Player Matchup

Ymir
Ymir
CliffordLeBurton
Ymir
Level 5
God Stats
5W - 4L
1,574 SR
Queue Stats
5W - 4L
1,504 Elo+
Party 1
Discordia
Discordia
Saucy_Spry
Discordia
Level 69
God Stats
26W - 24L
1,490 SR
Queue Stats
294W - 323L
1,488 Elo+
Solo
Kali
Kali
Tasos-Hero
Kali
Level 127
God Stats
1W - 1L
1,205 SR
Queue Stats
17W - 11L
1,231 Elo+
Solo
Medusa
Medusa
cristinita_88
Medusa
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
363W - 384L
1,493 Elo+
Party 1
Aphrodite
Aphrodite
jaeldiur
Aphrodite
Level 65
God Stats
45W - 42L
1,703 SR
Queue Stats
266W - 297L
1,557 Elo+
Solo
Team Averages
Level 82
1,494 SR
1,455 Elo+

VS

Team Averages
Level 64
1,547 SR
1,419 Elo+
Eset
Eset
EggSockBinFace
Eset
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 42L
1,401 Elo+
Party 3
Shiva
Shiva
Jackk94
Shiva
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,338 Elo+
Party 3
Hun Batz
Hun Batz
SketchyBlossom
Hun Batz
Level 158
God Stats
2W - 4L
1,705 SR
Queue Stats
581W - 644L
1,472 Elo+
Party 2
He Bo
He Bo
SlvkTrmp
He Bo
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,424 Elo+
Party 3
Cthulhu
Cthulhu
maitloaf
Cthulhu
Level 56
God Stats
84W - 74L
1,530 SR
Queue Stats
351W - 351L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 13
11,410
1,141
7,600
13,196
16,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Saucy_Spry
Discordia
17
8 / 0 / 7
11,661
1,166
15,958
2,368
833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 0 / 7
10,912
1,091
7,624
10,389
4,482
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 0 / 10
11,024
1,102
13,763
7,211
3,175
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
jaeldiur
Aphrodite
17
4 / 0 / 8
10,938
1,094
8,335
4,947
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

292

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 0
9,909
991
8,663
7,709
2,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Jackk94
Shiva
15
0 / 5 / 1
9,438
944
4,859
17,066
14,699
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
15
0 / 3 / 1
9,428
943
2,961
10,884
3,484
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

He Bo
SlvkTrmp
He Bo
15
0 / 7 / 1
9,495
950
5,792
10,712
3,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
maitloaf
Cthulhu
15
0 / 1 / 1
10,439
1,044
11,839
12,016
8,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
5
19
Kills
1
1
Deaths
19
45
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
13
6.5
L
1
3
0
0.33
L
Shiva
Jackk94
Shiva
0
5
1
0.1
W
Discordia
Saucy_Spry
Discordia
8
0
7
11.5
L
Hun Batz
0
3
1
0.17
L
He Bo
SlvkTrmp
He Bo
0
7
1
0.07
W
4
0
7
7.5
W
3
0
10
8
W
Aphrodite
jaeldiur
Aphrodite
4
0
8
8
L
Cthulhu
maitloaf
Cthulhu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,280
Damage
34,114
38,111
Taken
58,387
27,786
Mitigated
32,881
16,932
Healing
4,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,600
865
0
1,427
13,196
16,490
0
9,515
3,681
21,621
0
L
8,663
622
672
762
7,709
2,603
0
5,244
2,465
39,012
0
L
Shiva
Jackk94
Shiva
4,859
241
142
251
17,066
14,699
0
9,691
7,375
481
21,338
W
Discordia
Saucy_Spry
Discordia
15,958
161
134
858
2,368
833
0
1,341
1,027
35,632
0
L
Hun Batz
2,961
527
0
490
10,884
3,484
0
6,299
4,585
0
14,347
L
He Bo
SlvkTrmp
He Bo
5,792
73
0
0
10,712
3,294
0
5,855
4,857
15,228
0
W
7,624
2,778
0
1,180
10,389
4,482
0
5,409
4,980
0
26,017
W
13,763
7,561
0
1,497
7,211
3,175
0
5,744
1,467
0
41,815
W
Aphrodite
jaeldiur
Aphrodite
8,335
250
8,526
3,310
4,947
2,806
0
4,473
474
16,956
0
L
Cthulhu
maitloaf
Cthulhu
11,839
780
298
1,828
12,016
8,801
0
4,804
7,212
26,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,945
Gold Earned
48,709
203
Minions Killed
190
11
Camps Cleared
4
1,004,330
Distance Traveled
953,375
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,410
1,141
40
4
1
192,945
0
L
Eset
9,909
991
58
6
1
182,180
0
L
Shiva
9,438
944
50
5
1
180,605
0
W
Discordia
11,661
1,166
46
5
0
178,956
0
L
Hun Batz
9,428
943
18
2
0
214,065
3
L
He Bo
9,495
950
26
3
2
176,675
3
W
Kali
10,912
1,091
35
4
8
220,276
0
W
Medusa
11,024
1,102
50
5
1
197,916
0
W
Aphrodite
10,938
1,094
32
3
1
214,237
0
L
Cthulhu
10,439
1,044
38
4
0
199,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role