Player Matchup

Pele
Pele
 
Pele
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Ulfheddir
Chernobog
Level 100
God Stats
1W - 1L
1,305 SR
Queue Stats
34W - 31L
1,466 Elo+
Solo
Cerberus
Cerberus
auuro_95
Cerberus
Level 48
God Stats
3W - 5L
1,371 SR
Queue Stats
324W - 399L
1,351 Elo+
Party 1
Cu Chulainn
Cu Chulainn
juanthemon
Cu Chulainn
Level 60
God Stats
8W - 7L
1,785 SR
Queue Stats
77W - 78L
1,383 Elo+
Solo
Zeus
Zeus
sai1930
Zeus
Level 77
God Stats
5W - 3L
1,330 SR
Queue Stats
269W - 265L
1,398 Elo+
Solo
Team Averages
Level 70
1,458 SR
1,420 Elo+

VS

Team Averages
Level 111
1,532 SR
1,396 Elo+
Janus
Janus
ArkhamJoker
Janus
Level 153
God Stats
2W - 2L
1,500 SR
Queue Stats
214W - 206L
1,315 Elo+
Solo
Set
Set
BlsckFall
Set
Level 77
God Stats
11W - 6L
1,662 SR
Queue Stats
312W - 337L
1,382 Elo+
Solo
Geb
Geb
KHANE986
Geb
Level 119
God Stats
1W - 4L
1,265 SR
Queue Stats
347W - 401L
1,308 Elo+
Solo
Neith
Neith
Majkell
Neith
Level 108
God Stats
10W - 13L
1,834 SR
Queue Stats
173W - 183L
1,596 Elo+
Solo
Bellona
Bellona
Shardphoenix
Bellona
Level 99
God Stats
10W - 13L
1,396 SR
Queue Stats
87W - 91L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
4 / 1 / 2
5,172
739
3,577
5,441
1,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Ulfheddir
Chernobog
6
0 / 1 / 3
3,746
535
2,865
3,630
569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
auuro_95
Cerberus
6
0 / 2 / 2
4,082
583
908
5,902
2,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
juanthemon
Cu Chulainn
7
0 / 3 / 1
4,341
620
1,811
5,943
1,709
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zeus
sai1930
Zeus
9
5 / 0 / 2
5,217
745
3,109
2,769
721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,525
646
1,108
2,840
757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
1 / 2 / 1
4,184
598
1,756
4,511
2,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
0 / 2 / 3
4,100
586
1,685
5,618
1,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Majkell
Neith
7
3 / 2 / 0
4,537
648
4,954
4,320
978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bellona
Shardphoenix
Bellona
9
3 / 1 / 1
5,368
767
4,382
4,829
3,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
9
Kills
7
7
Deaths
9
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
1
2
5
L
0
2
0
0
L
1
2
1
0.75
L
0
2
3
0.75
L
Neith
Majkell
Neith
3
2
0
1.5
L
Bellona
Shardphoenix
Bellona
3
1
1
3.5
W
Chernobog
Ulfheddir
Chernobog
0
1
3
1.5
W
Cerberus
auuro_95
Cerberus
0
2
2
0.5
W
Cu Chulainn
juanthemon
Cu Chulainn
0
3
1
0.17
W
Zeus
sai1930
Zeus
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,270
Damage
13,885
23,685
Taken
22,118
6,292
Mitigated
9,281
6,442
Healing
8,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
3,577
1,485
0
1,139
5,441
1,293
645
308
5,133
0
22,817
L
1,108
161
0
665
2,840
757
0
1,265
1,575
23,670
0
L
1,756
824
0
1,938
4,511
2,212
207
998
3,513
723
14,291
L
1,685
272
185
1,924
5,618
1,827
0
1,231
4,387
6,254
0
L
Neith
Majkell
Neith
4,954
2,586
0
1,618
4,320
978
32
523
3,797
0
24,385
L
Bellona
Shardphoenix
Bellona
4,382
1,605
0
1,847
4,829
3,507
749
0
4,829
0
23,377
W
Chernobog
Ulfheddir
Chernobog
2,865
1,860
0
1,402
3,630
569
0
741
2,889
0
12,570
W
Cerberus
auuro_95
Cerberus
908
205
75
2,163
5,902
2,000
0
714
5,188
11,304
0
W
Cu Chulainn
juanthemon
Cu Chulainn
1,811
723
0
913
5,943
1,709
0
0
5,943
0
12,334
W
Zeus
sai1930
Zeus
3,109
1,189
0
750
2,769
721
0
1,214
1,555
20,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,558
Gold Earned
22,714
174
Minions Killed
203
0
Camps Cleared
0
724,352
Distance Traveled
621,846
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,172
739
40
6
0
169,943
0
L
Janus
4,525
646
56
8
0
102,294
0
L
Set
4,184
598
37
5
0
116,986
2
L
Geb
4,100
586
14
2
0
127,027
4
L
Neith
4,537
648
37
5
0
130,049
0
L
Bellona
5,368
767
59
8
0
145,490
1
W
Chernobog
3,746
535
28
4
0
135,557
0
W
Cerberus
4,082
583
27
4
0
131,589
2
W
Cu Chulainn
4,341
620
30
4
0
138,637
1
W
Zeus
5,217
745
49
7
0
148,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role