Player Matchup

Geb
Geb
Mr_Evans-2003
Geb
Level 84
God Stats
1W - 4L
1,263 SR
Queue Stats
20W - 35L
1,319 Elo+
Party 2
Hou Yi
Hou Yi
Samul_17_
Hou Yi
Level 109
God Stats
4W - 5L
1,407 SR
Queue Stats
214W - 236L
1,415 Elo+
Solo
Sylvanus
Sylvanus
TheColonisa
Sylvanus
Level 65
God Stats
0W - 4L
1,138 SR
Queue Stats
102W - 105L
1,459 Elo+
Solo
Scylla
Scylla
aitorr280
Scylla
Level 86
God Stats
1W - 6L
1,500 SR
Queue Stats
45W - 50L
1,410 Elo+
Solo
Awilix
Awilix
magicalmysteryy_
Awilix
Level 89
God Stats
0W - 5L
1,271 SR
Queue Stats
46W - 57L
1,418 Elo+
Party 2
Team Averages
Level 87
1,316 SR
1,404 Elo+

VS

Team Averages
Level 95
1,623 SR
1,470 Elo+
Vulcan
Vulcan
AlmisLT
Vulcan
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,266 Elo+
Solo
Hades
Hades
K_LUXURIA_K
Hades
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
257W - 289L
1,377 Elo+
Solo
Thanatos
Thanatos
Latex DIO911
Thanatos
Level 85
God Stats
4W - 1L
1,719 SR
Queue Stats
292W - 322L
1,462 Elo+
Party 1
Artemis
Artemis
Sephi7_
Artemis
Level 84
God Stats
3W - 0L
1,680 SR
Queue Stats
4W - 1L
1,577 Elo+
Solo
Sun Wukong
Sun Wukong
TemporalCape77
Sun Wukong
Level 44
God Stats
2W - 1L
1,715 SR
Queue Stats
2W - 3L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 7
8,027
446
6,665
10,701
7,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Samul_17_
Hou Yi
16
6 / 5 / 4
9,707
539
9,824
14,032
4,571
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
TheColonisa
Sylvanus
15
5 / 7 / 2
9,663
537
15,266
19,268
10,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Scylla
aitorr280
Scylla
14
5 / 5 / 0
9,574
532
7,971
8,641
2,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 7 / 10
9,876
549
12,526
15,501
4,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AlmisLT
Vulcan
16
2 / 4 / 7
10,290
572
6,935
10,309
3,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 4 / 7
8,927
496
7,154
12,234
4,618
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
Latex DIO911
Thanatos
19
13 / 5 / 5
12,064
670
20,788
20,827
7,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
Sephi7_
Artemis
17
4 / 6 / 4
10,351
575
10,718
15,819
5,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
TemporalCape77
Sun Wukong
17
6 / 4 / 2
10,549
586
5,499
12,826
6,437
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
50
23
Kills
25
25
Deaths
23
23
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Vulcan
AlmisLT
Vulcan
2
4
7
1.38
W
0
4
7
0.88
W
Thanatos
Latex DIO911
Thanatos
13
5
5
3.1
L
2
1
7
5.5
L
Hou Yi
Samul_17_
Hou Yi
6
5
4
1.6
W
Artemis
Sephi7_
Artemis
4
6
4
1
W
Sun Wukong
TemporalCape77
Sun Wukong
6
4
2
1.75
L
Sylvanus
TheColonisa
Sylvanus
5
7
2
0.86
L
Scylla
aitorr280
Scylla
5
5
0
1
L
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,252
Damage
51,094
68,143
Taken
72,015
29,911
Mitigated
26,955
13,292
Healing
32,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
AlmisLT
Vulcan
6,935
3,010
0
1,390
10,309
3,366
625
3,905
6,012
51,060
0
W
7,154
709
188
4,400
12,234
4,618
0
3,724
8,504
47,245
6,091
W
Thanatos
Latex DIO911
Thanatos
20,788
9,616
0
18,903
20,827
7,475
0
8,906
11,299
0
72,438
L
6,665
189
0
2,345
10,701
7,841
351
3,262
7,399
21,146
0
L
Hou Yi
Samul_17_
Hou Yi
9,824
3,683
0
250
14,032
4,571
0
1,387
12,645
0
72,678
W
Artemis
Sephi7_
Artemis
10,718
5,956
0
4,478
15,819
5,059
3,802
3,449
12,270
0
59,454
W
Sun Wukong
TemporalCape77
Sun Wukong
5,499
1,585
0
3,530
12,826
6,437
3,426
7,603
5,183
0
48,474
L
Sylvanus
TheColonisa
Sylvanus
15,266
4,961
1,004
5,747
19,268
10,776
0
2,226
17,036
51,122
11,385
L
Scylla
aitorr280
Scylla
7,971
83
0
1,228
8,641
2,178
600
2,974
5,505
45,173
0
L
12,526
5,002
0
2,718
15,501
4,545
0
3,577
11,700
0
55,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,847
Gold Earned
52,181
426
Minions Killed
499
0
Camps Cleared
0
1,597,888
Distance Traveled
1,677,795
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,290
572
103
6
0
341,398
2
W
Hades
8,927
496
93
5
0
341,181
0
W
Thanatos
12,064
670
106
6
0
382,859
2
L
Geb
8,027
446
26
1
0
421,269
0
L
Hou Yi
9,707
539
115
6
0
290,463
3
W
Artemis
10,351
575
100
6
0
264,279
3
W
Sun Wukong
10,549
586
97
5
0
348,078
3
L
Sylvanus
9,663
537
117
7
0
233,274
2
L
Scylla
9,574
532
93
5
0
308,794
4
L
Awilix
9,876
549
75
4
0
344,088
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role