Player Matchup

Horus
Horus
 
Horus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Dozaya_94
Kukulkan
Level 109
God Stats
9W - 5L
1,467 SR
Queue Stats
286W - 288L
1,485 Elo+
Solo
Ravana
Ravana
RecklezZ-btw
Ravana
Level 84
God Stats
21W - 11L
1,638 SR
Queue Stats
94W - 91L
1,476 Elo+
Solo
Cernunnos
Cernunnos
moustache1200
Cernunnos
Level 101
God Stats
8W - 2L
1,725 SR
Queue Stats
28W - 34L
1,484 Elo+
Solo
Atlas
Atlas
x_Anti-Skill_x
Atlas
Level 114
God Stats
4W - 5L
1,532 SR
Queue Stats
157W - 173L
1,501 Elo+
Party 2
Team Averages
Level 103
1,572 SR
1,489 Elo+

VS

Team Averages
Level 98
1,394 SR
1,458 Elo+
Hades
Hades
LeopardPTA2A
Hades
Level 117
God Stats
6W - 7L
1,299 SR
Queue Stats
193W - 222L
1,524 Elo+
Party 3
Cernunnos
Cernunnos
MYSTER-_-BUENO
Cernunnos
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 245L
1,460 Elo+
Solo
Geb
Geb
Senpai-XV
Geb
Level 59
God Stats
4W - 8L
1,360 SR
Queue Stats
267W - 298L
1,516 Elo+
Party 3
Bacchus
Bacchus
TRASH_KILLER_GR
Bacchus
Level 57
God Stats
2W - 3L
1,594 SR
Queue Stats
25W - 37L
1,361 Elo+
Party 1
Set
Set
tsiconeverlies
Set
Level 106
God Stats
0W - 2L
1,219 SR
Queue Stats
37W - 36L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
2 / 0 / 10
6,931
533
6,093
7,725
6,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Dozaya_94
Kukulkan
12
1 / 0 / 3
6,859
528
1,690
5,293
2,313
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ravana
13
8 / 0 / 4
7,796
600
9,045
6,973
2,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cernunnos
moustache1200
Cernunnos
14
5 / 2 / 4
8,337
641
9,360
10,235
3,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
7 / 2 / 1
7,838
603
8,824
10,150
10,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,695
515
3,875
7,258
2,764
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
MYSTER-_-BUENO
Cernunnos
10
1 / 4 / 1
6,404
493
7,726
8,337
954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
2 / 6 / 0
7,068
544
6,362
11,211
3,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

8
0 / 4 / 1
5,636
434
1,362
9,974
5,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 7 / 0
6,301
485
4,756
12,997
3,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
23
Kills
4
4
Deaths
23
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
10
7
W
Kukulkan
Dozaya_94
Kukulkan
1
0
3
2.5
L
0
2
0
0
L
Cernunnos
MYSTER-_-BUENO
Cernunnos
1
4
1
0.38
W
Ravana
8
0
4
10
L
2
6
0
0.33
L
0
4
1
0.13
W
Cernunnos
moustache1200
Cernunnos
5
2
4
3.5
L
1
7
0
0.14
W
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,012
Damage
24,081
40,376
Taken
49,777
25,472
Mitigated
16,271
17,950
Healing
11,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,093
2,839
762
3,929
7,725
6,373
0
1,576
6,149
0
17,518
W
Kukulkan
Dozaya_94
Kukulkan
1,690
639
0
2,836
5,293
2,313
90
2,872
2,421
33,190
0
L
3,875
161
36
3,630
7,258
2,764
360
1,838
5,322
37,620
0
L
Cernunnos
MYSTER-_-BUENO
Cernunnos
7,726
3,774
0
2,090
8,337
954
0
0
8,337
0
35,567
W
Ravana
9,045
2,596
0
1,772
6,973
2,746
166
2,048
4,925
0
46,633
L
6,362
1,031
0
450
11,211
3,730
736
5,764
4,955
37,280
0
L
1,362
259
0
1,442
9,974
5,654
0
0
9,974
15,991
0
W
Cernunnos
moustache1200
Cernunnos
9,360
4,470
0
5,442
10,235
3,714
0
389
9,846
0
67,914
L
4,756
1,789
0
3,883
12,997
3,169
0
2,218
10,675
0
32,432
W
8,824
3,097
0
3,209
10,150
10,326
17
4,714
5,436
34,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,761
Gold Earned
32,104
370
Minions Killed
303
0
Camps Cleared
0
1,318,571
Distance Traveled
1,181,989
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,931
533
19
1
0
274,591
5
W
Kukulkan
6,859
528
81
6
0
245,334
6
L
Hades
6,695
515
84
6
0
273,194
4
L
Cernunnos
6,404
493
64
5
0
224,415
3
W
Ravana
7,796
600
77
6
0
297,976
4
L
Geb
7,068
544
60
5
0
242,722
2
L
Bacchus
5,636
434
32
2
0
230,480
0
W
Cernunnos
8,337
641
126
10
0
238,408
5
L
Set
6,301
485
63
5
0
211,178
1
W
Atlas
7,838
603
67
5
0
262,262
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role