Player Matchup

Poseidon
Poseidon
Flechasp14
Poseidon
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 8L
1,138 Elo+
Party 1
Neith
Neith
Imortal007Ban
Neith
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,138 Elo+
Party 1
Bakasura
Bakasura
Sword--Strife
Bakasura
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,549 Elo+
Party 2
Janus
Janus
Uchiwa_Pimmouss
Janus
Level 77
God Stats
0W - 2L
1,271 SR
Queue Stats
87W - 89L
1,591 Elo+
Party 2
Cthulhu
Cthulhu
nhubbz
Cthulhu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 63L
1,408 Elo+
Solo
Team Averages
Level 45
1,454 SR
1,365 Elo+

VS

Team Averages
Level 70
1,677 SR
1,560 Elo+
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Shiva
Shiva
AxR B A i L E Y
Shiva
Level 47
God Stats
53W - 47L
1,637 SR
Queue Stats
106W - 132L
1,449 Elo+
Party 3
Thor
Thor
Haleth7
Thor
Level 30
God Stats
5W - 8L
1,500 SR
Queue Stats
304W - 323L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Hey I am Ben
Baba Yaga
Level 88
God Stats
19W - 20L
1,719 SR
Queue Stats
165W - 187L
1,445 Elo+
Party 3
Ganesha
Ganesha
KashiiroXBL
Ganesha
Level 26
God Stats
17W - 1L
2,029 SR
Queue Stats
37W - 5L
1,908 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Flechasp14
Poseidon
15
1 / 4 / 2
8,692
511
3,898
7,386
1,795
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 5 / 4
6,785
399
2,783
6,648
1,711
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
Sword--Strife
Bakasura
15
6 / 2 / 3
9,323
548
8,703
13,298
5,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 5 / 0
8,392
494
8,339
9,945
3,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
nhubbz
Cthulhu
12
2 / 5 / 6
7,621
448
5,972
14,139
9,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
12 / 3 / 1
10,627
625
12,815
11,211
4,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 2 / 0
9,190
541
4,193
9,808
6,989
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thor
Haleth7
Thor
15
3 / 2 / 0
9,151
538
4,801
11,633
4,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
Hey I am Ben
Baba Yaga
14
2 / 3 / 3
8,901
524
9,399
8,093
3,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
KashiiroXBL
Ganesha
15
1 / 2 / 10
9,781
575
5,362
12,519
12,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
12
Kills
20
21
Deaths
12
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
12
3
1
4.17
W
2
2
0
1
L
Poseidon
Flechasp14
Poseidon
1
4
2
0.5
W
Thor
Haleth7
Thor
3
2
0
1.5
W
Baba Yaga
Hey I am Ben
Baba Yaga
2
3
3
1.17
L
1
5
4
0.6
W
Ganesha
KashiiroXBL
Ganesha
1
2
10
3
L
Bakasura
Sword--Strife
Bakasura
6
2
3
3.75
L
2
5
0
0.4
L
Cthulhu
nhubbz
Cthulhu
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,695
Damage
36,570
51,416
Taken
53,264
21,517
Mitigated
31,136
7,973
Healing
15,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,815
6,512
0
3,706
11,211
4,539
2,968
4,003
6,801
0
93,750
W
4,193
299
0
1,984
9,808
6,989
815
3,843
5,965
0
42,749
L
Poseidon
Flechasp14
Poseidon
3,898
738
0
1,136
7,386
1,795
884
573
6,813
52,621
0
W
Thor
Haleth7
Thor
4,801
731
0
4,811
11,633
4,087
0
2,780
8,303
0
59,379
W
Baba Yaga
Hey I am Ben
Baba Yaga
9,399
621
0
2,240
8,093
3,090
1,136
4,384
3,454
49,498
0
L
2,783
763
177
1,402
6,648
1,711
180
1,972
4,588
0
17,804
W
Ganesha
KashiiroXBL
Ganesha
5,362
530
565
2,360
12,519
12,431
447
2,689
7,798
27,651
706
L
Bakasura
Sword--Strife
Bakasura
8,703
5,095
0
3,395
13,298
5,681
0
3,493
9,627
0
52,214
L
8,339
166
0
1,001
9,945
3,030
344
4,479
5,100
57,414
0
L
Cthulhu
nhubbz
Cthulhu
5,972
353
132
730
14,139
9,300
160
2,915
11,137
21,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,813
Gold Earned
47,650
395
Minions Killed
457
0
Camps Cleared
0
1,595,479
Distance Traveled
1,650,092
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,627
625
167
10
0
299,528
5
W
Shiva
9,190
541
86
5
0
359,135
2
L
Poseidon
8,692
511
104
6
0
297,546
1
W
Thor
9,151
538
99
6
0
335,966
5
W
Baba Yaga
8,901
524
103
6
0
323,760
5
L
Neith
6,785
399
37
2
0
214,998
1
W
Ganesha
9,781
575
2
0
0
331,703
3
L
Bakasura
9,323
548
101
6
0
411,499
0
L
Janus
8,392
494
130
8
0
317,207
3
L
Cthulhu
7,621
448
23
1
0
354,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role