Player Matchup

Chang'e
Chang'e
Bulldo
Chang'e
Level 46
God Stats
3W - 0L
1,742 SR
Queue Stats
143W - 148L
1,331 Elo+
Solo
Bellona
Bellona
GuruPlant
Bellona
Level 156
God Stats
14W - 11L
1,761 SR
Queue Stats
174W - 196L
1,438 Elo+
Solo
Kumbhakarna
Kumbhakarna
SadrA__79
Kumbhakarna
Level 66
God Stats
9W - 5L
1,736 SR
Queue Stats
310W - 377L
1,498 Elo+
Solo
Jing Wei
Jing Wei
Sword--Strife
Jing Wei
Level 23
God Stats
1W - 2L
1,226 SR
Queue Stats
27W - 19L
1,540 Elo+
Party 2
Pele
Pele
Uchiwa_Pimmouss
Pele
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 89L
1,585 Elo+
Party 2
Team Averages
Level 74
1,593 SR
1,478 Elo+

VS

Team Averages
Level 40
1,453 SR
1,369 Elo+
Chaac
Chaac
 
Chaac
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Flechasp14
Arachne
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,202 Elo+
Party 1
Izanami
Izanami
Imortal007Ban
Izanami
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,202 Elo+
Party 1
Ganesha
Ganesha
Serugen
Ganesha
Level 58
God Stats
1W - 5L
1,298 SR
Queue Stats
21W - 24L
1,453 Elo+
Party 3
Scylla
Scylla
sergen_sa01
Scylla
Level 29
God Stats
0W - 2L
1,469 SR
Queue Stats
7W - 10L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bulldo
Chang'e
11
0 / 3 / 2
6,131
613
4,314
7,927
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
GuruPlant
Bellona
11
4 / 5 / 0
7,022
702
5,612
8,745
7,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
SadrA__79
Kumbhakarna
9
2 / 1 / 4
5,604
560
3,093
8,638
4,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
Sword--Strife
Jing Wei
10
0 / 2 / 4
5,232
523
4,113
5,584
1,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 3 / 1
5,746
575
3,159
7,296
2,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
9 / 2 / 2
7,205
721
11,133
10,707
4,916
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
Flechasp14
Arachne
6
1 / 2 / 2
4,799
480
1,853
6,928
1,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
8
3 / 3 / 0
5,216
522
4,273
5,367
1,308
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Serugen
Ganesha
6
0 / 2 / 3
4,957
496
1,665
7,010
2,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
11
1 / 1 / 5
6,009
601
3,373
4,950
1,270
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
8
Kills
14
14
Deaths
10
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
9
2
2
5
W
Chang'e
Bulldo
Chang'e
0
3
2
0.33
L
Arachne
Flechasp14
Arachne
1
2
2
1
W
Bellona
GuruPlant
Bellona
4
5
0
0.8
L
Izanami
3
3
0
1
W
Kumbhakarna
SadrA__79
Kumbhakarna
2
1
4
4
L
Ganesha
Serugen
Ganesha
0
2
3
0.75
W
Jing Wei
Sword--Strife
Jing Wei
0
2
4
1
W
2
3
1
0.83
L
Scylla
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,291
Damage
22,297
38,190
Taken
34,962
17,874
Mitigated
11,882
14,373
Healing
10,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
11,133
2,096
0
4,039
10,707
4,916
0
1,914
8,793
0
36,069
W
Chang'e
Bulldo
Chang'e
4,314
951
644
2,271
7,927
2,422
106
2,306
5,503
37,051
0
L
Arachne
Flechasp14
Arachne
1,853
1,341
0
921
6,928
1,619
0
321
6,607
0
17,918
W
Bellona
GuruPlant
Bellona
5,612
897
0
2,243
8,745
7,995
0
284
8,431
0
31,228
L
Izanami
4,273
2,768
0
1,904
5,367
1,308
626
1,091
4,276
0
24,560
W
Kumbhakarna
SadrA__79
Kumbhakarna
3,093
474
453
3,174
8,638
4,173
231
931
7,707
10,624
3,300
L
Ganesha
Serugen
Ganesha
1,665
512
57
2,487
7,010
2,769
276
1,167
5,843
12,274
0
W
Jing Wei
Sword--Strife
Jing Wei
4,113
3,123
0
2,473
5,584
1,158
753
524
5,060
0
28,375
W
3,159
925
0
3,115
7,296
2,126
0
777
6,451
0
29,218
L
Scylla
3,373
252
0
1,056
4,950
1,270
0
2,563
2,387
27,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,735
Gold Earned
28,186
294
Minions Killed
221
0
Camps Cleared
0
1,024,268
Distance Traveled
920,090
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,205
721
64
6
0
198,595
1
W
Chang'e
6,131
613
81
8
0
197,868
2
L
Arachne
4,799
480
34
3
0
191,351
0
W
Bellona
7,022
702
81
8
0
204,327
0
L
Izanami
5,216
522
54
5
0
182,990
0
W
Kumbhakarna
5,604
560
22
2
0
210,104
1
L
Ganesha
4,957
496
10
1
0
142,488
1
W
Jing Wei
5,232
523
48
5
0
183,948
0
W
Pele
5,746
575
62
6
0
228,021
1
L
Scylla
6,009
601
59
6
0
204,666
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role