Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
KFK1166
Hel
Level 153
God Stats
5W - 4L
1,500 SR
Queue Stats
296W - 289L
1,474 Elo+
Solo
Odin
Odin
slangy_coin1
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 88L
1,167 Elo+
Solo
Merlin
Merlin
Архей
Merlin
Level 157
God Stats
10W - 7L
1,436 SR
Queue Stats
263W - 281L
1,446 Elo+
Party 1
Danzaburou
Danzaburou
Волшебницa
Danzaburou
Level 160
God Stats
25W - 16L
1,386 SR
Queue Stats
771W - 819L
1,449 Elo+
Party 1
Team Averages
Level 121
1,464 SR
1,407 Elo+

VS

Team Averages
Level 100
1,588 SR
1,396 Elo+
Aphrodite
Aphrodite
JeanBazarov
Aphrodite
Level 105
God Stats
11W - 5L
1,591 SR
Queue Stats
316W - 315L
1,457 Elo+
Solo
Charybdis
Charybdis
OG Rizla RR
Charybdis
Level 109
God Stats
13W - 14L
1,651 SR
Queue Stats
369W - 357L
1,399 Elo+
Party 2
Artemis
Artemis
OG Snooz
Artemis
Level 142
God Stats
4W - 3L
1,500 SR
Queue Stats
328W - 322L
1,388 Elo+
Party 2
Discordia
Discordia
OGFrankweedy
Discordia
Level 28
God Stats
2W - 0L
1,699 SR
Queue Stats
26W - 31L
1,348 Elo+
Party 2
Nike
Nike
hegspoler17
Nike
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
5 / 2 / 10
14,483
762
21,110
25,082
38,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hel
20
6 / 6 / 10
13,088
689
20,539
20,100
8,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 8 / 9
10,044
529
3,795
23,332
21,791
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Архей
Merlin
20
6 / 7 / 10
12,918
680
28,625
18,904
9,267
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
7 / 5 / 6
12,980
683
25,415
22,860
10,175
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
JeanBazarov
Aphrodite
20
4 / 5 / 18
12,808
674
9,570
19,705
8,186
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
OG Rizla RR
Charybdis
20
11 / 4 / 13
13,988
736
32,768
26,311
8,981
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
OG Snooz
Artemis
20
7 / 4 / 15
12,912
680
27,059
19,204
6,789
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
OGFrankweedy
Discordia
20
2 / 4 / 18
12,366
651
11,065
11,881
3,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 7 / 22
12,017
632
14,187
36,597
32,048
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
112
24
Kills
26
28
Deaths
24
45
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
5
2
10
5
W
Aphrodite
JeanBazarov
Aphrodite
4
5
18
2.6
L
Hel
6
6
10
1.83
W
Charybdis
OG Rizla RR
Charybdis
11
4
13
4.38
W
Artemis
OG Snooz
Artemis
7
4
15
3.63
W
Discordia
OGFrankweedy
Discordia
2
4
18
2.75
W
2
7
22
1.86
L
0
8
9
0.56
L
Merlin
Архей
Merlin
6
7
10
1.57
L
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,484
Damage
94,649
110,278
Taken
113,698
87,977
Mitigated
59,210
50,911
Healing
59,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
21,110
487
4,089
7,151
25,082
38,099
233
6,926
18,156
44,508
0
W
Aphrodite
JeanBazarov
Aphrodite
9,570
612
20,963
10,453
19,705
8,186
413
15,182
4,523
20,779
0
L
Hel
20,539
803
15,247
8,437
20,100
8,645
883
2,425
17,675
36,137
0
W
Charybdis
OG Rizla RR
Charybdis
32,768
17,981
2,669
6,065
26,311
8,981
2,190
16,337
9,974
0
73,447
W
Artemis
OG Snooz
Artemis
27,059
8,553
3,566
3,156
19,204
6,789
2,618
12,728
6,476
0
48,949
W
Discordia
OGFrankweedy
Discordia
11,065
584
1,776
1,528
11,881
3,206
280
7,124
4,757
31,715
0
W
14,187
902
571
8,865
36,597
32,048
406
19,871
16,726
0
22,422
L
3,795
238
366
3,344
23,332
21,791
46
3,367
19,965
1,124
5,496
L
Merlin
Архей
Merlin
28,625
323
970
1,562
18,904
9,267
1,067
2,283
16,621
58,822
0
L
25,415
5,346
2,166
7,579
22,860
10,175
1,847
5,634
17,226
0
41,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,513
Gold Earned
64,091
194
Minions Killed
214
0
Camps Cleared
0
1,557,004
Distance Traveled
1,736,649
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,483
762
66
3
0
400,017
1
W
Aphrodite
12,808
674
29
2
0
366,160
2
L
Hel
13,088
689
34
2
0
308,192
1
W
Charybdis
13,988
736
88
5
0
321,104
0
W
Artemis
12,912
680
40
2
0
340,659
2
W
Discordia
12,366
651
45
2
0
365,996
0
W
Nike
12,017
632
12
1
0
342,730
0
L
Odin
10,044
529
4
0
0
308,402
4
L
Merlin
12,918
680
66
3
0
258,755
4
L
Danzaburou
12,980
683
24
1
0
281,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role