Player Matchup

Cthulhu
Cthulhu
PhatxBoy1997
Cthulhu
Level 12
God Stats
4W - 3L
1,562 SR
Queue Stats
73W - 67L
1,411 Elo+
Party 1
Shiva
Shiva
Really_cK
Shiva
Level 123
God Stats
0W - 1L
1,755 SR
Queue Stats
150W - 130L
1,399 Elo+
Party 1
Vulcan
Vulcan
RentASQUID
Vulcan
Level 138
God Stats
0W - 1L
1,933 SR
Queue Stats
3W - 6L
1,121 Elo+
Solo
Neith
Neith
gutbusterrr
Neith
Level 62
God Stats
9W - 6L
1,597 SR
Queue Stats
42W - 51L
1,161 Elo+
Party 3
Mercury
Mercury
vatorob26
Mercury
Level 21
God Stats
11W - 10L
1,577 SR
Queue Stats
107W - 125L
1,161 Elo+
Party 3
Team Averages
Level 71
1,685 SR
1,251 Elo+

VS

Team Averages
Level 76
1,532 SR
1,656 Elo+
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
GodfatherToast
Merlin
Level 123
God Stats
19W - 12L
1,824 SR
Queue Stats
407W - 250L
1,725 Elo+
Party 2
Danzaburou
Danzaburou
HarlemHavoc
Danzaburou
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
66W - 14L
1,790 Elo+
Party 2
Athena
Athena
Wess4766
Athena
Level 99
God Stats
5W - 12L
1,334 SR
Queue Stats
333W - 373L
1,499 Elo+
Solo
Kali
Kali
bakedpastries
Kali
Level 7
God Stats
4W - 0L
1,500 SR
Queue Stats
144W - 38L
1,765 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PhatxBoy1997
Cthulhu
11
1 / 5 / 2
7,007
438
3,522
12,199
7,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
Really_cK
Shiva
11
0 / 6 / 0
6,377
399
3,764
12,373
8,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
RentASQUID
Vulcan
12
2 / 7 / 2
7,634
477
9,656
9,416
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 3 / 2
7,058
441
8,799
8,420
1,790
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
vatorob26
Mercury
11
2 / 5 / 1
7,185
449
4,594
13,143
2,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
6 / 2 / 9
8,214
513
10,354
7,427
2,457
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 3 / 6
9,238
577
8,713
9,927
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
HarlemHavoc
Danzaburou
16
5 / 0 / 2
10,416
651
8,597
8,607
3,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
Wess4766
Athena
13
1 / 3 / 7
8,121
508
6,049
12,576
11,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
10 / 0 / 5
10,318
645
8,866
11,795
5,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
8
Kills
26
26
Deaths
8
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
2
9
5.25
W
4
3
6
2.33
W
Danzaburou
HarlemHavoc
Danzaburou
5
0
2
6
L
Cthulhu
PhatxBoy1997
Cthulhu
1
5
2
0.4
L
Shiva
Really_cK
Shiva
0
6
0
0
L
Vulcan
RentASQUID
Vulcan
2
7
2
0.43
W
Athena
Wess4766
Athena
1
3
7
1.5
W
10
0
5
12.5
L
3
3
2
1.33
L
Mercury
vatorob26
Mercury
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,335
Damage
42,579
55,551
Taken
50,332
22,913
Mitigated
26,051
9,578
Healing
21,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,354
3,620
0
1,464
7,427
2,457
475
2,216
5,211
0
51,915
W
8,713
319
0
2,671
9,927
3,322
261
4,097
5,830
67,734
0
W
Danzaburou
HarlemHavoc
Danzaburou
8,597
4,682
0
5,508
8,607
3,124
1,630
991
7,282
0
70,905
L
Cthulhu
PhatxBoy1997
Cthulhu
3,522
533
0
1,524
12,199
7,081
0
3,054
9,145
21,651
0
L
Shiva
Really_cK
Shiva
3,764
589
0
2,510
12,373
8,917
0
642
11,731
0
30,321
L
Vulcan
RentASQUID
Vulcan
9,656
2,194
0
500
9,416
2,485
0
3,186
6,230
48,139
0
W
Athena
Wess4766
Athena
6,049
1,333
0
2,850
12,576
11,904
0
3,757
8,819
27,091
0
W
8,866
4,552
0
9,375
11,795
5,244
0
2,117
9,632
0
64,055
L
8,799
4,070
0
1,702
8,420
1,790
0
3,142
5,278
0
40,895
L
Mercury
vatorob26
Mercury
4,594
2,875
0
3,342
13,143
2,640
0
4,738
8,405
0
36,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,261
Gold Earned
46,307
331
Minions Killed
519
0
Camps Cleared
0
1,478,111
Distance Traveled
1,598,991
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,214
513
87
5
0
263,059
5
W
Merlin
9,238
577
123
8
0
306,900
1
W
Danzaburou
10,416
651
141
9
0
305,940
2
L
Cthulhu
7,007
438
44
3
0
248,578
0
L
Shiva
6,377
399
60
4
0
280,201
5
L
Vulcan
7,634
477
90
6
0
272,689
3
W
Athena
8,121
508
53
3
0
341,945
4
W
Kali
10,318
645
115
7
0
381,147
4
L
Neith
7,058
441
72
5
0
278,464
4
L
Mercury
7,185
449
65
4
0
398,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role