Player Matchup

Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Nissipa
Cu Chulainn
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 54L
1,618 Elo+
Party 3
Chang'e
Chang'e
Yuukishin
Chang'e
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 65L
1,514 Elo+
Party 3
Chiron
Chiron
Yuut
Chiron
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 2
He Bo
He Bo
chris050101
He Bo
Level 125
God Stats
2W - 3L
1,295 SR
Queue Stats
159W - 176L
1,496 Elo+
Solo
Team Averages
Level 148
1,459 SR
1,525 Elo+

VS

Team Averages
Level 145
1,500 SR
1,582 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Feitanssauro
Chang'e
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 32L
1,639 Elo+
Solo
Rama
Rama
SrThanats
Rama
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 13L
1,524 Elo+
Party 1
Danzaburou
Danzaburou
Vänrask
Danzaburou
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,605 Elo+
Party 1
Scylla
Scylla
Xinaid
Scylla
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
3 / 5 / 4
8,600
662
5,925
11,534
3,628
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cu Chulainn
Nissipa
Cu Chulainn
17
2 / 5 / 7
10,287
791
15,042
25,074
16,771
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chang'e
Yuukishin
Chang'e
15
0 / 4 / 10
8,947
688
7,166
13,696
8,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Yuut
Chiron
16
5 / 5 / 3
9,562
736
10,962
14,173
4,356
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 7 / 7
8,854
681
8,136
11,077
3,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
3 / 4 / 11
9,451
727
18,170
11,949
4,881
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
Feitanssauro
Chang'e
19
7 / 2 / 10
11,027
848
16,731
13,976
5,701
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
15
2 / 2 / 16
9,459
728
10,064
10,627
4,349
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Vänrask
Danzaburou
17
1 / 1 / 16
10,051
773
8,240
10,533
4,599
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
Xinaid
Scylla
20
13 / 3 / 7
11,845
911
16,867
10,446
4,605
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
86
12
Kills
26
26
Deaths
12
31
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
5
4
1
W
Ah Puch
 
Ah Puch
3
4
11
2.13
W
Chang'e
Feitanssauro
Chang'e
7
2
10
6
L
Cu Chulainn
Nissipa
Cu Chulainn
2
5
7
1.1
W
Rama
2
2
16
5
W
Danzaburou
Vänrask
Danzaburou
1
1
16
9
W
Scylla
Xinaid
Scylla
13
3
7
5.5
L
Chang'e
Yuukishin
Chang'e
0
4
10
1.25
L
Chiron
Yuut
Chiron
5
5
3
1.3
L
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,231
Damage
70,072
75,554
Taken
57,531
36,303
Mitigated
24,135
28,432
Healing
32,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,925
4,116
523
1,321
11,534
3,628
0
7,908
3,568
0
12,832
W
Ah Puch
 
Ah Puch
18,170
191
2,052
2,168
11,949
4,881
173
2,278
9,671
29,934
0
W
Chang'e
Feitanssauro
Chang'e
16,731
2,701
10,716
7,571
13,976
5,701
955
5,288
8,688
27,477
0
L
Cu Chulainn
Nissipa
Cu Chulainn
15,042
1,015
523
6,048
25,074
16,771
0
12,604
12,420
0
32,133
W
Rama
10,064
6,560
1,049
3,106
10,627
4,349
1,884
2,363
8,264
0
18,614
W
Danzaburou
Vänrask
Danzaburou
8,240
2,755
1,547
1,781
10,533
4,599
1,985
2,104
8,429
0
21,877
W
Scylla
Xinaid
Scylla
16,867
1,440
530
2,044
10,446
4,605
726
3,269
7,177
42,152
0
L
Chang'e
Yuukishin
Chang'e
7,166
439
6,794
5,161
13,696
8,456
0
10,388
3,172
13,130
0
L
Chiron
Yuut
Chiron
10,962
3,868
2,001
4,248
14,173
4,356
0
12,445
1,670
0
29,278
L
8,136
55
492
1,321
11,077
3,092
0
8,037
2,956
18,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,250
Gold Earned
51,833
158
Minions Killed
153
0
Camps Cleared
0
1,135,749
Distance Traveled
1,223,710
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,600
662
29
2
0
181,230
0
W
Ah Puch
9,451
727
20
2
0
249,638
0
W
Chang'e
11,027
848
36
3
0
259,284
0
L
Cu Chulainn
10,287
791
21
2
0
262,652
1
W
Rama
9,459
728
13
1
0
240,915
1
W
Danzaburou
10,051
773
30
2
0
244,213
3
W
Scylla
11,845
911
54
4
0
229,660
0
L
Chang'e
8,947
688
16
1
0
242,290
0
L
Chiron
9,562
736
62
5
0
231,331
1
L
He Bo
8,854
681
30
2
0
218,246
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role