Player Matchup

Fenrir
Fenrir
Silver II
Noot_Lord
Fenrir
Silver II
Level 138
God Stats
1W - 0L
1,300 SR
Queue Stats
15W - 15L
1,464 MMR
Party 4
Charybdis
Charybdis
Gold III
PulttiKonna
Charybdis
Gold III
Level 109
God Stats
2W - 4L
1,263 SR
Queue Stats
180W - 177L
1,522 MMR
Party 1
Achilles
Achilles
Gold I
RogueDev23
Achilles
Gold I
Level 46
God Stats
6W - 6L
1,498 SR
Queue Stats
50W - 55L
1,486 MMR
Solo
Bacchus
Bacchus
Bronze III
ShookedK-Otix
Bacchus
Bronze III
Level 86
God Stats
1W - 2L
1,633 SR
Queue Stats
1W - 2L
1,500 MMR
Party 4
Morgan Le Fay
Morgan Le Fay
Gold V
TikkuriIa
Morgan Le Fay
Gold V
Level 107
God Stats
1W - 5L
1,315 SR
Queue Stats
210W - 209L
1,385 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 97
1,402 SR
1,471 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,473 SR
1,454 MMR
Poseidon
Poseidon
Gold I
 
Poseidon
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Agni
Agni
Gold V
 
Agni
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Odin
Odin
Gold V
Poor_Frenchy-_-
Odin
Gold V
Level 87
God Stats
11W - 9L
1,362 SR
Queue Stats
700W - 713L
1,307 MMR
Party 2
Bellona
Bellona
Silver II
Senpai_Daxter
Bellona
Silver II
Level 59
God Stats
11W - 14L
1,663 SR
Queue Stats
92W - 94L
1,474 MMR
Solo
Izanami
Izanami
Gold III
tozy_jimenez
Izanami
Gold III
Level 150
God Stats
2W - 4L
1,338 SR
Queue Stats
182W - 188L
1,489 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Noot_Lord
Fenrir
16
12 / 5 / 5
10,311
644
10,667
14,323
5,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
PulttiKonna
Charybdis
15
4 / 1 / 9
9,139
571
11,087
11,992
3,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
RogueDev23
Achilles
15
0 / 2 / 2
8,546
534
7,246
13,203
11,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
14
2 / 1 / 8
8,746
547
6,544
14,557
10,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
TikkuriIa
Morgan Le Fay
15
4 / 2 / 5
9,361
585
6,306
12,633
3,719
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
TiamatChaacGeb

VS

Bans
ThothBastetArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
3 / 6 / 4
8,651
541
9,449
11,906
3,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Agni
 
Agni
13
5 / 3 / 2
8,457
529
10,010
7,121
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 6 / 3
7,323
458
6,066
14,264
13,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
15
1 / 1 / 0
8,903
556
9,544
13,871
12,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
tozy_jimenez
Izanami
14
1 / 6 / 2
8,443
528
7,059
10,901
3,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
22
Kills
11
11
Deaths
22
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
6
4
0.83
L
Agni
 
Agni
5
3
2
2
W
Fenrir
Noot_Lord
Fenrir
12
5
5
2.9
L
1
6
3
0.42
W
Charybdis
PulttiKonna
Charybdis
4
1
9
8.5
W
Achilles
RogueDev23
Achilles
0
2
2
0.5
L
Bellona
1
1
0
1
W
Bacchus
2
1
8
6
W
Morgan Le Fay
TikkuriIa
Morgan Le Fay
4
2
5
3.25
L
Izanami
tozy_jimenez
Izanami
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,850
Damage
42,128
66,708
Taken
58,063
34,686
Mitigated
34,152
29,578
Healing
13,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
9,449
2,246
0
1,732
11,906
3,515
0
2,292
9,571
60,474
0
L
Agni
 
Agni
10,010
447
0
625
7,121
2,381
0
2,102
5,019
52,053
0
W
Fenrir
Noot_Lord
Fenrir
10,667
2,247
0
5,128
14,323
5,264
0
5,882
8,103
0
53,425
L
6,066
762
230
1,351
14,264
13,073
0
5,390
8,874
3,691
11,716
W
Charybdis
PulttiKonna
Charybdis
11,087
4,745
0
8,090
11,992
3,477
981
2,440
9,552
0
66,828
W
Achilles
RogueDev23
Achilles
7,246
2,038
0
6,056
13,203
11,302
0
2,408
10,795
0
51,998
L
Bellona
9,544
2,497
0
6,532
13,871
12,109
20
617
12,654
12,928
50,254
W
Bacchus
6,544
414
0
6,765
14,557
10,924
165
5,713
8,844
19,524
0
W
Morgan Le Fay
TikkuriIa
Morgan Le Fay
6,306
803
0
3,539
12,633
3,719
400
7,170
5,463
60,486
0
L
Izanami
tozy_jimenez
Izanami
7,059
4,971
0
2,648
10,901
3,074
0
2,449
8,371
0
60,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,103
Gold Earned
41,777
451
Minions Killed
463
0
Camps Cleared
0
1,604,136
Distance Traveled
1,445,652
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,651
541
107
7
0
297,598
0
L
Agni
8,457
529
89
6
0
265,160
4
W
Fenrir
10,311
644
80
5
0
335,321
2
L
Odin
7,323
458
17
1
0
305,833
8
W
Charybdis
9,139
571
118
7
0
289,011
3
W
Achilles
8,546
534
111
7
0
339,338
3
L
Bellona
8,903
556
140
9
0
315,950
4
W
Bacchus
8,746
547
26
2
0
342,092
3
W
Morgan Le Fay
9,361
585
116
7
0
298,374
3
L
Izanami
8,443
528
110
7
0
261,111
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role