Player Matchup

Ah Puch
Ah Puch
DjWukong84
Ah Puch
Level 125
God Stats
1W - 1L
1,718 SR
Queue Stats
1W - 1L
1,613 Elo+
Solo
Ullr
Ullr
Major_Pain_Dk
Ullr
Level 158
God Stats
4W - 16L
1,385 SR
Queue Stats
177W - 223L
1,470 Elo+
Solo
Horus
Horus
cianbutler000
Horus
Level 89
God Stats
39W - 39L
1,505 SR
Queue Stats
196W - 225L
1,492 Elo+
Solo
Team Averages
Level 124
1,536 SR
1,525 Elo+

VS

Team Averages
Level 100
1,549 SR
1,443 Elo+
Neith
Neith
 
Neith
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
BoNuS3280
Jormungandr
Level 154
God Stats
19W - 7L
1,647 SR
Queue Stats
271W - 283L
1,588 Elo+
Solo
Kukulkan
Kukulkan
Gorengo_
Kukulkan
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 306L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DjWukong84
Ah Puch
14
1 / 2 / 2
9,722
608
9,324
8,334
3,336
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 2 / 3
9,623
601
6,975
10,685
4,213
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 7 / 1
10,145
634
14,085
17,972
12,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 2 / 8
10,799
675
7,030
10,393
2,533
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
BoNuS3280
Jormungandr
18
6 / 1 / 5
11,764
735
13,023
17,731
14,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Gorengo_
Kukulkan
16
3 / 1 / 4
11,145
697
11,425
9,564
2,912
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
11
11
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
2
8
3
W
Jormungandr
BoNuS3280
Jormungandr
6
1
5
8.5
L
Ah Puch
DjWukong84
Ah Puch
1
2
2
1
W
Kukulkan
Gorengo_
Kukulkan
3
1
4
5
L
0
2
3
0.75
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,384
Damage
31,478
36,991
Taken
37,688
20,487
Mitigated
19,916
10,536
Healing
11,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,030
3,702
462
3,779
10,393
2,533
1,253
2,103
8,006
0
28,528
W
Jormungandr
BoNuS3280
Jormungandr
13,023
2,453
872
4,756
17,731
14,471
246
4,859
12,593
51,363
0
L
Ah Puch
DjWukong84
Ah Puch
9,324
257
249
2,365
8,334
3,336
312
6,449
1,885
36,490
0
W
Kukulkan
Gorengo_
Kukulkan
11,425
387
552
602
9,564
2,912
1,258
3,089
6,299
46,980
0
L
6,975
1,668
0
3,431
10,685
4,213
0
7,969
2,716
0
37,579
L
14,085
6,143
595
3,896
17,972
12,938
0
10,684
7,288
0
34,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,490
Gold Earned
33,708
168
Minions Killed
218
6
Camps Cleared
8
817,105
Distance Traveled
931,466
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,799
675
49
3
4
309,989
2
W
Jormungandr
11,764
735
85
5
0
323,393
2
L
Ah Puch
9,722
608
63
4
3
241,314
3
W
Kukulkan
11,145
697
84
5
4
298,084
1
L
Ullr
9,623
601
59
4
0
298,842
2
L
Horus
10,145
634
46
3
3
276,949
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role