Player Matchup

Ganesha
Ganesha
Diamond II
LukaBurzan
Ganesha
Diamond II
Level 159
God Stats
4W - 4L
1,477 SR
Queue Stats
78W - 59L
2,522 MMR
Party 1
Ravana
Ravana
Diamond II
TankyRo
Ravana
Diamond II
Level 160
God Stats
9W - 3L
1,844 SR
Queue Stats
80W - 63L
2,522 MMR
Party 1
Heimdallr
Heimdallr
Diamond II
TeMiroYTeTroleo
Heimdallr
Diamond II
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 67L
2,407 MMR
Solo
Agni
Agni
Diamond III
abichinguaro
Agni
Diamond III
Level 148
God Stats
25W - 22L
1,728 SR
Queue Stats
331W - 315L
2,427 MMR
Solo
Achilles
Achilles
Diamond II
peekingduk
Achilles
Diamond II
Level 145
God Stats
17W - 18L
1,619 SR
Queue Stats
253W - 228L
2,369 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 144
1,634 SR
2,449 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 146
1,651 SR
2,146 MMR
Cthulhu
Cthulhu
Diamond III
 
Cthulhu
Diamond III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Diamond IV
 
Anhur
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Diamond III
Elуne
Ne Zha
Diamond III
Level 160
God Stats
14W - 13L
1,680 SR
Queue Stats
435W - 416L
2,336 MMR
Party 2
Poseidon
Poseidon
Masters
HandsomeHugo
Poseidon
Masters
Level 110
God Stats
96W - 60L
1,935 SR
Queue Stats
694W - 628L
2,667 MMR
Solo
Cliodhna
Cliodhna
Grandmaster
Varis
Cliodhna
Grandmaster
Level 157
God Stats
24W - 12L
1,639 SR
Queue Stats
271W - 230L
2,725 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
LukaBurzan
Ganesha
11
0 / 2 / 5
6,625
510
3,436
8,357
4,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
TankyRo
Ravana
13
6 / 3 / 2
7,906
608
10,222
8,247
2,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
TeMiroYTeTroleo
Heimdallr
10
2 / 4 / 1
6,633
510
4,657
7,852
1,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 1
7,362
566
5,245
5,722
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
peekingduk
Achilles
13
1 / 2 / 0
7,498
577
5,362
11,450
6,963
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
Da JiGebBastetRa

VS

Bans
ThothSolLokiFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
2 / 0 / 1
8,255
635
6,287
8,653
9,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
 
Anhur
13
3 / 3 / 3
8,063
620
7,430
10,607
2,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
Elуne
Ne Zha
11
0 / 1 / 6
6,906
531
2,917
12,332
8,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
HandsomeHugo
Poseidon
12
2 / 5 / 2
7,078
544
5,446
8,908
1,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
Varis
Cliodhna
16
6 / 2 / 1
8,614
663
6,704
7,876
2,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
11
Kills
13
14
Deaths
11
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
1
2.5
W
Anhur
 
Anhur
3
3
3
1.5
W
Ne Zha
Elуne
Ne Zha
0
1
6
3
W
Poseidon
HandsomeHugo
Poseidon
2
5
2
0.6
L
Ganesha
LukaBurzan
Ganesha
0
2
5
1.25
L
Ravana
TankyRo
Ravana
6
3
2
2.33
L
Heimdallr
TeMiroYTeTroleo
Heimdallr
2
4
1
0.63
W
Cliodhna
Varis
Cliodhna
6
2
1
3.25
L
2
3
1
0.83
L
Achilles
peekingduk
Achilles
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,922
Damage
28,784
41,628
Taken
48,376
17,535
Mitigated
24,972
12,504
Healing
17,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,287
383
559
3,547
8,653
9,333
0
1,765
6,888
57,602
0
W
Anhur
 
Anhur
7,430
3,541
0
3,282
10,607
2,354
0
699
9,212
0
58,064
W
Ne Zha
Elуne
Ne Zha
2,917
811
0
3,155
12,332
8,775
146
2,744
9,588
0
28,475
W
Poseidon
HandsomeHugo
Poseidon
5,446
615
0
1,794
8,908
1,921
0
2,028
6,880
49,376
0
L
Ganesha
LukaBurzan
Ganesha
3,436
608
0
1,909
8,357
4,905
0
1,712
6,645
17,214
0
L
Ravana
TankyRo
Ravana
10,222
3,410
0
3,394
8,247
2,424
0
1,223
7,024
0
46,332
L
Heimdallr
TeMiroYTeTroleo
Heimdallr
4,657
2,419
0
1,879
7,852
1,391
0
332
7,520
0
34,922
W
Cliodhna
Varis
Cliodhna
6,704
1,826
0
4,678
7,876
2,589
0
1,445
6,431
0
59,821
L
5,245
366
0
793
5,722
1,852
0
2,698
2,942
52,483
0
L
Achilles
peekingduk
Achilles
5,362
1,207
0
4,529
11,450
6,963
0
4,994
5,764
0
52,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,024
Gold Earned
38,916
396
Minions Killed
509
0
Camps Cleared
0
1,371,954
Distance Traveled
1,444,631
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,255
635
147
11
0
293,272
3
W
Anhur
8,063
620
107
8
0
244,169
4
W
Ne Zha
6,906
531
35
3
0
302,913
4
W
Poseidon
7,078
544
104
8
0
268,694
4
L
Ganesha
6,625
510
10
1
0
311,136
6
L
Ravana
7,906
608
85
7
0
316,112
1
L
Heimdallr
6,633
510
79
6
0
206,575
4
W
Cliodhna
8,614
663
116
9
0
335,583
2
L
Agni
7,362
566
112
9
0
263,244
7
L
Achilles
7,498
577
110
8
0
274,887
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role