Player Matchup

Hera
Hera
 
Hera
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
JBreton
Guan Yu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 6L
1,656 Elo+
Party 1
Erlang Shen
Erlang Shen
skaf666
Erlang Shen
Level 160
God Stats
3W - 5L
1,500 SR
Queue Stats
434W - 417L
1,531 Elo+
Solo
Team Averages
Level 100
1,500 SR
1,537 Elo+

VS

Team Averages
Level 53
1,440 SR
1,502 Elo+
Ra
Ra
Dareos21
Ra
Level 29
God Stats
0W - 1L
1,202 SR
Queue Stats
44W - 39L
1,543 Elo+
Solo
Da Ji
Da Ji
Lionel_Yad
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,433 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NeoHeo
Ah Muzen Cab
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 70L
1,507 Elo+
Party 2
Heimdallr
Heimdallr
PLAlbertoSE
Heimdallr
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 114L
1,524 Elo+
Party 2
Nike
Nike
Pomian123
Nike
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 146L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
19 / 2 / 14
12,178
1,107
19,471
8,537
3,494
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
 
Ah Puch
17
8 / 2 / 20
10,331
939
13,391
9,310
3,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
 
Atlas
14
3 / 3 / 21
9,363
851
6,975
15,200
23,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
JBreton
Guan Yu
14
2 / 3 / 17
8,742
795
4,216
12,654
14,271
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
skaf666
Erlang Shen
15
5 / 3 / 13
9,681
880
8,336
13,042
11,312
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 7
9,217
838
9,172
11,160
4,097
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
5
0 / 4 / 0
6,013
547
0
3,846
1,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
NeoHeo
Ah Muzen Cab
16
5 / 7 / 3
9,547
868
13,627
11,822
3,956
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
PLAlbertoSE
Heimdallr
15
2 / 9 / 5
8,701
791
7,696
13,545
4,423
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
14
4 / 10 / 2
9,039
822
8,934
17,406
13,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
29
37
Kills
12
13
Deaths
37
85
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
19
2
14
13
W
Ah Puch
 
Ah Puch
8
2
20
9
W
Atlas
 
Atlas
3
3
21
4.5
L
1
7
7
0.64
W
Guan Yu
JBreton
Guan Yu
2
3
17
3.5
L
Da Ji
0
4
0
0
L
Ah Muzen Cab
NeoHeo
Ah Muzen Cab
5
7
3
0.93
L
Heimdallr
PLAlbertoSE
Heimdallr
2
9
5
0.5
L
Nike
4
10
2
0.5
W
Erlang Shen
skaf666
Erlang Shen
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,389
Damage
39,429
58,743
Taken
57,779
56,262
Mitigated
27,383
24,845
Healing
9,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
19,471
5,034
300
1,328
8,537
3,494
2,649
2,164
6,257
42,471
0
W
Ah Puch
 
Ah Puch
13,391
1,244
437
1,379
9,310
3,865
1,652
730
8,414
28,288
0
W
Atlas
 
Atlas
6,975
1,927
906
2,763
15,200
23,320
827
2,595
12,366
16,420
0
L
9,172
899
1,562
2,672
11,160
4,097
252
8,960
2,200
32,060
0
W
Guan Yu
JBreton
Guan Yu
4,216
723
7,886
4,765
12,654
14,271
570
2,522
10,026
0
9,516
L
Da Ji
0
0
0
250
3,846
1,302
0
3,750
96
0
252
L
Ah Muzen Cab
NeoHeo
Ah Muzen Cab
13,627
5,028
403
1,955
11,822
3,956
924
8,556
3,266
0
26,682
L
Heimdallr
PLAlbertoSE
Heimdallr
7,696
2,619
286
441
13,545
4,423
595
9,507
4,038
0
15,724
L
Nike
8,934
1,351
80
1,536
17,406
13,605
0
9,064
8,342
2,923
13,009
W
Erlang Shen
skaf666
Erlang Shen
8,336
3,472
759
4,322
13,042
11,312
966
2,479
10,412
0
15,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,295
Gold Earned
42,517
112
Minions Killed
96
0
Camps Cleared
0
1,115,180
Distance Traveled
632,363
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,178
1,107
46
4
0
192,612
0
W
Ah Puch
10,331
939
27
2
0
220,932
0
W
Atlas
9,363
851
18
2
0
224,152
0
L
Ra
9,217
838
45
4
0
163,713
2
W
Guan Yu
8,742
795
11
1
0
222,127
0
L
Da Ji
6,013
547
0
0
0
25,248
0
L
Ah Muzen Cab
9,547
868
26
2
0
136,771
0
L
Heimdallr
8,701
791
17
2
0
148,075
0
L
Nike
9,039
822
8
1
0
158,556
2
W
Erlang Shen
9,681
880
10
1
0
255,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role