Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
ButteryGulps
Baron Samedi
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
115W - 119L
1,490 Elo+
Party 1
Ah Puch
Ah Puch
ButteryPeachs
Ah Puch
Level 136
God Stats
2W - 0L
1,733 SR
Queue Stats
79W - 74L
1,395 Elo+
Party 1
Anubis
Anubis
GaGar8987
Anubis
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 46L
1,358 Elo+
Solo
Cerberus
Cerberus
StubbsTheTurtle
Cerberus
Level 121
God Stats
9W - 0L
1,500 SR
Queue Stats
331W - 357L
1,514 Elo+
Solo
Team Averages
Level 109
1,547 SR
1,452 Elo+

VS

Team Averages
Level 89
1,556 SR
1,412 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Nycolas1NMS
Sobek
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,256 Elo+
Solo
Shiva
Shiva
PAIN19847971
Shiva
Level 46
God Stats
2W - 2L
1,308 SR
Queue Stats
205W - 206L
1,410 Elo+
Solo
Hou Yi
Hou Yi
PulseGordo
Hou Yi
Level 138
God Stats
10W - 7L
1,745 SR
Queue Stats
461W - 479L
1,451 Elo+
Solo
Sol
Sol
wild_window900
Sol
Level 88
God Stats
2W - 2L
1,725 SR
Queue Stats
342W - 349L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
19
9 / 5 / 15
12,289
723
15,370
17,367
7,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
ButteryGulps
Baron Samedi
19
7 / 2 / 14
11,827
696
11,166
12,796
7,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
20
15 / 0 / 21
15,011
883
29,617
11,949
5,989
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
GaGar8987
Anubis
17
4 / 6 / 12
11,398
670
10,246
15,318
6,533
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
18
4 / 7 / 19
12,240
720
10,086
37,048
28,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
18
7 / 9 / 5
10,914
642
20,561
17,309
6,953
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

11
1 / 11 / 7
8,485
499
2,990
22,994
9,650
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 6 / 10
9,709
571
8,188
18,256
20,073
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
PulseGordo
Hou Yi
18
3 / 8 / 8
11,169
657
20,071
15,383
5,506
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 5 / 4
11,861
698
15,880
13,498
5,127
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
54
39
Kills
20
20
Deaths
39
81
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
9
5
15
3.3
L
Cernunnos
 
Cernunnos
7
9
5
1.06
W
Baron Samedi
ButteryGulps
Baron Samedi
7
2
14
7
W
Ah Puch
15
0
21
25.5
W
Anubis
GaGar8987
Anubis
4
6
12
1.67
L
1
11
7
0.41
L
3
6
10
1.33
L
Hou Yi
PulseGordo
Hou Yi
3
8
8
0.88
W
Cerberus
4
7
19
1.93
L
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,485
Damage
67,690
94,478
Taken
87,440
57,021
Mitigated
47,309
47,730
Healing
20,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
15,370
10,293
1,417
4,586
17,367
7,841
2,562
2,751
14,616
0
31,618
L
Cernunnos
 
Cernunnos
20,561
8,069
942
1,889
17,309
6,953
0
12,652
4,657
0
36,970
W
Baron Samedi
ButteryGulps
Baron Samedi
11,166
835
6,134
5,245
12,796
7,859
514
3,739
9,057
29,547
0
W
Ah Puch
29,617
568
2,344
6,027
11,949
5,989
323
3,051
8,898
61,515
0
W
Anubis
GaGar8987
Anubis
10,246
1,124
1,483
5,829
15,318
6,533
1,513
4,052
11,266
23,594
0
L
2,990
381
795
3,798
22,994
9,650
0
16,427
6,567
6,740
154
L
8,188
1,066
1,114
5,237
18,256
20,073
0
10,066
8,190
0
13,679
L
Hou Yi
PulseGordo
Hou Yi
20,071
7,720
765
1,310
15,383
5,506
0
11,894
3,489
0
43,080
W
Cerberus
10,086
513
760
13,905
37,048
28,799
56
5,183
31,865
22,044
0
L
15,880
3,676
817
3,550
13,498
5,127
0
10,076
3,422
35,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,765
Gold Earned
52,138
205
Minions Killed
168
0
Camps Cleared
0
1,474,894
Distance Traveled
1,338,677
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,289
723
31
2
0
256,230
0
L
Cernunnos
10,914
642
41
2
0
224,729
0
W
Baron Samedi
11,827
696
32
2
0
302,021
0
W
Ah Puch
15,011
883
73
4
0
347,385
1
W
Anubis
11,398
670
30
2
0
246,810
5
L
Sobek
8,485
499
9
1
0
334,227
0
L
Shiva
9,709
571
11
1
0
306,321
4
L
Hou Yi
11,169
657
56
3
0
202,600
4
W
Cerberus
12,240
720
39
2
0
322,448
0
L
Sol
11,861
698
51
3
0
270,800
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role