Player Matchup

Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
ArcheRion720
Susano
Level 52
God Stats
9W - 12L
1,348 SR
Queue Stats
311W - 329L
1,538 Elo+
Solo
Chronos
Chronos
Higgster3700
Chronos
Level 124
God Stats
1W - 2L
1,258 SR
Queue Stats
166W - 141L
1,454 Elo+
Party 1
Khepri
Khepri
Murky283
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 42L
1,433 Elo+
Party 1
Chang'e
Chang'e
riveroXD2003
Chang'e
Level 64
God Stats
2W - 2L
1,361 SR
Queue Stats
70W - 67L
1,450 Elo+
Solo
Team Averages
Level 78
1,393 SR
1,475 Elo+

VS

Team Averages
Level 48
1,686 SR
1,443 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Boblennonien
Pele
Level 33
God Stats
3W - 8L
1,608 SR
Queue Stats
15W - 30L
1,416 Elo+
Party 2
Izanami
Izanami
Kroleee
Izanami
Level 100
God Stats
40W - 23L
1,945 SR
Queue Stats
241W - 249L
1,467 Elo+
Solo
Cerberus
Cerberus
Scottecs
Cerberus
Level 43
God Stats
4W - 5L
1,500 SR
Queue Stats
116W - 135L
1,415 Elo+
Solo
Zeus
Zeus
Trackses
Zeus
Level 30
God Stats
4W - 2L
1,875 SR
Queue Stats
20W - 36L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
8 / 2 / 1
7,771
777
8,262
7,188
2,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Susano
11
10 / 0 / 0
7,018
702
7,856
6,838
1,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
Higgster3700
Chronos
10
2 / 3 / 4
5,800
580
4,603
5,573
1,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Khepri
Murky283
Khepri
9
0 / 1 / 5
5,340
534
2,341
3,512
1,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
riveroXD2003
Chang'e
11
1 / 1 / 2
6,224
622
4,971
6,308
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
7
1 / 3 / 3
5,125
513
2,407
7,752
6,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 4 / 0
6,243
624
2,999
10,312
2,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
Kroleee
Izanami
10
3 / 4 / 1
5,698
570
6,469
7,673
2,290
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Scottecs
Cerberus
9
0 / 4 / 1
5,329
533
5,153
10,937
5,607
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zeus
9
1 / 6 / 0
5,405
541
2,289
5,414
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
21
Kills
7
7
Deaths
21
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
2
1
4.25
L
Cabrakan
 
Cabrakan
1
3
3
0.83
W
Susano
10
0
0
10
L
2
4
0
0.5
W
Chronos
Higgster3700
Chronos
2
3
4
1.33
L
Izanami
Kroleee
Izanami
3
4
1
0.88
W
Khepri
Murky283
Khepri
0
1
5
2.5
L
Cerberus
Scottecs
Cerberus
0
4
1
0.13
L
Zeus
1
6
0
0.17
W
Chang'e
riveroXD2003
Chang'e
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,033
Damage
19,317
29,419
Taken
42,088
8,949
Mitigated
17,944
7,697
Healing
11,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,262
4,164
0
1,923
7,188
2,669
1,728
2,514
4,322
0
50,944
L
Cabrakan
 
Cabrakan
2,407
318
223
2,022
7,752
6,096
186
2,579
5,173
8,746
0
W
Susano
7,856
2,675
0
500
6,838
1,926
84
1,073
5,765
0
30,681
L
2,999
817
0
4,438
10,312
2,635
0
461
9,851
0
24,729
W
Chronos
Higgster3700
Chronos
4,603
1,829
0
1,339
5,573
1,337
493
916
4,507
24,624
4,527
L
Izanami
Kroleee
Izanami
6,469
4,317
0
2,170
7,673
2,290
288
3,142
4,531
0
38,626
W
Khepri
Murky283
Khepri
2,341
334
156
868
3,512
1,391
0
1,053
2,459
11,753
0
L
Cerberus
Scottecs
Cerberus
5,153
233
0
2,763
10,937
5,607
0
4,510
6,427
25,503
0
L
Zeus
2,289
230
0
117
5,414
1,316
0
735
4,679
22,617
0
W
Chang'e
riveroXD2003
Chang'e
4,971
905
174
2,737
6,308
1,626
0
3,941
2,367
33,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,153
Gold Earned
27,800
281
Minions Killed
276
0
Camps Cleared
0
994,518
Distance Traveled
909,906
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,771
777
96
10
0
188,250
4
L
Cabrakan
5,125
513
13
1
0
201,567
4
W
Susano
7,018
702
46
5
0
219,788
1
L
Pele
6,243
624
63
6
0
181,179
1
W
Chronos
5,800
580
48
5
0
194,183
0
L
Izanami
5,698
570
79
8
0
177,948
3
W
Khepri
5,340
534
24
2
0
197,283
9
L
Cerberus
5,329
533
70
7
0
172,027
4
L
Zeus
5,405
541
51
5
0
177,185
3
W
Chang'e
6,224
622
67
7
0
195,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role