Player Matchup

Sol
Sol
Clehman
Sol
Level 127
God Stats
2W - 1L
1,715 SR
Queue Stats
42W - 32L
1,291 Elo+
Party 1
Sylvanus
Sylvanus
Erlongd0ng
Sylvanus
Level 98
God Stats
4W - 5L
1,530 SR
Queue Stats
287W - 297L
1,579 Elo+
Solo
Cthulhu
Cthulhu
ParadoxEntropy
Cthulhu
Level 139
God Stats
1W - 0L
1,716 SR
Queue Stats
7W - 3L
1,291 Elo+
Party 1
Hou Yi
Hou Yi
RealCanadianEh
Hou Yi
Level 90
God Stats
10W - 8L
1,777 SR
Queue Stats
24W - 17L
1,723 Elo+
Solo
Poseidon
Poseidon
madTeoz
Poseidon
Level 157
God Stats
5W - 5L
1,660 SR
Queue Stats
241W - 234L
1,615 Elo+
Solo
Team Averages
Level 122
1,680 SR
1,500 Elo+

VS

Team Averages
Level 126
1,581 SR
1,588 Elo+
King Arthur
King Arthur
Deeco14
King Arthur
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 25L
1,619 Elo+
Solo
Atlas
Atlas
Failedit
Atlas
Level 128
God Stats
56W - 36L
1,761 SR
Queue Stats
719W - 692L
1,593 Elo+
Solo
Arachne
Arachne
H7HL
Arachne
Level 87
God Stats
1W - 1L
1,741 SR
Queue Stats
92W - 106L
1,559 Elo+
Solo
Apollo
Apollo
JohnIsDie
Apollo
Level 129
God Stats
1W - 4L
1,167 SR
Queue Stats
503W - 511L
1,562 Elo+
Solo
Zeus
Zeus
LuckyKingMO
Zeus
Level 139
God Stats
49W - 50L
1,735 SR
Queue Stats
603W - 601L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
3 / 3 / 5
13,351
607
9,981
15,610
5,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
Erlongd0ng
Sylvanus
18
2 / 5 / 10
11,461
521
10,301
20,853
24,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
2 / 2 / 23
11,588
527
14,762
18,813
24,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
18 / 2 / 6
14,986
681
28,743
16,222
8,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
madTeoz
Poseidon
20
6 / 3 / 9
13,058
594
16,996
10,530
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Deeco14
King Arthur
18
7 / 4 / 2
12,467
567
18,027
25,709
27,441
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
Failedit
Atlas
15
3 / 7 / 5
10,370
471
6,139
24,786
22,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
H7HL
Arachne
17
2 / 8 / 5
10,972
499
10,206
25,037
8,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
JohnIsDie
Apollo
17
1 / 3 / 4
11,157
507
5,230
12,282
4,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 9 / 2
10,695
486
14,508
19,291
5,834
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
33
31
Kills
15
15
Deaths
31
53
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sol
3
3
5
1.83
L
King Arthur
Deeco14
King Arthur
7
4
2
2
W
Sylvanus
Erlongd0ng
Sylvanus
2
5
10
1.4
L
Atlas
Failedit
Atlas
3
7
5
0.79
L
Arachne
H7HL
Arachne
2
8
5
0.56
L
Apollo
JohnIsDie
Apollo
1
3
4
1
L
2
9
2
0.33
W
2
2
23
6.75
W
18
2
6
10.5
W
Poseidon
madTeoz
Poseidon
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,783
Damage
54,110
82,028
Taken
107,105
67,205
Mitigated
68,448
33,548
Healing
17,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
9,981
4,034
0
8,238
15,610
5,987
4,524
3,417
12,193
115,160
13,302
L
King Arthur
Deeco14
King Arthur
18,027
4,162
0
1,006
25,709
27,441
0
13,844
11,706
0
74,252
W
Sylvanus
Erlongd0ng
Sylvanus
10,301
3,215
2,429
8,325
20,853
24,799
270
2,742
18,111
53,005
0
L
Atlas
Failedit
Atlas
6,139
2,416
1,624
2,779
24,786
22,729
0
11,785
12,647
23,240
0
L
Arachne
H7HL
Arachne
10,206
6,868
0
6,264
25,037
8,354
150
10,624
14,208
0
107,385
L
Apollo
JohnIsDie
Apollo
5,230
3,140
0
2,608
12,282
4,090
1,012
5,090
7,076
0
70,611
L
14,508
1,646
193
3,105
19,291
5,834
0
8,840
10,188
80,627
0
W
14,762
1,392
1,624
3,482
18,813
24,043
360
7,936
10,877
43,222
0
W
28,743
16,411
0
8,062
16,222
8,885
903
5,097
11,125
0
122,792
W
Poseidon
madTeoz
Poseidon
16,996
1,556
0
1,388
10,530
3,491
1,935
2,202
8,328
109,033
1,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,444
Gold Earned
55,661
657
Minions Killed
615
0
Camps Cleared
0
2,189,157
Distance Traveled
2,109,054
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,351
607
191
9
0
432,349
0
L
King Arthur
12,467
567
147
7
0
457,990
3
W
Sylvanus
11,461
521
88
4
0
352,259
2
L
Atlas
10,370
471
36
2
0
407,843
4
L
Arachne
10,972
499
137
6
0
453,398
6
L
Apollo
11,157
507
144
7
0
371,764
4
L
Zeus
10,695
486
151
7
0
418,059
3
W
Cthulhu
11,588
527
57
3
0
461,885
3
W
Hou Yi
14,986
681
151
7
0
493,768
8
W
Poseidon
13,058
594
170
8
0
448,896
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role