Player Matchup

Hercules
Hercules
Major_Pain_Dk
Hercules
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 69L
1,469 Elo+
Solo
Hel
Hel
MrMochuelo
Hel
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 35L
1,653 Elo+
Solo
Kumbhakarna
Kumbhakarna
Nadd7
Kumbhakarna
Level 139
God Stats
15W - 17L
1,411 SR
Queue Stats
398W - 389L
1,554 Elo+
Solo
Charybdis
Charybdis
Syldin
Charybdis
Level 106
God Stats
32W - 33L
1,561 SR
Queue Stats
45W - 42L
1,582 Elo+
Solo
Da Ji
Da Ji
sanderboy2001
Da Ji
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 7L
1,792 Elo+
Solo
Team Averages
Level 118
1,494 SR
1,610 Elo+

VS

Team Averages
Level 111
1,488 SR
1,574 Elo+
Ne Zha
Ne Zha
KoteMalinnik
Ne Zha
Level 117
God Stats
3W - 1L
1,851 SR
Queue Stats
14W - 11L
1,705 Elo+
Solo
Zeus
Zeus
Oscarlopez9693
Zeus
Level 59
God Stats
8W - 12L
1,332 SR
Queue Stats
164W - 191L
1,370 Elo+
Solo
Khepri
Khepri
TheOvatsug12
Khepri
Level 156
God Stats
8W - 3L
1,500 SR
Queue Stats
90W - 93L
1,723 Elo+
Party 1
Janus
Janus
TytoJosuº
Janus
Level 160
God Stats
2W - 1L
1,253 SR
Queue Stats
147W - 155L
1,632 Elo+
Party 1
Vamana
Vamana
vixisurius
Vamana
Level 63
God Stats
2W - 2L
1,503 SR
Queue Stats
63W - 68L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Major_Pain_Dk
Hercules
14
0 / 4 / 3
7,387
672
3,233
13,543
8,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 7 / 3
7,972
725
3,624
10,754
3,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
Nadd7
Kumbhakarna
14
1 / 3 / 3
7,911
719
3,468
12,547
10,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Syldin
Charybdis
15
2 / 2 / 5
8,153
741
9,906
9,815
3,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 5 / 3
8,267
752
12,541
12,492
5,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
5 / 1 / 9
9,544
868
15,446
10,300
3,419
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 2 / 7
7,987
726
7,267
5,376
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
14
3 / 2 / 11
8,242
749
4,820
13,263
8,080
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
16
8 / 1 / 8
9,291
845
11,891
6,593
1,787
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
vixisurius
Vamana
15
4 / 1 / 5
8,399
764
10,227
10,823
10,114
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
61
7
Kills
21
21
Deaths
7
17
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
5
1
9
9.5
L
Hercules
Major_Pain_Dk
Hercules
0
4
3
0.38
L
2
7
3
0.5
L
Kumbhakarna
Nadd7
Kumbhakarna
1
3
3
0.83
W
1
2
7
2.25
L
Charybdis
Syldin
Charybdis
2
2
5
2.25
W
Khepri
3
2
11
4.25
W
Janus
8
1
8
12
L
2
5
3
0.7
W
Vamana
vixisurius
Vamana
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,772
Damage
49,651
59,151
Taken
46,355
31,700
Mitigated
24,838
12,340
Healing
10,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
15,446
3,779
0
2,740
10,300
3,419
915
668
9,575
0
49,519
L
Hercules
Major_Pain_Dk
Hercules
3,233
624
0
1,689
13,543
8,486
0
5,296
8,121
0
16,291
L
3,624
439
3,495
2,970
10,754
3,919
0
5,065
5,627
15,656
0
L
Kumbhakarna
Nadd7
Kumbhakarna
3,468
275
239
1,507
12,547
10,828
0
5,426
6,827
13,913
0
W
7,267
705
154
255
5,376
1,438
255
1,338
4,003
28,850
0
L
Charybdis
Syldin
Charybdis
9,906
4,630
0
1,828
9,815
3,140
0
5,975
3,630
0
31,030
W
Khepri
4,820
280
0
2,296
13,263
8,080
146
2,101
11,022
12,231
0
W
Janus
11,891
1,016
0
1,671
6,593
1,787
1,177
967
5,588
30,236
0
L
12,541
3,545
0
612
12,492
5,327
0
1,695
10,747
0
32,286
W
Vamana
vixisurius
Vamana
10,227
4,161
0
3,104
10,823
10,114
0
2,018
8,715
509
30,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,690
Gold Earned
43,463
179
Minions Killed
225
0
Camps Cleared
0
1,093,664
Distance Traveled
1,201,301
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,544
868
75
7
0
257,982
4
L
Hercules
7,387
672
40
4
0
227,458
0
L
Hel
7,972
725
31
3
0
202,271
2
L
Kumbhakarna
7,911
719
19
2
0
231,951
4
W
Zeus
7,987
726
59
5
0
217,186
0
L
Charybdis
8,153
741
45
4
0
207,707
1
W
Khepri
8,242
749
12
1
0
228,762
2
W
Janus
9,291
845
54
5
0
250,361
5
L
Da Ji
8,267
752
44
4
0
224,277
0
W
Vamana
8,399
764
25
2
0
247,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role