Player Matchup

Neith
Neith
Alan241
Neith
Level 118
God Stats
0W - 3L
1,167 SR
Queue Stats
205W - 179L
1,622 Elo+
Solo
Ao Kuang
Ao Kuang
I咲夜I
Ao Kuang
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,407 Elo+
Party 2
Nike
Nike
PAOparadise
Nike
Level 157
God Stats
18W - 8L
1,456 SR
Queue Stats
991W - 908L
1,533 Elo+
Party 2
Thoth
Thoth
nate7hepanda
Thoth
Level 159
God Stats
5W - 4L
1,500 SR
Queue Stats
316W - 302L
1,580 Elo+
Solo
Odin
Odin
少侠姥爷
Odin
Level 160
God Stats
5W - 3L
1,748 SR
Queue Stats
311W - 283L
1,534 Elo+
Party 2
Team Averages
Level 150
1,474 SR
1,535 Elo+

VS

Team Averages
Level 148
1,500 SR
1,550 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
TheWaterBoi
Merlin
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 8L
1,537 Elo+
Party 1
Zhong Kui
Zhong Kui
quintosh
Zhong Kui
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 6L
1,641 Elo+
Party 1
Fafnir
Fafnir
xAyumiii
Fafnir
Level 151
God Stats
3W - 0L
1,500 SR
Queue Stats
264W - 231L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alan241
Neith
17
4 / 3 / 5
9,499
731
14,458
10,497
4,086
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
I咲夜I
Ao Kuang
15
7 / 4 / 2
9,112
701
8,782
20,208
7,282
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
0 / 4 / 6
8,622
663
4,757
12,908
9,405
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 5 / 9
8,477
652
16,593
9,299
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
0 / 5 / 8
7,996
615
4,158
15,535
11,932
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
19
8 / 2 / 11
11,433
879
22,825
8,928
5,630
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
 
Sobek
15
1 / 3 / 15
8,990
692
5,631
14,999
17,619
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
18
6 / 1 / 12
10,719
825
18,369
6,712
3,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
quintosh
Zhong Kui
15
1 / 3 / 15
9,107
701
8,436
13,955
14,540
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fafnir
xAyumiii
Fafnir
16
5 / 2 / 15
10,812
832
6,322
14,232
19,237
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
89
11
Kills
21
21
Deaths
11
30
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
8
2
11
6.75
W
Sobek
 
Sobek
1
3
15
2.83
L
Neith
Alan241
Neith
4
3
5
2.17
L
Ao Kuang
I咲夜I
Ao Kuang
7
4
2
2
L
0
4
6
0.75
W
Merlin
6
1
12
12
L
0
5
9
0.9
W
Zhong Kui
quintosh
Zhong Kui
1
3
15
2.83
W
Fafnir
xAyumiii
Fafnir
5
2
15
6.25
L
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,748
Damage
61,583
68,447
Taken
58,826
35,721
Mitigated
60,712
26,145
Healing
18,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
22,825
11,093
1,771
1,490
8,928
5,630
1,450
3,256
5,672
0
47,631
W
Sobek
 
Sobek
5,631
321
1,962
4,712
14,999
17,619
81
6,777
8,222
10,489
0
L
Neith
Alan241
Neith
14,458
6,337
1,500
3,284
10,497
4,086
1,471
7,627
2,614
0
31,707
L
Ao Kuang
I咲夜I
Ao Kuang
8,782
1,408
1,165
8,324
20,208
7,282
0
10,349
9,411
12,954
0
L
4,757
38
2,883
3,868
12,908
9,405
228
5,539
7,047
0
10,598
W
Merlin
18,369
789
0
656
6,712
3,686
1,629
2,741
3,971
46,223
0
L
16,593
445
641
570
9,299
3,016
0
5,639
3,481
39,962
0
W
Zhong Kui
quintosh
Zhong Kui
8,436
532
148
1,641
13,955
14,540
780
6,619
7,336
13,883
0
W
Fafnir
xAyumiii
Fafnir
6,322
2,712
753
5,014
14,232
19,237
546
5,982
8,250
9,387
0
L
4,158
221
1,037
2,873
15,535
11,932
189
8,049
7,136
0
6,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,706
Gold Earned
51,061
101
Minions Killed
147
0
Camps Cleared
0
1,095,988
Distance Traveled
1,206,283
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,433
879
74
6
0
238,892
1
W
Sobek
8,990
692
8
1
0
227,663
0
L
Neith
9,499
731
30
2
0
214,740
2
L
Ao Kuang
9,112
701
9
1
0
209,235
2
L
Nike
8,622
663
16
1
0
218,515
5
W
Merlin
10,719
825
52
4
0
244,563
0
L
Thoth
8,477
652
36
3
0
229,336
1
W
Zhong Kui
9,107
701
10
1
0
245,599
0
W
Fafnir
10,812
832
3
0
0
249,566
0
L
Odin
7,996
615
10
1
0
224,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role