Player Matchup

Athena
Athena
CorruptedIrish32
Athena
Level 125
God Stats
8W - 10L
1,469 SR
Queue Stats
427W - 415L
1,591 Elo+
Party 1
Merlin
Merlin
GhouÏ
Merlin
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 76L
1,636 Elo+
Party 3
Danzaburou
Danzaburou
HadoukenClown
Danzaburou
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 111L
1,536 Elo+
Party 1
Hercules
Hercules
Nerf That Asian
Hercules
Level 160
God Stats
14W - 13L
1,612 SR
Queue Stats
117W - 110L
1,555 Elo+
Party 3
Arachne
Arachne
hinoko13
Arachne
Level 146
God Stats
12W - 7L
1,800 SR
Queue Stats
406W - 383L
1,533 Elo+
Party 1
Team Averages
Level 137
1,576 SR
1,570 Elo+

VS

Team Averages
Level 78
1,582 SR
1,682 Elo+
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Dãkk
Raijin
Level 107
God Stats
1W - 2L
1,195 SR
Queue Stats
289W - 238L
1,616 Elo+
Solo
Sylvanus
Sylvanus
GodfatherToast
Sylvanus
Level 123
God Stats
15W - 7L
1,962 SR
Queue Stats
407W - 250L
1,726 Elo+
Party 2
Ra
Ra
HarlemHavoc
Ra
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 14L
1,795 Elo+
Party 2
Horus
Horus
bakedpastries
Horus
Level 7
God Stats
9W - 1L
1,753 SR
Queue Stats
144W - 38L
1,773 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 2
5,496
423
2,271
10,295
5,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
GhouÏ
Merlin
11
1 / 2 / 1
6,425
494
5,135
6,882
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
HadoukenClown
Danzaburou
12
1 / 4 / 0
6,567
505
1,732
7,565
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
11
0 / 3 / 3
6,574
506
4,152
14,895
8,311
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
hinoko13
Arachne
12
4 / 4 / 0
7,152
550
5,996
10,899
2,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
4 / 1 / 9
7,560
582
8,368
5,161
1,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
Dãkk
Raijin
12
2 / 4 / 5
6,999
538
6,465
9,627
3,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
13
2 / 3 / 7
7,673
590
8,563
9,951
10,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
7 / 0 / 0
8,230
633
9,709
5,217
1,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 0 / 12
6,638
511
4,957
7,750
5,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
7
Kills
16
16
Deaths
8
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
9
8.5
L
1
3
2
0.67
W
Raijin
Dãkk
Raijin
2
4
5
1.13
L
Merlin
GhouÏ
Merlin
1
2
1
0.75
W
Sylvanus
2
3
7
1.83
L
Danzaburou
HadoukenClown
Danzaburou
1
4
0
0.25
W
7
0
0
7
L
Hercules
0
3
3
0.5
W
1
0
12
7
L
Arachne
hinoko13
Arachne
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,286
Damage
38,062
50,536
Taken
37,706
19,761
Mitigated
22,335
18,005
Healing
17,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,368
3,852
0
1,928
5,161
1,524
2,212
1,763
3,398
0
42,951
L
2,271
370
487
2,603
10,295
5,114
0
4,230
5,958
10,805
0
W
Raijin
Dãkk
Raijin
6,465
1,070
0
3,299
9,627
3,108
0
848
8,779
42,238
3,583
L
Merlin
GhouÏ
Merlin
5,135
206
0
1,376
6,882
1,981
0
4,497
2,201
42,573
0
W
Sylvanus
8,563
2,933
582
3,755
9,951
10,274
418
1,662
8,289
35,312
10,971
L
Danzaburou
HadoukenClown
Danzaburou
1,732
605
0
1,237
7,565
1,877
0
1,628
5,893
0
38,633
W
9,709
841
1,413
1,688
5,217
1,647
404
1,708
3,509
56,163
0
L
Hercules
4,152
1,011
0
7,465
14,895
8,311
0
7,792
6,974
0
37,149
W
4,957
2,057
1,426
3,063
7,750
5,782
138
1,425
6,163
0
11,971
L
Arachne
hinoko13
Arachne
5,996
3,798
0
4,837
10,899
2,478
0
4,475
6,378
0
38,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,214
Gold Earned
37,100
344
Minions Killed
421
0
Camps Cleared
0
1,286,990
Distance Traveled
1,235,076
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,560
582
83
6
0
236,175
4
L
Athena
5,496
423
20
2
0
268,771
1
W
Raijin
6,999
538
94
7
0
234,301
3
L
Merlin
6,425
494
88
7
0
234,017
2
W
Sylvanus
7,673
590
100
8
0
207,286
1
L
Danzaburou
6,567
505
69
5
0
240,470
2
W
Ra
8,230
633
131
10
0
286,121
4
L
Hercules
6,574
506
86
7
0
245,685
0
W
Horus
6,638
511
13
1
0
271,193
6
L
Arachne
7,152
550
81
6
0
298,047
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role