Player Matchup

Xing Tian
Xing Tian
Cow1336killr
Xing Tian
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,303 Elo+
Solo
Odin
Odin
KUXEE
Odin
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
MOPUL
Cliodhna
Level 160
God Stats
2W - 1L
1,857 SR
Queue Stats
83W - 75L
1,579 Elo+
Party 1
Nu Wa
Nu Wa
SMitchell67
Nu Wa
Level 95
God Stats
3W - 4L
1,500 SR
Queue Stats
51W - 49L
1,454 Elo+
Solo
Kali
Kali
Sharky10
Kali
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 31L
1,604 Elo+
Party 1
Team Averages
Level 101
1,571 SR
1,488 Elo+

VS

Team Averages
Level 102
1,468 SR
1,569 Elo+
Vulcan
Vulcan
Hrcycles
Vulcan
Level 95
God Stats
120W - 111L
1,544 SR
Queue Stats
133W - 124L
1,497 Elo+
Solo
Cliodhna
Cliodhna
Metelko
Cliodhna
Level 107
God Stats
4W - 7L
1,500 SR
Queue Stats
45W - 44L
1,547 Elo+
Solo
He Bo
He Bo
gîno
He Bo
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 33L
1,479 Elo+
Solo
Chernobog
Chernobog
icezero2
Chernobog
Level 100
God Stats
2W - 7L
1,296 SR
Queue Stats
88W - 87L
1,787 Elo+
Solo
Erlang Shen
Erlang Shen
翠瞳白狼
Erlang Shen
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
226W - 234L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Cow1336killr
Xing Tian
17
1 / 2 / 15
11,097
1,233
5,652
14,520
16,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
KUXEE
Odin
17
7 / 3 / 10
11,975
1,331
7,438
13,239
10,207
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
MOPUL
Cliodhna
18
10 / 0 / 11
13,267
1,474
17,944
7,921
3,660
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 6 / 15
10,600
1,178
13,660
12,245
4,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kali
16
2 / 1 / 13
10,960
1,218
7,239
10,975
5,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

260

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Hrcycles
Vulcan
14
0 / 0 / 2
8,798
978
1,246
1,388
440
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Metelko
Cliodhna
17
4 / 5 / 7
11,320
1,258
18,318
12,936
6,773
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
gîno
He Bo
16
4 / 8 / 7
11,117
1,235
13,766
15,423
4,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
icezero2
Chernobog
16
2 / 2 / 7
10,692
1,188
12,320
7,161
2,014
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
翠瞳白狼
Erlang Shen
16
2 / 7 / 8
10,253
1,139
8,732
19,436
15,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
43
22
Kills
12
12
Deaths
22
64
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Cow1336killr
Xing Tian
1
2
15
4.25
L
Vulcan
Hrcycles
Vulcan
0
0
2
1
W
Odin
KUXEE
Odin
7
3
10
4
W
Cliodhna
MOPUL
Cliodhna
10
0
11
15.5
L
Cliodhna
Metelko
Cliodhna
4
5
7
1.5
W
2
6
15
1.58
W
Kali
2
1
13
8.5
L
He Bo
gîno
He Bo
4
8
7
0.94
L
Chernobog
icezero2
Chernobog
2
2
7
2.75
L
Erlang Shen
翠瞳白狼
Erlang Shen
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,933
Damage
54,382
58,900
Taken
56,344
40,692
Mitigated
28,900
5,140
Healing
2,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Cow1336killr
Xing Tian
5,652
632
0
850
14,520
16,057
0
4,821
9,699
12,393
0
L
Vulcan
Hrcycles
Vulcan
1,246
372
0
0
1,388
440
0
1,264
124
5,410
0
W
Odin
KUXEE
Odin
7,438
1,767
0
0
13,239
10,207
0
3,820
9,419
365
21,300
W
Cliodhna
MOPUL
Cliodhna
17,944
2,470
0
498
7,921
3,660
0
2,606
5,315
0
50,051
L
Cliodhna
Metelko
Cliodhna
18,318
659
0
322
12,936
6,773
0
3,838
9,011
0
41,840
W
13,660
2,556
0
1,070
12,245
4,919
0
2,714
9,531
23,216
0
W
Kali
7,239
4,059
0
2,722
10,975
5,849
0
3,498
7,477
0
24,307
L
He Bo
gîno
He Bo
13,766
519
0
391
15,423
4,042
0
3,615
11,604
30,782
0
L
Chernobog
icezero2
Chernobog
12,320
5,026
0
621
7,161
2,014
0
4,606
2,519
0
41,418
L
Erlang Shen
翠瞳白狼
Erlang Shen
8,732
2,523
0
1,162
19,436
15,631
0
6,058
13,191
6,722
17,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,899
Gold Earned
52,180
186
Minions Killed
183
13
Camps Cleared
4
1,001,300
Distance Traveled
816,292
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,097
1,233
12
1
0
184,425
0
L
Vulcan
8,798
978
11
1
1
49,076
1
W
Odin
11,975
1,331
28
3
2
208,184
3
W
Cliodhna
13,267
1,474
88
10
6
233,616
2
L
Cliodhna
11,320
1,258
47
5
1
206,905
1
W
Nu Wa
10,600
1,178
18
2
0
160,616
0
W
Kali
10,960
1,218
40
4
5
214,459
1
L
He Bo
11,117
1,235
40
4
1
187,361
0
L
Chernobog
10,692
1,188
61
7
0
178,561
0
L
Erlang Shen
10,253
1,139
24
3
1
194,389
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role