
66,292
37,136
Mitigated
44,306
18,471
Healing
26,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,401
2,481
50
2,574
9,173
2,577
298
1,377
7,712
0
38,894
L
5,391
733
1,215
1,759
15,099
5,313
352
3,214
11,796
29,709
0
W
King Arthur
EndGrim
King Arthur
10,605
2,940
0
6,713
17,232
14,096
1,455
1,264
15,911
0
63,650
W
Cliodhna
IX SAD IKO XI
Cliodhna
9,342
1,190
187
7,015
14,176
5,957
294
2,485
11,605
0
63,289
W
Xing Tian
KazumaX-02
Xing Tian
5,430
573
0
3,568
13,941
16,460
1,177
2,317
11,344
21,306
0
W
Xbalanque
Khang_916
Xbalanque
13,904
7,936
0
6,409
10,507
4,084
5,301
2,759
7,478
0
118,359
W
Discordia
Mikey_Lopo12
Discordia
10,780
1,223
0
2,959
10,436
3,709
369
3,133
7,297
78,257
0
L
11,999
5,844
0
6,370
19,338
17,107
646
2,668
16,616
0
67,362
L
Tiamat
4,566
747
0
2,813
10,463
5,519
580
4,948
5,232
36,191
0
L
Cliodhna
fabimnm12
Cliodhna
6,304
712
0
3,690
17,464
6,620
0
3,379
13,971
0
52,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,451
Gold Earned
58,814
429
Minions Killed
570
0
Camps Cleared
0
1,510,433
Distance Traveled
1,810,507
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,071
425
79
4
0
218,112
0
L
Hel
7,688
405
53
3
0
303,360
0
W
King Arthur
10,837
570
117
6
0
348,982
5
W
Cliodhna
11,406
600
118
6
0
363,599
0
W
Xing Tian
10,897
574
22
1
0
382,689
4
W
Xbalanque
13,018
685
175
9
0
357,638
6
W
Discordia
12,656
666
138
7
0
357,599
0
L
Osiris
10,711
564
140
7
0
364,626
3
L
Tiamat
8,109
427
67
4
0
291,819
1
L
Cliodhna
8,872
467
90
5
0
332,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role