Player Matchup

Neith
Neith
Fly1ngb1rd44
Neith
Level 67
God Stats
6W - 10L
1,433 SR
Queue Stats
161W - 179L
1,479 Elo+
Party 1
Merlin
Merlin
H3ktorK1NG
Merlin
Level 69
God Stats
7W - 8L
1,813 SR
Queue Stats
188W - 185L
1,530 Elo+
Party 1
Artio
Artio
JBDkuscio
Artio
Level 105
God Stats
3W - 6L
1,481 SR
Queue Stats
217W - 226L
1,402 Elo+
Solo
Cliodhna
Cliodhna
Peel_The_Avocado
Cliodhna
Level 121
God Stats
1W - 1L
1,723 SR
Queue Stats
3W - 6L
1,462 Elo+
Solo
Sol
Sol
SerbonneM124
Sol
Level 63
God Stats
21W - 23L
1,352 SR
Queue Stats
566W - 543L
1,505 Elo+
Solo
Team Averages
Level 85
1,561 SR
1,476 Elo+

VS

Team Averages
Level 107
1,469 SR
1,491 Elo+
Persephone
Persephone
 
Persephone
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Ricerdoforever
Chronos
Level 87
God Stats
4W - 2L
1,544 SR
Queue Stats
60W - 62L
1,538 Elo+
Solo
Shiva
Shiva
SteveHit89
Shiva
Level 128
God Stats
53W - 50L
1,082 SR
Queue Stats
322W - 337L
1,463 Elo+
Solo
Arachne
Arachne
StinkyLi
Arachne
Level 72
God Stats
25W - 13L
1,664 SR
Queue Stats
135W - 138L
1,471 Elo+
Solo
Serqet
Serqet
Track_91
Serqet
Level 123
God Stats
5W - 4L
1,553 SR
Queue Stats
402W - 394L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,523
460
4,344
7,896
2,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
H3ktorK1NG
Merlin
12
1 / 2 / 0
6,669
556
4,707
7,465
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
JBDkuscio
Artio
9
0 / 5 / 2
5,292
441
3,519
13,455
6,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
5 / 4 / 3
7,064
589
7,462
9,648
3,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 4 / 2
6,761
563
5,864
7,276
2,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
4 / 4 / 5
7,699
642
8,476
6,582
2,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 1 / 2
7,384
615
7,102
7,339
2,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
12
1 / 1 / 0
6,872
573
5,998
10,823
6,434
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
StinkyLi
Arachne
12
4 / 1 / 4
7,201
600
7,058
8,909
2,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Serqet
Track_91
Serqet
12
6 / 1 / 5
7,969
664
4,483
11,046
7,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
8
Kills
18
18
Deaths
8
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
4
4
5
1.63
L
0
3
0
0
L
Merlin
H3ktorK1NG
Merlin
1
2
0
0.5
L
Artio
JBDkuscio
Artio
0
5
2
0.2
L
5
4
3
1.63
W
3
1
2
4
L
2
4
2
0.75
W
Shiva
1
1
0
1
W
Arachne
StinkyLi
Arachne
4
1
4
6
W
Serqet
Track_91
Serqet
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,896
Damage
33,117
45,740
Taken
44,699
16,363
Mitigated
22,005
11,675
Healing
13,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
8,476
411
0
1,035
6,582
2,091
535
2,719
3,859
45,033
0
L
4,344
1,976
0
1,435
7,896
2,655
0
4,353
3,543
0
31,539
L
Merlin
H3ktorK1NG
Merlin
4,707
580
0
2,275
7,465
2,330
0
0
7,388
36,919
0
L
Artio
JBDkuscio
Artio
3,519
534
768
2,857
13,455
6,232
0
5,113
8,342
16,234
0
L
7,462
584
0
2,588
9,648
3,060
0
1,595
7,917
0
34,732
W
7,102
3,652
199
3,068
7,339
2,761
1,485
907
6,432
42,961
6,137
L
5,864
1,632
0
1,752
7,276
2,086
1,022
3,394
3,726
35,398
4,026
W
Shiva
5,998
783
0
3,350
10,823
6,434
0
4,486
6,337
0
40,194
W
Arachne
StinkyLi
Arachne
7,058
3,894
0
3,176
8,909
2,971
0
1,848
7,061
0
47,479
W
Serqet
Track_91
Serqet
4,483
1,403
252
2,314
11,046
7,748
0
3,585
7,461
0
14,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,309
Gold Earned
37,125
317
Minions Killed
345
0
Camps Cleared
0
1,154,320
Distance Traveled
1,260,902
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
7,699
642
80
7
0
223,103
3
L
Neith
5,523
460
58
5
0
231,150
0
L
Merlin
6,669
556
90
8
0
233,886
1
L
Artio
5,292
441
26
2
0
226,779
4
L
Cliodhna
7,064
589
66
6
0
254,007
2
W
Chronos
7,384
615
86
7
0
216,344
2
L
Sol
6,761
563
77
6
0
208,498
1
W
Shiva
6,872
573
73
6
0
246,880
1
W
Arachne
7,201
600
78
7
0
294,924
2
W
Serqet
7,969
664
28
2
0
279,651
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role