Player Matchup

Loki
Loki
 
Loki
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
LackaY
Poseidon
Level 18
God Stats
4W - 0L
1,810 SR
Queue Stats
13W - 13L
1,539 Elo+
Solo
Yemoja
Yemoja
Lizell
Yemoja
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,480 Elo+
Party 1
Ra
Ra
darkclown05
Ra
Level 148
God Stats
1W - 1L
1,209 SR
Queue Stats
27W - 36L
1,461 Elo+
Solo
Chernobog
Chernobog
x_CH_xGuardian
Chernobog
Level 118
God Stats
2W - 3L
1,802 SR
Queue Stats
62W - 85L
1,475 Elo+
Solo
Team Averages
Level 80
1,564 SR
1,491 Elo+

VS

Team Averages
Level 66
1,562 SR
1,458 Elo+
Cthulhu
Cthulhu
Djinnn
Cthulhu
Level 43
God Stats
0W - 1L
1,707 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Cliodhna
Cliodhna
GodOfTimee
Cliodhna
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,237 Elo+
Party 2
Terra
Terra
White_Croat
Terra
Level 155
God Stats
17W - 8L
1,898 SR
Queue Stats
88W - 85L
1,557 Elo+
Party 2
Thor
Thor
Zekuś
Thor
Level 26
God Stats
1W - 5L
1,207 SR
Queue Stats
8W - 16L
1,431 Elo+
Party 3
Jing Wei
Jing Wei
caitwida
Jing Wei
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 15L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
6 / 1 / 11
13,410
789
13,626
13,343
5,560
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
LackaY
Poseidon
20
10 / 6 / 8
13,756
809
22,865
16,851
6,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Lizell
Yemoja
17
0 / 4 / 9
10,998
647
3,664
15,806
15,481
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
7 / 3 / 12
14,295
841
17,543
14,814
6,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
x_CH_xGuardian
Chernobog
20
7 / 4 / 8
14,222
837
20,687
23,031
10,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Djinnn
Cthulhu
18
3 / 5 / 7
11,573
681
14,217
19,041
21,464
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
GodOfTimee
Cliodhna
19
3 / 6 / 9
12,217
719
14,183
17,880
8,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 6 / 8
12,622
742
17,304
22,607
23,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Thor
Zekuś
Thor
19
6 / 6 / 9
12,827
755
14,243
21,235
10,780
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
caitwida
Jing Wei
20
3 / 7 / 9
12,148
715
10,755
18,780
6,510
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
60
30
Kills
18
18
Deaths
30
48
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
1
11
11.5
L
Cthulhu
Djinnn
Cthulhu
3
5
7
1.3
L
Cliodhna
GodOfTimee
Cliodhna
3
6
9
1.25
W
Poseidon
LackaY
Poseidon
10
6
8
2.33
W
Yemoja
Lizell
Yemoja
0
4
9
1.13
L
3
6
8
1.17
L
Thor
Zekuś
Thor
6
6
9
1.75
L
Jing Wei
caitwida
Jing Wei
3
7
9
1.07
W
7
3
12
4.33
W
Chernobog
x_CH_xGuardian
Chernobog
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,385
Damage
70,702
83,845
Taken
99,543
45,291
Mitigated
70,568
26,183
Healing
11,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
13,626
3,574
0
728
13,343
5,560
606
5,979
7,364
0
47,440
L
Cthulhu
Djinnn
Cthulhu
14,217
410
311
250
19,041
21,464
0
9,336
9,436
33,232
0
L
Cliodhna
GodOfTimee
Cliodhna
14,183
1,018
0
1,506
17,880
8,652
0
8,908
8,917
0
53,967
W
Poseidon
LackaY
Poseidon
22,865
2,366
146
2,956
16,851
6,497
498
7,227
9,624
52,858
0
W
Yemoja
Lizell
Yemoja
3,664
1,394
2,645
1,375
15,806
15,481
179
5,872
9,934
13,152
0
L
17,304
489
2,381
3,445
22,607
23,162
99
6,969
15,638
44,756
0
L
Thor
Zekuś
Thor
14,243
4,271
0
1,914
21,235
10,780
252
10,034
11,162
0
32,842
L
Jing Wei
caitwida
Jing Wei
10,755
9,985
145
2,010
18,780
6,510
1,870
8,460
10,261
0
41,759
W
17,543
2,129
5,697
5,844
14,814
6,995
902
4,923
9,891
67,939
0
W
Chernobog
x_CH_xGuardian
Chernobog
20,687
16,875
0
6,792
23,031
10,758
2,346
7,520
15,511
0
77,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,681
Gold Earned
61,387
376
Minions Killed
284
0
Camps Cleared
0
1,733,880
Distance Traveled
1,659,408
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,410
789
54
3
0
363,919
2
L
Cthulhu
11,573
681
50
3
0
344,892
1
L
Cliodhna
12,217
719
83
5
0
339,177
6
W
Poseidon
13,756
809
52
3
0
348,915
2
W
Yemoja
10,998
647
17
1
0
303,703
0
L
Terra
12,622
742
49
3
0
357,052
2
L
Thor
12,827
755
41
2
0
289,663
1
L
Jing Wei
12,148
715
61
4
0
328,624
0
W
Ra
14,295
841
132
8
0
361,946
3
W
Chernobog
14,222
837
121
7
0
355,397
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role