Player Matchup

Chiron
Chiron
Dancap3n3r
Chiron
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 77L
1,397 Elo+
Party 2
Baron Samedi
Baron Samedi
char_lie8
Baron Samedi
Level 63
God Stats
4W - 4L
1,832 SR
Queue Stats
55W - 84L
1,397 Elo+
Party 2
Odin
Odin
liambran
Odin
Level 65
God Stats
2W - 1L
1,510 SR
Queue Stats
37W - 58L
1,403 Elo+
Party 2
Team Averages
Level 65
1,614 SR
1,399 Elo+

VS

Team Averages
Level 69
1,365 SR
1,550 Elo+
Fafnir
Fafnir
DrakSondara
Fafnir
Level 84
God Stats
0W - 1L
1,478 SR
Queue Stats
4W - 2L
1,697 Elo+
Party 1
Scylla
Scylla
Navy_silas
Scylla
Level 107
God Stats
10W - 23L
1,334 SR
Queue Stats
124W - 173L
1,442 Elo+
Solo
Mulan
Mulan
RoguesChaos
Mulan
Level 16
God Stats
0W - 1L
1,283 SR
Queue Stats
2W - 2L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Dancap3n3r
Chiron
16
4 / 3 / 15
11,553
680
10,590
15,199
5,237
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
char_lie8
Baron Samedi
18
10 / 0 / 10
12,620
742
21,784
14,771
5,858
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
17
6 / 0 / 14
11,940
702
12,405
14,896
13,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
0 / 4 / 3
10,634
626
3,890
19,418
22,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
Navy_silas
Scylla
14
1 / 4 / 1
9,636
567
17,191
9,489
2,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 12 / 0
9,583
564
7,482
21,274
14,558
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
6
20
Kills
2
3
Deaths
20
39
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chiron
Dancap3n3r
Chiron
4
3
15
3.83
L
Fafnir
0
4
3
0.38
L
Scylla
Navy_silas
Scylla
1
4
1
0.38
L
1
12
0
0.08
W
Baron Samedi
char_lie8
Baron Samedi
10
0
10
15
W
Odin
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,779
Damage
28,563
44,866
Taken
50,181
24,600
Mitigated
39,567
18,796
Healing
3,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Dancap3n3r
Chiron
10,590
5,959
2,020
3,759
15,199
5,237
1,193
7,907
6,908
0
43,566
L
Fafnir
3,890
673
0
1,869
19,418
22,213
0
7,856
11,562
9,289
0
L
Scylla
Navy_silas
Scylla
17,191
782
0
370
9,489
2,796
0
2,972
6,517
46,509
0
L
7,482
519
202
1,021
21,274
14,558
34
11,048
10,226
6,665
22,019
W
Baron Samedi
char_lie8
Baron Samedi
21,784
2,027
3,790
6,316
14,771
5,858
25
8,061
6,422
55,601
0
W
Odin
12,405
3,324
0
2,911
14,896
13,505
821
7,239
7,309
0
43,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,113
Gold Earned
29,853
177
Minions Killed
112
13
Camps Cleared
2
927,814
Distance Traveled
818,520
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,553
680
52
3
5
272,332
0
L
Fafnir
10,634
626
9
1
1
322,674
5
L
Scylla
9,636
567
59
3
1
274,104
5
L
Mulan
9,583
564
44
3
0
221,742
0
W
Baron Samedi
12,620
742
71
4
3
318,062
1
W
Odin
11,940
702
54
3
5
337,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role