Player Matchup

Cabrakan
Cabrakan
Fawby68
Cabrakan
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
168W - 159L
1,453 Elo+
Solo
Heimdallr
Heimdallr
Hanzrimer
Heimdallr
Level 127
God Stats
3W - 4L
1,500 SR
Queue Stats
160W - 156L
1,528 Elo+
Solo
Bakasura
Bakasura
MetalFlower4098
Bakasura
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
187W - 203L
1,388 Elo+
Solo
Danzaburou
Danzaburou
Violent Action
Danzaburou
Level 148
God Stats
8W - 7L
1,734 SR
Queue Stats
280W - 245L
1,522 Elo+
Solo
Chang'e
Chang'e
Vivid625
Chang'e
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
456W - 508L
1,535 Elo+
Solo
Team Averages
Level 130
1,547 SR
1,485 Elo+

VS

Team Averages
Level 126
1,456 SR
1,470 Elo+
Sylvanus
Sylvanus
CrObInStInE
Sylvanus
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
270W - 288L
1,430 Elo+
Solo
Freya
Freya
Forony
Freya
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 61L
1,531 Elo+
Solo
Osiris
Osiris
IFinnyy
Osiris
Level 159
God Stats
4W - 4L
1,260 SR
Queue Stats
356W - 327L
1,549 Elo+
Solo
Hercules
Hercules
Saquin
Hercules
Level 68
God Stats
2W - 0L
1,710 SR
Queue Stats
38W - 42L
1,347 Elo+
Solo
Heimdallr
Heimdallr
wgbeta
Heimdallr
Level 148
God Stats
5W - 2L
1,310 SR
Queue Stats
301W - 306L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Fawby68
Cabrakan
16
0 / 6 / 9
9,493
791
8,480
23,426
33,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
Hanzrimer
Heimdallr
9
0 / 2 / 2
6,925
577
2,625
3,622
1,560
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
17
2 / 5 / 5
9,846
821
5,653
14,396
8,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Violent Action
Danzaburou
15
1 / 4 / 4
8,851
738
11,448
13,148
6,062
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Vivid625
Chang'e
19
6 / 5 / 4
10,484
874
21,362
16,530
7,810
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CrObInStInE
Sylvanus
15
0 / 1 / 17
9,029
752
6,212
13,626
10,316
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Freya
Forony
Freya
17
6 / 1 / 12
9,949
829
14,163
10,525
5,300
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
IFinnyy
Osiris
15
5 / 2 / 12
9,745
812
10,067
16,579
18,685
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
Saquin
Hercules
15
5 / 4 / 10
9,468
789
10,172
19,154
11,464
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
wgbeta
Heimdallr
17
6 / 2 / 14
10,577
881
16,624
13,197
7,436
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
87
9
Kills
22
22
Deaths
10
24
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CrObInStInE
Sylvanus
0
1
17
8.5
L
Cabrakan
Fawby68
Cabrakan
0
6
9
0.75
W
Freya
Forony
Freya
6
1
12
12
L
Heimdallr
Hanzrimer
Heimdallr
0
2
2
0.5
W
Osiris
IFinnyy
Osiris
5
2
12
5.5
L
Bakasura
2
5
5
0.9
W
Hercules
Saquin
Hercules
5
4
10
2.5
L
Danzaburou
Violent Action
Danzaburou
1
4
4
0.75
L
Chang'e
Vivid625
Chang'e
6
5
4
1.6
W
Heimdallr
wgbeta
Heimdallr
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,568
Damage
57,238
71,122
Taken
73,081
57,840
Mitigated
53,201
26,299
Healing
31,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CrObInStInE
Sylvanus
6,212
1,531
9,723
6,508
13,626
10,316
1,091
7,252
6,038
10,779
0
L
Cabrakan
Fawby68
Cabrakan
8,480
834
668
4,237
23,426
33,647
210
5,736
17,690
16,362
0
W
Freya
Forony
Freya
14,163
5,172
1,843
2,212
10,525
5,300
415
4,091
6,294
24,633
0
L
Heimdallr
Hanzrimer
Heimdallr
2,625
1,312
192
211
3,622
1,560
0
1,088
2,534
0
5,227
W
Osiris
IFinnyy
Osiris
10,067
2,194
1,460
2,801
16,579
18,685
453
5,565
9,585
566
18,512
L
Bakasura
5,653
3,170
1,152
3,221
14,396
8,761
1,183
4,346
10,050
0
9,019
W
Hercules
Saquin
Hercules
10,172
1,931
378
3,337
19,154
11,464
547
9,097
9,597
0
15,707
L
Danzaburou
Violent Action
Danzaburou
11,448
5,201
106
3,150
13,148
6,062
1,361
4,368
8,780
0
27,954
L
Chang'e
Vivid625
Chang'e
21,362
2,323
7,097
6,265
16,530
7,810
1,078
5,165
11,365
47,358
0
W
Heimdallr
wgbeta
Heimdallr
16,624
3,488
1,854
905
13,197
7,436
2,484
3,837
9,140
0
52,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,599
Gold Earned
48,768
138
Minions Killed
128
0
Camps Cleared
0
1,012,612
Distance Traveled
1,211,892
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,029
752
14
1
0
252,582
3
L
Cabrakan
9,493
791
11
1
0
320,911
4
W
Freya
9,949
829
21
2
0
236,453
0
L
Heimdallr
6,925
577
5
0
0
87,482
0
W
Osiris
9,745
812
12
1
0
266,032
0
L
Bakasura
9,846
821
33
3
0
202,626
0
W
Hercules
9,468
789
12
1
0
256,778
0
L
Danzaburou
8,851
738
29
2
0
192,247
1
L
Chang'e
10,484
874
60
5
0
209,346
0
W
Heimdallr
10,577
881
69
6
0
200,047
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role