Player Matchup

Cerberus
Cerberus
BROMANCE666
Cerberus
Level 97
God Stats
2W - 1L
1,166 SR
Queue Stats
21W - 24L
1,383 Elo+
Party 1
Loki
Loki
ClausenpaiXD
Loki
Level 145
God Stats
20W - 24L
1,605 SR
Queue Stats
163W - 166L
1,601 Elo+
Solo
Neith
Neith
CriticalLimit
Neith
Level 89
God Stats
29W - 17L
1,624 SR
Queue Stats
134W - 130L
1,512 Elo+
Party 2
Kukulkan
Kukulkan
CryztCRLMT
Kukulkan
Level 45
God Stats
6W - 8L
1,667 SR
Queue Stats
18W - 20L
1,515 Elo+
Party 2
Ra
Ra
Phernoix
Ra
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,521 Elo+
Party 1
Team Averages
Level 77
1,513 SR
1,506 Elo+

VS

Team Averages
Level 65
1,564 SR
1,513 Elo+
Vulcan
Vulcan
 
Vulcan
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
DrunkMALLET
Kuzenbo
Level 33
God Stats
1W - 1L
1,729 SR
Queue Stats
16W - 20L
1,531 Elo+
Solo
Baron Samedi
Baron Samedi
KoroSenaiJN
Baron Samedi
Level 107
God Stats
18W - 18L
1,590 SR
Queue Stats
475W - 489L
1,493 Elo+
Solo
Loki
Loki
Skyhunter142
Loki
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,450 Elo+
Solo
Charybdis
Charybdis
oArTeMiSo
Charybdis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,589 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BROMANCE666
Cerberus
17
1 / 3 / 16
10,775
1,078
7,479
16,180
12,895
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
10 / 1 / 10
12,842
1,284
13,900
6,920
2,145
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

17
6 / 1 / 13
12,153
1,215
16,796
11,372
3,767
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
CryztCRLMT
Kukulkan
18
3 / 1 / 14
11,865
1,187
9,481
5,034
1,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 2 / 12
11,336
1,134
6,340
5,944
2,309
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

244

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
3 / 6 / 4
11,359
1,136
14,008
9,362
3,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
DrunkMALLET
Kuzenbo
16
0 / 4 / 5
10,193
1,019
8,107
13,690
18,655
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
KoroSenaiJN
Baron Samedi
16
1 / 2 / 3
10,347
1,035
7,159
9,344
4,299
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 8 / 2
10,964
1,096
9,233
14,485
4,724
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
oArTeMiSo
Charybdis
16
0 / 3 / 4
9,870
987
3,828
11,128
3,589
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
26
23
Kills
8
8
Deaths
23
65
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
3
6
4
0.83
W
Cerberus
BROMANCE666
Cerberus
1
3
16
3
W
10
1
10
15
W
6
1
13
12.5
W
Kukulkan
CryztCRLMT
Kukulkan
3
1
14
10
L
Kuzenbo
DrunkMALLET
Kuzenbo
0
4
5
0.63
L
Baron Samedi
KoroSenaiJN
Baron Samedi
1
2
3
1.25
W
3
2
12
4.5
L
4
8
2
0.63
L
Charybdis
oArTeMiSo
Charybdis
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,996
Damage
42,335
45,450
Taken
58,009
22,875
Mitigated
34,472
6,488
Healing
3,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
14,008
2,647
0
0
9,362
3,205
0
4,325
5,037
49,638
0
W
Cerberus
BROMANCE666
Cerberus
7,479
358
0
1,260
16,180
12,895
0
11,624
4,556
19,009
0
W
13,900
4,397
0
0
6,920
2,145
0
3,233
3,687
0
31,340
W
16,796
9,355
0
3,315
11,372
3,767
0
7,518
3,854
0
26,985
W
Kukulkan
CryztCRLMT
Kukulkan
9,481
435
28
223
5,034
1,759
0
3,038
1,996
50,870
0
L
Kuzenbo
DrunkMALLET
Kuzenbo
8,107
2,663
0
210
13,690
18,655
0
6,496
7,194
17,547
0
L
Baron Samedi
KoroSenaiJN
Baron Samedi
7,159
250
1,300
995
9,344
4,299
0
4,238
5,106
23,840
0
W
6,340
1,088
867
795
5,944
2,309
0
3,861
2,083
18,459
0
L
9,233
1,461
0
133
14,485
4,724
0
2,559
11,926
0
25,243
L
Charybdis
oArTeMiSo
Charybdis
3,828
1,101
0
560
11,128
3,589
0
5,682
5,446
0
21,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,971
Gold Earned
52,733
241
Minions Killed
199
9
Camps Cleared
6
1,015,199
Distance Traveled
940,259
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,359
1,136
88
9
0
193,588
0
W
Cerberus
10,775
1,078
25
3
2
204,386
2
W
Loki
12,842
1,284
40
4
3
237,587
1
W
Neith
12,153
1,215
31
3
2
196,564
0
W
Kukulkan
11,865
1,187
106
11
0
187,351
0
L
Kuzenbo
10,193
1,019
16
2
1
200,294
2
L
Baron Samedi
10,347
1,035
26
3
1
178,372
1
W
Ra
11,336
1,134
39
4
2
189,311
0
L
Loki
10,964
1,096
28
3
2
195,959
0
L
Charybdis
9,870
987
41
4
2
172,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role