Player Matchup

King Arthur
King Arthur
Lillemorpillemor
King Arthur
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Lingan
Kumbhakarna
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Slagter
Ah Muzen Cab
Level 26
God Stats
16W - 12L
1,417 SR
Queue Stats
184W - 220L
1,436 Elo+
Solo
Zeus
Zeus
SpreadThCheeks
Zeus
Level 17
God Stats
4W - 0L
1,857 SR
Queue Stats
87W - 59L
1,634 Elo+
Party 1
Mercury
Mercury
pur4killing
Mercury
Level 158
God Stats
3W - 2L
1,708 SR
Queue Stats
55W - 47L
1,616 Elo+
Party 1
Team Averages
Level 60
1,596 SR
1,537 Elo+

VS

Team Averages
Level 58
1,489 SR
1,463 Elo+
Kuzenbo
Kuzenbo
Lechinoire
Kuzenbo
Level 42
God Stats
8W - 10L
1,602 SR
Queue Stats
189W - 172L
1,566 Elo+
Solo
Sun Wukong
Sun Wukong
Nøkkelen
Sun Wukong
Level 159
God Stats
12W - 7L
1,648 SR
Queue Stats
123W - 105L
1,652 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Skuffelsen
Morgan Le Fay
Level 47
God Stats
7W - 8L
1,494 SR
Queue Stats
25W - 31L
1,531 Elo+
Party 2
Apollo
Apollo
gezouten_spaak
Apollo
Level 26
God Stats
2W - 8L
1,199 SR
Queue Stats
92W - 114L
1,501 Elo+
Solo
Sobek
Sobek
incident-degree0
Sobek
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,064 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Lillemorpillemor
King Arthur
16
1 / 0 / 8
8,584
858
2,294
5,612
3,551
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
Lingan
Kumbhakarna
14
3 / 0 / 9
8,472
847
3,514
11,534
7,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Slagter
Ah Muzen Cab
13
0 / 1 / 9
7,293
729
4,594
3,881
1,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
11 / 2 / 8
9,388
939
21,236
8,548
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
pur4killing
Mercury
16
9 / 2 / 10
9,643
964
11,712
8,962
5,294
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Lechinoire
Kuzenbo
12
2 / 1 / 0
6,785
679
2,949
7,637
5,811
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sun Wukong
Nøkkelen
Sun Wukong
13
2 / 6 / 1
7,555
756
9,884
13,914
11,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Skuffelsen
Morgan Le Fay
13
1 / 8 / 2
7,100
710
6,669
10,854
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 7 / 0
6,931
693
2,412
9,664
2,220
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 2 / 1
6,318
632
293
5,903
4,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
9
24
Kills
5
5
Deaths
24
44
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Lechinoire
Kuzenbo
2
1
0
2
W
King Arthur
Lillemorpillemor
King Arthur
1
0
8
5
W
Kumbhakarna
Lingan
Kumbhakarna
3
0
9
7.5
L
Sun Wukong
Nøkkelen
Sun Wukong
2
6
1
0.42
L
Morgan Le Fay
Skuffelsen
Morgan Le Fay
1
8
2
0.25
W
Ah Muzen Cab
Slagter
Ah Muzen Cab
0
1
9
4.5
W
11
2
8
7.5
L
0
7
0
0
L
0
2
1
0.25
W
Mercury
pur4killing
Mercury
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,350
Damage
22,207
38,537
Taken
47,972
21,018
Mitigated
27,724
10,264
Healing
3,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Lechinoire
Kuzenbo
2,949
1,297
0
900
7,637
5,811
0
3,425
4,212
8,828
0
W
King Arthur
Lillemorpillemor
King Arthur
2,294
323
0
1,165
5,612
3,551
821
1,071
4,371
0
26,621
W
Kumbhakarna
Lingan
Kumbhakarna
3,514
694
0
4,927
11,534
7,791
326
2,849
8,249
10,528
0
L
Sun Wukong
Nøkkelen
Sun Wukong
9,884
1,812
0
1,298
13,914
11,992
0
6,497
7,417
0
18,366
L
Morgan Le Fay
Skuffelsen
Morgan Le Fay
6,669
382
0
701
10,854
3,315
0
5,126
5,728
12,684
0
W
Ah Muzen Cab
Slagter
Ah Muzen Cab
4,594
1,564
0
1,809
3,881
1,384
2,084
1,079
2,712
0
16,425
W
21,236
1,083
0
1,120
8,548
2,998
1,886
2,614
5,623
50,073
0
L
2,412
1,074
0
680
9,664
2,220
1,265
6,411
3,253
0
19,747
L
293
125
0
98
5,903
4,386
0
3,291
2,612
521
0
W
Mercury
pur4killing
Mercury
11,712
6,806
0
1,243
8,962
5,294
495
1,563
7,090
0
31,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,380
Gold Earned
34,689
207
Minions Killed
102
0
Camps Cleared
0
1,122,807
Distance Traveled
799,830
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,785
679
12
1
0
129,727
2
W
King Arthur
8,584
858
67
7
0
212,245
0
W
Kumbhakarna
8,472
847
16
2
0
216,852
1
L
Sun Wukong
7,555
756
23
2
0
178,726
2
L
Morgan Le Fay
7,100
710
17
2
0
154,763
0
W
Ah Muzen Cab
7,293
729
28
3
0
188,427
2
W
Zeus
9,388
939
48
5
0
212,350
4
L
Apollo
6,931
693
49
5
0
184,394
0
L
Sobek
6,318
632
1
0
0
152,220
0
W
Mercury
9,643
964
48
5
0
292,933
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role