Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
BiddiBiscuit
Aphrodite
Level 107
God Stats
4W - 10L
1,457 SR
Queue Stats
126W - 137L
1,452 Elo+
Party 1
Ymir
Ymir
JKennyAU
Ymir
Level 64
God Stats
5W - 12L
1,561 SR
Queue Stats
14W - 16L
1,504 Elo+
Party 1
Shiva
Shiva
MischievousOgre
Shiva
Level 116
God Stats
6W - 12L
1,480 SR
Queue Stats
69W - 84L
1,500 Elo+
Party 1
Artemis
Artemis
thecroftinator
Artemis
Level 109
God Stats
6W - 5L
1,454 SR
Queue Stats
451W - 501L
1,429 Elo+
Party 1
Team Averages
Level 107
1,491 SR
1,477 Elo+

VS

Team Averages
Level 127
1,553 SR
1,501 Elo+
Hercules
Hercules
DaddyFrostiie
Hercules
Level 145
God Stats
1W - 1L
1,330 SR
Queue Stats
32W - 35L
1,463 Elo+
Solo
Cernunnos
Cernunnos
JagerTroy
Cernunnos
Level 152
God Stats
6W - 1L
1,500 SR
Queue Stats
240W - 241L
1,592 Elo+
Solo
Ymir
Ymir
JeffStrongman
Ymir
Level 107
God Stats
5W - 2L
1,823 SR
Queue Stats
227W - 260L
1,445 Elo+
Solo
Apollo
Apollo
JestZiggy
Apollo
Level 73
God Stats
11W - 12L
1,505 SR
Queue Stats
55W - 63L
1,450 Elo+
Solo
Scylla
Scylla
Ysoo
Scylla
Level 160
God Stats
14W - 12L
1,609 SR
Queue Stats
243W - 211L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 2 / 1
7,858
561
7,592
12,517
9,270
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Aphrodite
BiddiBiscuit
Aphrodite
11
0 / 7 / 2
6,570
469
3,215
11,003
3,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ymir
9
1 / 6 / 1
6,166
440
2,221
11,334
7,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
1 / 6 / 2
6,475
463
7,407
11,724
4,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 3 / 1
6,875
491
5,314
7,798
1,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DaddyFrostiie
Hercules
15
7 / 0 / 6
8,735
624
6,158
9,268
3,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
JagerTroy
Cernunnos
16
7 / 1 / 5
9,619
687
13,344
11,929
4,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
3 / 1 / 10
7,369
526
3,494
7,230
4,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apollo
JestZiggy
Apollo
12
1 / 2 / 3
7,661
547
5,637
10,743
3,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Ysoo
Scylla
14
5 / 1 / 11
8,656
618
13,624
5,144
1,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
58
5
Kills
23
24
Deaths
5
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
2
1
1.25
L
Aphrodite
BiddiBiscuit
Aphrodite
0
7
2
0.14
W
Hercules
DaddyFrostiie
Hercules
7
0
6
10
L
Ymir
1
6
1
0.25
W
Cernunnos
JagerTroy
Cernunnos
7
1
5
9.5
W
3
1
10
8
W
Apollo
JestZiggy
Apollo
1
2
3
1.25
L
1
6
2
0.33
W
Scylla
Ysoo
Scylla
5
1
11
10.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,749
Damage
42,257
54,376
Taken
44,314
25,790
Mitigated
16,652
11,317
Healing
22,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,592
1,130
86
1,804
12,517
9,270
4
2,367
10,083
0
48,129
L
Aphrodite
BiddiBiscuit
Aphrodite
3,215
652
1,022
3,524
11,003
3,199
0
4,923
5,839
39,272
0
W
Hercules
DaddyFrostiie
Hercules
6,158
1,931
0
5,446
9,268
3,610
0
757
8,511
0
53,874
L
Ymir
2,221
154
105
1,251
11,334
7,144
0
4,365
6,834
11,113
0
W
Cernunnos
JagerTroy
Cernunnos
13,344
7,416
0
8,743
11,929
4,006
757
2,491
9,438
0
78,434
W
3,494
1,031
0
1,280
7,230
4,397
0
1,747
5,483
11,225
3,416
W
Apollo
JestZiggy
Apollo
5,637
3,039
0
4,895
10,743
3,301
762
0
10,743
0
43,907
L
7,407
850
0
1,607
11,724
4,446
0
3,195
8,384
0
35,633
W
Scylla
Ysoo
Scylla
13,624
1,077
0
1,837
5,144
1,338
74
441
4,703
50,751
0
L
5,314
1,474
0
1,918
7,798
1,731
0
831
6,937
0
37,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,944
Gold Earned
42,040
336
Minions Killed
433
0
Camps Cleared
0
1,388,856
Distance Traveled
1,399,761
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,858
561
108
8
0
278,987
3
L
Aphrodite
6,570
469
90
6
0
264,983
5
W
Hercules
8,735
624
108
8
0
334,627
1
L
Ymir
6,166
440
13
1
0
277,381
3
W
Cernunnos
9,619
687
143
10
0
255,121
4
W
Ymir
7,369
526
21
2
0
233,380
6
W
Apollo
7,661
547
82
6
0
282,464
1
L
Shiva
6,475
463
57
4
0
300,922
2
W
Scylla
8,656
618
79
6
0
294,169
8
L
Artemis
6,875
491
68
5
0
266,583
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role