Player Matchup

Danzaburou
Danzaburou
Dejeau
Danzaburou
Level 42
God Stats
142W - 130L
1,462 SR
Queue Stats
672W - 676L
1,482 Elo+
Solo
Cerberus
Cerberus
Johan_os02
Cerberus
Level 35
God Stats
4W - 12L
1,500 SR
Queue Stats
258W - 308L
1,457 Elo+
Solo
Shiva
Shiva
JuratoryPath556
Shiva
Level 50
God Stats
26W - 22L
1,364 SR
Queue Stats
157W - 172L
1,435 Elo+
Solo
Nu Wa
Nu Wa
Spartman22
Nu Wa
Level 88
God Stats
14W - 11L
1,541 SR
Queue Stats
46W - 31L
1,556 Elo+
Party 1
Pele
Pele
azazel8801
Pele
Level 69
God Stats
4W - 6L
1,445 SR
Queue Stats
6W - 9L
1,284 Elo+
Party 1
Team Averages
Level 57
1,462 SR
1,443 Elo+

VS

Team Averages
Level 81
1,577 SR
1,435 Elo+
Ymir
Ymir
ChaoticDeaths_
Ymir
Level 30
God Stats
14W - 10L
1,642 SR
Queue Stats
346W - 375L
1,212 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Shindonevic
Morgan Le Fay
Level 145
God Stats
5W - 4L
1,521 SR
Queue Stats
118W - 123L
1,480 Elo+
Solo
Bakasura
Bakasura
THELEGENDHYMSELF
Bakasura
Level 57
God Stats
18W - 11L
1,668 SR
Queue Stats
76W - 84L
1,476 Elo+
Solo
Sun Wukong
Sun Wukong
genial-ghost0
Sun Wukong
Level 77
God Stats
10W - 8L
1,597 SR
Queue Stats
365W - 369L
1,526 Elo+
Solo
Hou Yi
Hou Yi
supernova__10
Hou Yi
Level 98
God Stats
12W - 9L
1,458 SR
Queue Stats
149W - 128L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dejeau
Danzaburou
19
7 / 5 / 5
12,458
566
15,974
15,799
4,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
Johan_os02
Cerberus
14
2 / 3 / 5
9,814
446
7,777
18,033
14,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
6 / 3 / 4
12,352
561
20,647
19,464
22,263
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
18
3 / 2 / 9
11,793
536
24,309
7,664
2,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 5 / 3
10,726
488
10,157
16,910
6,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 7
10,978
499
8,659
29,343
32,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Shindonevic
Morgan Le Fay
17
0 / 3 / 3
10,013
455
1,828
11,382
4,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 4 / 3
9,872
449
11,114
19,302
7,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
genial-ghost0
Sun Wukong
15
0 / 3 / 4
8,722
396
9,871
22,991
16,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
6 / 7 / 4
10,717
487
16,848
19,120
7,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
37
21
Kills
16
18
Deaths
21
26
Assists
21
Player
Kills
Deaths
Assists
KDA
L
7
4
7
2.63
W
Danzaburou
Dejeau
Danzaburou
7
5
5
1.9
W
Cerberus
Johan_os02
Cerberus
2
3
5
1.5
W
6
3
4
2.67
L
Morgan Le Fay
Shindonevic
Morgan Le Fay
0
3
3
0.5
W
Nu Wa
3
2
9
3.75
L
3
4
3
1.13
W
3
5
3
0.9
L
Sun Wukong
genial-ghost0
Sun Wukong
0
3
4
0.67
L
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,864
Damage
48,320
77,870
Taken
102,138
49,972
Mitigated
68,568
26,019
Healing
25,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,659
2,757
770
3,214
29,343
32,080
0
11,263
17,543
32,175
0
W
Danzaburou
Dejeau
Danzaburou
15,974
7,402
223
6,769
15,799
4,753
5,992
1,758
13,878
0
84,820
W
Cerberus
Johan_os02
Cerberus
7,777
350
0
3,459
18,033
14,438
106
2,713
12,954
34,349
3,024
W
20,647
2,721
45
8,747
19,464
22,263
1,485
2,109
15,452
0
88,673
L
Morgan Le Fay
Shindonevic
Morgan Le Fay
1,828
88
0
823
11,382
4,747
639
3,727
7,207
82,585
0
W
Nu Wa
24,309
7,088
80
1,502
7,664
2,412
2,504
2,117
5,478
78,941
0
L
11,114
6,368
0
5,614
19,302
7,354
0
3,906
15,108
233
64,238
W
10,157
2,211
111
5,083
16,910
6,106
0
2,023
14,171
0
80,697
L
Sun Wukong
genial-ghost0
Sun Wukong
9,871
1,165
0
11,430
22,991
16,951
0
5,551
17,096
0
53,258
L
16,848
7,249
0
3,535
19,120
7,436
1,000
5,081
13,785
0
81,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,143
Gold Earned
50,302
590
Minions Killed
545
0
Camps Cleared
0
2,088,930
Distance Traveled
1,899,682
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,978
499
38
2
0
422,295
9
W
Danzaburou
12,458
566
128
6
0
380,300
0
W
Cerberus
9,814
446
56
3
0
415,775
3
W
Shiva
12,352
561
164
7
0
412,284
0
L
Morgan Le Fay
10,013
455
154
7
0
333,737
0
W
Nu Wa
11,793
536
135
6
0
436,667
3
L
Bakasura
9,872
449
148
7
0
433,206
1
W
Pele
10,726
488
107
5
0
443,904
2
L
Sun Wukong
8,722
396
86
4
0
352,684
2
L
Hou Yi
10,717
487
119
5
0
357,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role