Player Matchup

Gilgamesh
Gilgamesh
Cl3anKillx
Gilgamesh
Level 144
God Stats
24W - 33L
1,434 SR
Queue Stats
350W - 487L
1,351 Elo+
Party 1
Agni
Agni
SkullDruggery
Agni
Level 82
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 36L
1,500 Elo+
Party 1
Hera
Hera
dreikie1995
Hera
Level 60
God Stats
26W - 43L
1,468 SR
Queue Stats
164W - 279L
1,312 Elo+
Party 1
Team Averages
Level 95
1,467 SR
1,388 Elo+

VS

Team Averages
Level 82
1,730 SR
1,640 Elo+
Chronos
Chronos
Mullekek
Chronos
Level 129
God Stats
1W - 0L
1,824 SR
Queue Stats
8W - 5L
1,675 Elo+
Party 2
Cthulhu
Cthulhu
Qokgobbler445
Cthulhu
Level 17
God Stats
2W - 3L
1,667 SR
Queue Stats
11W - 13L
1,500 Elo+
Party 2
Medusa
Medusa
thebigblackone
Medusa
Level 101
God Stats
6W - 1L
1,700 SR
Queue Stats
16W - 12L
1,745 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cl3anKillx
Gilgamesh
12
1 / 6 / 4
8,395
700
10,632
15,618
6,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 5 / 1
8,583
715
10,458
8,155
2,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 5 / 4
7,712
643
8,097
8,820
3,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Mullekek
Chronos
14
4 / 1 / 10
9,869
822
11,323
11,217
4,145
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
13
2 / 2 / 14
9,296
775
4,613
16,027
11,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
10 / 2 / 6
11,000
917
10,791
10,302
3,788
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
5
Kills
16
16
Deaths
5
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Cl3anKillx
Gilgamesh
1
6
4
0.5
W
Chronos
Mullekek
Chronos
4
1
10
9
W
Cthulhu
2
2
14
4.5
L
4
5
1
0.9
L
0
5
4
0.4
W
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,187
Damage
26,727
32,593
Taken
37,546
12,099
Mitigated
19,499
3,636
Healing
12,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Cl3anKillx
Gilgamesh
10,632
2,520
123
2,082
15,618
6,491
0
8,059
7,156
0
22,591
W
Chronos
Mullekek
Chronos
11,323
3,652
0
2,504
11,217
4,145
1,713
4,750
6,467
39,809
0
W
Cthulhu
4,613
304
0
6,815
16,027
11,566
260
9,553
6,474
9,573
0
L
10,458
311
0
41
8,155
2,489
0
2,255
5,862
31,373
0
L
8,097
1,956
0
1,390
8,820
3,119
0
5,623
3,166
31,906
0
W
10,791
4,628
0
3,052
10,302
3,788
1,295
4,449
5,853
0
53,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,690
Gold Earned
30,165
117
Minions Killed
157
3
Camps Cleared
8
638,526
Distance Traveled
687,872
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,395
700
31
3
1
212,827
1
W
Chronos
9,869
822
61
5
3
225,618
3
W
Cthulhu
9,296
775
20
2
0
241,537
4
L
Agni
8,583
715
27
2
2
224,105
5
L
Hera
7,712
643
59
5
0
201,594
2
W
Medusa
11,000
917
76
6
5
220,717
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role