Player Matchup

Sol
Sol
 
Sol
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
ARG koala
Atlas
Level 20
God Stats
3W - 1L
1,564 SR
Queue Stats
13W - 13L
1,504 Elo+
Solo
Rama
Rama
Golcherus
Rama
Level 127
God Stats
2W - 0L
1,761 SR
Queue Stats
23W - 27L
1,544 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
joPhil97
Ah Muzen Cab
Level 154
God Stats
19W - 14L
1,536 SR
Queue Stats
102W - 97L
1,514 Elo+
Solo
Gilgamesh
Gilgamesh
jptikku
Gilgamesh
Level 81
God Stats
3W - 6L
1,302 SR
Queue Stats
119W - 130L
1,464 Elo+
Solo
Team Averages
Level 94
1,533 SR
1,505 Elo+

VS

Team Averages
Level 94
1,597 SR
1,550 Elo+
Artemis
Artemis
 
Artemis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MindLaw
Nu Wa
Level 44
God Stats
3W - 3L
1,772 SR
Queue Stats
15W - 11L
1,621 Elo+
Party 1
Athena
Athena
Nullify
Athena
Level 45
God Stats
1W - 2L
1,713 SR
Queue Stats
15W - 11L
1,621 Elo+
Party 1
Guan Yu
Guan Yu
iamWaronn
Guan Yu
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
271W - 288L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
5 / 2 / 1
9,358
851
11,039
8,690
2,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
ARG koala
Atlas
13
0 / 6 / 2
7,666
697
3,978
12,838
10,957
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
15
1 / 1 / 3
8,265
751
4,989
5,883
1,767
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Muzen Cab
joPhil97
Ah Muzen Cab
15
0 / 2 / 5
8,175
743
8,154
8,666
2,823
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
jptikku
Gilgamesh
17
4 / 1 / 4
9,950
905
10,632
12,394
5,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
5 / 2 / 6
9,008
819
13,054
9,781
3,887
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
 
Ah Puch
9
0 / 0 / 0
4,872
443
0
0
0
Nu Wa
MindLaw
Nu Wa
15
1 / 3 / 6
8,187
744
11,213
8,888
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Athena
Nullify
Athena
15
1 / 3 / 5
8,310
755
5,072
15,881
13,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Guan Yu
iamWaronn
Guan Yu
15
5 / 2 / 6
8,368
761
8,503
14,372
19,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
10
Kills
12
12
Deaths
10
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
2
1
2.75
L
Artemis
 
Artemis
5
2
6
4
L
Ah Puch
 
Ah Puch
0
0
0
0
W
Atlas
ARG koala
Atlas
0
6
2
0.17
W
Rama
1
1
3
2.5
L
Nu Wa
MindLaw
Nu Wa
1
3
6
1.33
L
Athena
Nullify
Athena
1
3
5
1.17
L
Guan Yu
iamWaronn
Guan Yu
5
2
6
4
W
Ah Muzen Cab
joPhil97
Ah Muzen Cab
0
2
5
1.25
W
Gilgamesh
jptikku
Gilgamesh
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,792
Damage
37,842
48,471
Taken
48,922
23,756
Mitigated
39,203
9,078
Healing
14,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,039
3,819
0
2,528
8,690
2,840
1,347
2,967
5,608
40,286
0
L
Artemis
 
Artemis
13,054
5,929
0
1,472
9,781
3,887
0
4,321
5,460
0
36,455
L
Ah Puch
 
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
W
Atlas
ARG koala
Atlas
3,978
1,295
0
192
12,838
10,957
0
4,922
7,736
15,958
0
W
Rama
4,989
4,289
0
1,365
5,883
1,767
2,171
2,497
3,244
0
27,214
L
Nu Wa
MindLaw
Nu Wa
11,213
4,094
0
843
8,888
2,879
198
3,948
4,940
33,961
0
L
Athena
Nullify
Athena
5,072
2,121
0
3,527
15,881
13,130
88
3,569
12,312
20,012
0
L
Guan Yu
iamWaronn
Guan Yu
8,503
984
1,859
6,578
14,372
19,307
109
3,179
11,193
341
23,510
W
Ah Muzen Cab
joPhil97
Ah Muzen Cab
8,154
2,733
0
1,318
8,666
2,823
295
2,705
5,842
0
36,936
W
Gilgamesh
jptikku
Gilgamesh
10,632
3,829
1,630
2,045
12,394
5,369
76
3,358
8,869
0
32,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,414
Gold Earned
38,745
247
Minions Killed
195
0
Camps Cleared
0
1,104,272
Distance Traveled
872,058
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,358
851
61
6
0
224,103
1
L
Artemis
9,008
819
66
6
0
219,426
0
L
Ah Puch
4,872
443
0
0
0
0
0
W
Atlas
7,666
697
19
2
0
189,741
0
W
Rama
8,265
751
56
5
0
214,401
1
L
Nu Wa
8,187
744
54
5
0
194,407
1
L
Athena
8,310
755
38
3
0
234,946
2
L
Guan Yu
8,368
761
37
3
0
223,279
0
W
Ah Muzen Cab
8,175
743
64
6
0
223,828
1
W
Gilgamesh
9,950
905
47
4
0
252,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role